Player Matchup

Janus
Janus
Haampp
Janus
Level 94
God Stats
20W - 20L
1,120 SR
Queue Stats
79W - 75L
1,404 Elo+
Solo
Fenrir
Fenrir
ItzIta
Fenrir
Level 109
God Stats
5W - 10L
1,241 SR
Queue Stats
465W - 443L
1,543 Elo+
Solo
Ne Zha
Ne Zha
JJthePIG
Ne Zha
Level 97
God Stats
8W - 6L
1,932 SR
Queue Stats
328W - 332L
1,548 Elo+
Solo
Medusa
Medusa
Mad_Max_77
Medusa
Level 147
God Stats
25W - 24L
1,512 SR
Queue Stats
291W - 264L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Not Todaay x
Cthulhu
Level 149
God Stats
11W - 2L
1,672 SR
Queue Stats
393W - 362L
1,511 Elo+
Solo
Team Averages
Level 119
1,495 SR
1,502 Elo+

VS

Team Averages
Level 150
1,490 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DiegoloHC
Agni
Level 165
God Stats
3W - 2L
1,732 SR
Queue Stats
81W - 71L
1,570 Elo+
Solo
Hou Yi
Hou Yi
JabbaTheHutt423
Hou Yi
Level 125
God Stats
0W - 3L
1,214 SR
Queue Stats
292W - 310L
1,426 Elo+
Solo
Poseidon
Poseidon
MazeMachinima
Poseidon
Level 153
God Stats
16W - 17L
1,502 SR
Queue Stats
156W - 160L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haampp
Janus
10
1 / 2 / 1
5,217
652
1,642
4,071
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ItzIta
Fenrir
11
2 / 0 / 1
6,295
787
3,891
4,813
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
JJthePIG
Ne Zha
10
5 / 1 / 0
5,528
691
4,453
6,582
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
Mad_Max_77
Medusa
9
2 / 0 / 0
5,120
640
2,348
4,446
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Not Todaay x
Cthulhu
8
0 / 2 / 3
4,879
610
3,086
6,007
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 1 / 1
4,746
593
3,429
6,518
3,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
 
Ullr
8
0 / 3 / 0
4,290
536
1,400
5,412
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
2 / 2 / 0
5,365
671
3,813
4,658
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,640
580
4,434
5,154
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
MazeMachinima
Poseidon
7
1 / 1 / 1
4,260
533
1,719
3,606
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Ullr
 
Ullr
0
3
0
0
L
Agni
2
2
0
1
W
Janus
Haampp
Janus
1
2
1
0.75
W
Fenrir
ItzIta
Fenrir
2
0
1
2.5
W
Ne Zha
JJthePIG
Ne Zha
5
1
0
5
L
1
3
1
0.5
W
Medusa
Mad_Max_77
Medusa
2
0
0
2
L
Poseidon
MazeMachinima
Poseidon
1
1
1
1.5
W
Cthulhu
Not Todaay x
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
14,795
25,919
Taken
25,348
9,070
Mitigated
7,935
7,745
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,429
1,391
0
3,178
6,518
3,169
0
1,295
5,223
0
20,328
L
Ullr
 
Ullr
1,400
327
0
591
5,412
1,505
0
0
5,412
0
16,991
L
Agni
3,813
240
0
596
4,658
1,268
0
1,509
2,987
35,572
1,322
W
Janus
Haampp
Janus
1,642
92
0
508
4,071
1,204
0
3,408
663
26,255
0
W
Fenrir
ItzIta
Fenrir
3,891
1,669
0
1,784
4,813
1,770
0
190
4,623
0
38,181
W
Ne Zha
JJthePIG
Ne Zha
4,453
1,866
0
1,973
6,582
2,179
0
1,154
5,428
0
34,413
L
4,434
2,719
0
1,237
5,154
1,440
0
1,530
3,624
0
25,469
W
Medusa
Mad_Max_77
Medusa
2,348
1,038
0
1,040
4,446
1,088
0
240
4,206
0
27,020
L
Poseidon
MazeMachinima
Poseidon
1,719
311
0
1,961
3,606
553
0
67
3,539
20,984
0
W
Cthulhu
Not Todaay x
Cthulhu
3,086
366
1,298
1,142
6,007
2,829
0
519
5,488
18,218
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
23,301
293
Minions Killed
228
0
Camps Cleared
0
889,192
Distance Traveled
816,954
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,746
593
35
4
0
180,215
0
L
Ullr
4,290
536
32
4
0
145,031
6
L
Agni
5,365
671
72
9
0
171,736
0
W
Janus
5,217
652
68
9
0
182,772
1
W
Fenrir
6,295
787
81
10
0
160,691
0
W
Ne Zha
5,528
691
61
8
0
192,877
0
L
Hou Yi
4,640
580
44
6
0
153,191
0
W
Medusa
5,120
640
58
7
0
174,941
0
L
Poseidon
4,260
533
45
6
0
166,781
0
W
Cthulhu
4,879
610
25
3
0
177,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role