Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SoloGanksta
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,427 Elo+
Solo
Da Ji
Da Ji
Tohru WG
Da Ji
Level 48
God Stats
0W - 2L
1,690 SR
Queue Stats
13W - 18L
1,378 Elo+
Solo
Hercules
Hercules
friskyYoursenpai
Hercules
Level 148
God Stats
0W - 3L
1,255 SR
Queue Stats
301W - 306L
1,488 Elo+
Solo
Nut
Nut
illumiNAUGHTY_19
Nut
Level 31
God Stats
2W - 3L
1,380 SR
Queue Stats
28W - 35L
1,262 Elo+
Solo
Team Averages
Level 80
1,465 SR
1,411 Elo+

VS

Team Averages
Level 70
1,525 SR
1,464 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BabySlice3826
Nu Wa
Level 73
God Stats
27W - 24L
1,452 SR
Queue Stats
39W - 43L
1,396 Elo+
Party 1
Cerberus
Cerberus
HN Zanros
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,396 Elo+
Party 1
Neith
Neith
Kukutin35
Neith
Level 29
God Stats
110W - 93L
1,628 SR
Queue Stats
124W - 115L
1,578 Elo+
Party 2
Nike
Nike
herbal-swap3
Nike
Level 95
God Stats
5W - 4L
1,547 SR
Queue Stats
493W - 493L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 0 / 1
4,433
887
2,270
3,930
2,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
2,652
530
0
493
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Tohru WG
Da Ji
6
2 / 2 / 0
3,813
763
1,103
3,391
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,607
721
989
4,866
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,510
702
3,246
3,269
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
8
2 / 0 / 0
4,028
806
721
3,482
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,793
759
489
215
37
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
HN Zanros
Cerberus
6
1 / 1 / 3
4,037
807
2,497
4,038
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Kukutin35
Neith
7
1 / 1 / 1
3,723
745
2,302
2,619
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 0
3,625
725
2,113
4,733
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Maman Brigitte
 
Maman Brigitte
2
0
0
2
W
0
0
0
0
W
Cerberus
HN Zanros
Cerberus
1
1
3
2.5
W
Neith
Kukutin35
Neith
1
1
1
1.5
L
0
0
0
0
L
Da Ji
Tohru WG
Da Ji
2
2
0
1
L
0
2
1
0.25
W
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
8,122
15,949
Taken
15,087
5,831
Mitigated
5,134
5,978
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,270
989
0
1,766
3,930
2,713
0
75
3,815
26,532
508
W
Maman Brigitte
 
Maman Brigitte
721
0
0
2,173
3,482
852
0
80
3,402
23,385
0
W
489
0
0
0
215
37
0
0
215
11,358
1,156
W
Cerberus
HN Zanros
Cerberus
2,497
168
0
2,564
4,038
2,299
0
0
4,038
9,141
1,610
W
Neith
Kukutin35
Neith
2,302
1,462
0
1,036
2,619
654
15
0
2,619
0
17,210
L
0
0
0
0
493
61
0
88
365
1,115
0
L
Da Ji
Tohru WG
Da Ji
1,103
361
0
1,271
3,391
732
0
221
3,170
0
8,950
L
989
563
0
1,448
4,866
1,683
0
1,638
3,188
0
10,518
W
2,113
237
0
438
4,733
1,292
0
2,064
2,669
0
19,316
L
3,246
2,258
0
1,493
3,269
642
0
1,466
1,763
0
15,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,015
Gold Earned
19,206
119
Minions Killed
173
0
Camps Cleared
0
466,144
Distance Traveled
597,330
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,433
887
56
11
0
102,785
0
W
Maman Brigitte
4,028
806
53
11
0
143,069
0
W
Nu Wa
3,793
759
36
7
0
100,726
0
W
Cerberus
4,037
807
22
4
0
126,787
0
W
Neith
3,723
745
35
7
0
113,452
1
L
Hera
2,652
530
1
0
0
9,188
0
L
Da Ji
3,813
763
22
4
0
127,251
0
L
Hercules
3,607
721
18
4
0
127,246
0
W
Nike
3,625
725
27
5
0
113,296
0
L
Nut
3,510
702
22
4
0
99,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role