Player Matchup

Shiva
Shiva
Alzero12
Shiva
Level 144
God Stats
9W - 2L
1,855 SR
Queue Stats
475W - 456L
1,434 Elo+
Solo
Athena
Athena
CutestChinchilla
Athena
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,553 Elo+
Party 1
Mercury
Mercury
KainOz
Mercury
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Sikolik
Danzaburou
Level 18
God Stats
3W - 4L
1,678 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 1
Agni
Agni
怡熙惜兮息
Agni
Level 158
God Stats
4W - 1L
1,445 SR
Queue Stats
194W - 199L
1,548 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,516 Elo+

VS

Team Averages
Level 158
1,608 SR
1,496 Elo+
Loki
Loki
FiZZeSchteven
Loki
Level 139
God Stats
77W - 80L
1,543 SR
Queue Stats
251W - 247L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Hadryś
The Morrigan
Level 153
God Stats
1W - 4L
1,349 SR
Queue Stats
31W - 33L
1,458 Elo+
Solo
Nut
Nut
N4lyDx
Nut
Level 156
God Stats
11W - 5L
1,676 SR
Queue Stats
41W - 34L
1,534 Elo+
Solo
Chronos
Chronos
VUBVUBflyer
Chronos
Level 190
God Stats
15W - 3L
1,738 SR
Queue Stats
348W - 338L
1,509 Elo+
Solo
Bacchus
Bacchus
sdajfij
Bacchus
Level 153
God Stats
0W - 1L
1,734 SR
Queue Stats
120W - 120L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alzero12
Shiva
15
5 / 1 / 1
9,498
731
6,268
10,481
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 3
6,804
523
6,625
12,422
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
KainOz
Mercury
13
3 / 1 / 4
7,563
582
5,579
12,891
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Sikolik
Danzaburou
11
2 / 5 / 2
7,598
584
5,923
9,392
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 0
8,084
622
8,677
6,014
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,885
453
3,094
8,807
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Hadryś
The Morrigan
9
2 / 3 / 4
6,494
500
4,056
10,419
7,225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nut
N4lyDx
Nut
13
6 / 3 / 1
7,975
613
11,571
11,554
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
VUBVUBflyer
Chronos
16
2 / 2 / 0
8,283
637
6,871
8,580
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
sdajfij
Bacchus
8
0 / 4 / 1
5,475
421
2,037
6,379
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
10
11
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
Alzero12
Shiva
5
1
1
5.5
W
1
3
3
0.83
L
0
2
2
0.5
L
The Morrigan
Hadryś
The Morrigan
2
3
4
1.33
W
Mercury
KainOz
Mercury
3
1
4
5
L
Nut
N4lyDx
Nut
6
3
1
2.17
W
Danzaburou
Sikolik
Danzaburou
2
5
2
0.6
L
Chronos
VUBVUBflyer
Chronos
2
2
0
1
L
Bacchus
sdajfij
Bacchus
0
4
1
0.13
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
27,629
51,200
Taken
45,739
25,965
Mitigated
19,882
11,199
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Alzero12
Shiva
6,268
1,165
21
1,213
10,481
5,158
1,343
2,623
7,652
0
76,626
W
6,625
2,317
0
1,282
12,422
11,525
0
3,111
9,311
19,352
1,446
L
3,094
641
0
3,866
8,807
2,582
0
1,546
7,194
0
26,606
L
The Morrigan
Hadryś
The Morrigan
4,056
1,369
0
2,323
10,419
7,225
0
4,939
5,218
18,718
2,168
W
Mercury
KainOz
Mercury
5,579
3,159
0
6,836
12,891
4,132
385
2,204
10,635
241
49,007
L
Nut
N4lyDx
Nut
11,571
7,035
0
5,061
11,554
4,359
0
3,013
8,541
0
61,552
W
Danzaburou
Sikolik
Danzaburou
5,923
1,882
0
545
9,392
3,203
745
679
8,713
0
39,536
L
Chronos
VUBVUBflyer
Chronos
6,871
1,770
0
1,382
8,580
2,785
0
4,744
3,349
81,641
515
L
Bacchus
sdajfij
Bacchus
2,037
232
0
1,518
6,379
2,931
0
0
6,379
18,858
916
W
8,677
621
0
1,302
6,014
1,947
0
2,717
3,297
57,030
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
34,112
462
Minions Killed
379
0
Camps Cleared
0
1,368,400
Distance Traveled
1,171,183
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,498
731
151
12
0
219,418
0
W
Athena
6,804
523
32
2
0
311,981
8
L
Loki
5,885
453
49
4
0
259,087
0
L
The Morrigan
6,494
500
28
2
0
190,448
0
W
Mercury
7,563
582
93
7
0
321,492
3
L
Nut
7,975
613
99
8
0
258,620
0
W
Danzaburou
7,598
584
70
5
0
256,128
1
L
Chronos
8,283
637
163
13
0
281,899
0
L
Bacchus
5,475
421
40
3
0
181,129
0
W
Agni
8,084
622
116
9
0
259,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role