Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
iEmoKid
Hou Yi
Platinum III
Level 213
God Stats
423W - 377L
1,557 SR
Queue Stats
1,911W - 1,739L
1,620 MMR
Solo
Pele
Pele
Bronze V
noigel2008
Pele
Bronze V
Level 104
God Stats
4W - 4L
1,584 SR
Queue Stats
11W - 19L
1,202 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,547 SR
1,441 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,510 SR
1,495 MMR
Bacchus
Bacchus
Silver II
Infuse_Dark
Bacchus
Silver II
Level 127
God Stats
11W - 22L
1,415 SR
Queue Stats
128W - 223L
1,174 MMR
Party 1
Artemis
Artemis
Diamond IV
MagicTurtlePTSD
Artemis
Diamond IV
Level 179
God Stats
40W - 23L
1,784 SR
Queue Stats
340W - 338L
2,162 MMR
Solo
Chaac
Chaac
Silver II
MattMattlemillep
Chaac
Silver II
Level 126
God Stats
1W - 4L
1,331 SR
Queue Stats
132W - 230L
1,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 3
9,680
807
11,524
12,419
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
iEmoKid
Hou Yi
16
0 / 0 / 6
9,202
767
9,125
7,532
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 2
9,825
819
7,617
10,704
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AresXing TianAwilixFafnirNe Zha

VS

Bans
KuzenboIx ChelCerberusBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Infuse_Dark
Bacchus
14
0 / 2 / 3
8,349
696
6,043
10,740
12,976
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 1
8,806
734
10,399
7,763
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 1
9,536
795
7,344
12,784
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
L
Bacchus
Infuse_Dark
Bacchus
0
2
3
0.75
L
1
3
1
0.5
L
2
1
1
2.5
W
Hou Yi
iEmoKid
Hou Yi
0
0
6
3
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
23,786
30,655
Taken
31,287
19,231
Mitigated
30,266
6,813
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,524
3,083
0
3,183
12,419
12,802
589
2,447
9,740
27,587
1,444
L
Bacchus
Infuse_Dark
Bacchus
6,043
733
70
1,343
10,740
12,976
0
2,836
7,461
11,579
458
L
10,399
1,479
0
470
7,763
2,772
50
2,239
5,192
0
38,700
L
7,344
594
0
4,910
12,784
14,518
0
4,619
7,868
2,064
37,435
W
Hou Yi
iEmoKid
Hou Yi
9,125
3,829
0
1,202
7,532
2,720
1,613
1,571
5,870
0
34,683
W
7,617
1,138
0
2,428
10,704
3,709
1,590
2,806
7,674
0
42,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
26,691
153
Minions Killed
147
0
Camps Cleared
0
701,629
Distance Traveled
701,361
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,680
807
42
4
0
230,599
0
L
Bacchus
8,349
696
17
1
0
219,427
7
L
Artemis
8,806
734
71
6
0
228,225
1
L
Chaac
9,536
795
59
5
0
253,709
2
W
Hou Yi
9,202
767
59
5
0
233,390
0
W
Pele
9,825
819
52
4
0
237,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role