Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FoxTrot225
Tsukuyomi
Level 30
God Stats
0W - 3L
1,313 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 2
Agni
Agni
LoRezStopTheBans
Agni
Level 58
God Stats
8W - 6L
1,644 SR
Queue Stats
128W - 91L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
MrBaseballBat
Sun Wukong
Level 58
God Stats
3W - 5L
1,404 SR
Queue Stats
58W - 86L
1,472 Elo+
Solo
Team Averages
Level 40
1,472 SR
1,439 Elo+

VS

Team Averages
Level 96
1,487 SR
1,499 Elo+
Ix Chel
Ix Chel
BoochieBandit
Ix Chel
Level 78
God Stats
8W - 7L
1,577 SR
Queue Stats
89W - 70L
1,504 Elo+
Solo
Bakasura
Bakasura
CrowPaladin
Bakasura
Level 210
God Stats
7W - 6L
1,440 SR
Queue Stats
660W - 625L
1,496 Elo+
Solo
Charon
Charon
ImTheDonutMan
Charon
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 4L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
THICCDovahkiin
Morgan Le Fay
Level 59
God Stats
16W - 15L
1,417 SR
Queue Stats
85W - 77L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
llCha0tiCll
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 3 / 1
6,814
524
3,081
8,991
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
11
1 / 4 / 3
6,599
508
6,980
9,999
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
FoxTrot225
Tsukuyomi
12
3 / 3 / 0
6,767
521
6,132
10,115
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 5 / 1
7,365
567
8,386
8,017
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
MrBaseballBat
Sun Wukong
7
0 / 2 / 0
5,406
416
3,021
5,246
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
5 / 2 / 2
8,416
647
7,417
9,963
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
CrowPaladin
Bakasura
15
3 / 1 / 1
8,462
651
5,766
11,184
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 5
7,876
606
4,609
9,287
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
THICCDovahkiin
Morgan Le Fay
12
3 / 2 / 4
7,170
552
6,952
6,833
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
llCha0tiCll
Tsukuyomi
14
3 / 3 / 2
7,534
580
5,012
10,722
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
17
17
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
1
0.5
L
Danzaburou
 
Danzaburou
1
4
3
0.63
W
Ix Chel
5
2
2
3
W
Bakasura
CrowPaladin
Bakasura
3
1
1
3.5
L
Tsukuyomi
FoxTrot225
Tsukuyomi
3
3
0
1
W
3
1
5
5.5
L
2
5
1
0.5
L
Sun Wukong
MrBaseballBat
Sun Wukong
0
2
0
0
W
Morgan Le Fay
THICCDovahkiin
Morgan Le Fay
3
2
4
2.5
W
Tsukuyomi
llCha0tiCll
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
29,756
42,368
Taken
47,989
18,526
Mitigated
22,304
12,325
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,081
198
212
2,054
8,991
8,396
0
5,280
3,711
12,847
0
L
Danzaburou
 
Danzaburou
6,980
2,657
0
4,183
9,999
2,970
0
6,660
3,339
0
48,384
W
Ix Chel
7,417
1,143
471
4,336
9,963
2,394
0
4,906
4,537
58,819
252
W
Bakasura
CrowPaladin
Bakasura
5,766
3,935
0
5,446
11,184
6,897
0
1,253
9,862
0
42,818
L
Tsukuyomi
FoxTrot225
Tsukuyomi
6,132
1,061
0
4,232
10,115
3,245
0
1,568
8,323
0
44,766
W
4,609
1,276
2,242
3,046
9,287
7,071
168
2,580
6,633
17,759
0
L
8,386
663
0
555
8,017
2,118
1
4,924
3,048
51,333
710
L
Sun Wukong
MrBaseballBat
Sun Wukong
3,021
663
0
1,089
5,246
1,797
0
168
4,371
0
29,118
W
Morgan Le Fay
THICCDovahkiin
Morgan Le Fay
6,952
1,203
0
1,741
6,833
2,407
586
1,216
5,567
44,697
3,182
W
Tsukuyomi
llCha0tiCll
Tsukuyomi
5,012
1,030
0
4,479
10,722
3,535
783
741
9,897
0
56,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
39,458
331
Minions Killed
397
0
Camps Cleared
0
1,191,179
Distance Traveled
1,382,333
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,814
524
7
1
0
275,648
0
L
Danzaburou
6,599
508
94
7
0
213,409
0
W
Ix Chel
8,416
647
106
8
0
295,460
0
W
Bakasura
8,462
651
98
8
0
284,060
0
L
Tsukuyomi
6,767
521
73
6
0
295,773
0
W
Charon
7,876
606
26
2
0
246,547
1
L
Agni
7,365
567
108
8
0
283,184
0
L
Sun Wukong
5,406
416
49
4
0
123,165
0
W
Morgan Le Fay
7,170
552
74
6
0
236,938
0
W
Tsukuyomi
7,534
580
93
7
0
319,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role