Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Adrias1990
Xing Tian
Level 157
God Stats
0W - 6L
1,050 SR
Queue Stats
238W - 228L
1,525 Elo+
Solo
Cthulhu
Cthulhu
CutestChinchilla
Cthulhu
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Sikolik
Danzaburou
Level 18
God Stats
3W - 4L
1,802 SR
Queue Stats
9W - 12L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
colinjackson213
Hun Batz
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 315L
1,432 Elo+
Solo
Team Averages
Level 121
1,471 SR
1,510 Elo+

VS

Team Averages
Level 139
1,621 SR
1,520 Elo+
Hel
Hel
Hadryś
Hel
Level 153
God Stats
4W - 4L
1,536 SR
Queue Stats
31W - 33L
1,447 Elo+
Solo
Agni
Agni
Metroplexus
Agni
Level 170
God Stats
7W - 3L
1,593 SR
Queue Stats
337W - 343L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Rxptr
Hou Yi
Level 141
God Stats
1W - 0L
1,762 SR
Queue Stats
197W - 188L
1,571 Elo+
Solo
Mulan
Mulan
Symfunny
Mulan
Level 62
God Stats
19W - 10L
1,640 SR
Queue Stats
80W - 54L
1,595 Elo+
Solo
Fenrir
Fenrir
TENGRETI
Fenrir
Level 168
God Stats
15W - 9L
1,576 SR
Queue Stats
458W - 454L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 4
6,804
619
4,613
3,801
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Adrias1990
Xing Tian
9
0 / 3 / 0
4,885
444
4,688
10,964
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 5
5,751
523
5,567
10,409
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Sikolik
Danzaburou
10
2 / 2 / 4
6,112
556
3,655
6,253
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
4 / 4 / 2
5,888
535
5,923
8,031
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 4 / 5
5,563
506
1,795
9,561
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 1
7,235
658
3,129
4,943
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rxptr
Hou Yi
11
1 / 2 / 2
6,340
576
6,028
6,059
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Symfunny
Mulan
12
2 / 0 / 4
7,154
650
9,412
11,043
7,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TENGRETI
Fenrir
12
5 / 2 / 4
6,858
623
5,033
9,559
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
13
13
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
4
3
L
Xing Tian
Adrias1990
Xing Tian
0
3
0
0
L
2
3
5
1.5
W
Hel
1
4
5
0.88
W
4
1
1
4.5
W
Hou Yi
Rxptr
Hou Yi
1
2
2
1
L
Danzaburou
Sikolik
Danzaburou
2
2
4
2
W
Mulan
Symfunny
Mulan
2
0
4
4
W
Fenrir
TENGRETI
Fenrir
5
2
4
3.5
L
Hun Batz
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
25,397
39,458
Taken
41,165
17,559
Mitigated
18,336
6,761
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,613
1,337
0
665
3,801
1,142
49
1,400
2,401
59,173
0
L
Xing Tian
Adrias1990
Xing Tian
4,688
129
0
2,360
10,964
4,802
0
1,145
9,819
24,021
0
L
5,567
683
1,528
1,727
10,409
6,481
0
1,588
8,821
18,891
0
W
Hel
1,795
36
2,909
4,562
9,561
4,005
0
3,089
6,333
20,295
642
W
3,129
170
0
1,280
4,943
1,231
0
2,617
2,107
45,822
707
W
Hou Yi
Rxptr
Hou Yi
6,028
1,854
0
1,880
6,059
2,059
364
2,244
3,711
0
42,312
L
Danzaburou
Sikolik
Danzaburou
3,655
2,053
0
281
6,253
2,122
0
357
5,896
0
38,263
W
Mulan
Symfunny
Mulan
9,412
1,669
0
7,278
11,043
7,167
0
3,993
6,287
0
54,495
W
Fenrir
TENGRETI
Fenrir
5,033
1,056
0
855
9,559
3,874
0
1,575
7,783
0
41,201
L
Hun Batz
5,923
1,609
0
200
8,031
3,012
0
328
7,703
0
41,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
33,150
304
Minions Killed
358
0
Camps Cleared
0
1,095,259
Distance Traveled
1,137,350
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,804
619
104
9
0
201,795
2
L
Xing Tian
4,885
444
45
4
0
208,071
0
L
Cthulhu
5,751
523
18
2
0
231,354
5
W
Hel
5,563
506
31
3
0
217,623
0
W
Agni
7,235
658
102
9
0
234,538
6
W
Hou Yi
6,340
576
73
7
0
213,591
2
L
Danzaburou
6,112
556
71
6
0
206,451
1
W
Mulan
7,154
650
98
9
0
216,106
3
W
Fenrir
6,858
623
54
5
0
255,492
0
L
Hun Batz
5,888
535
66
6
0
247,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role