Player Matchup

Chaac
Chaac
Alex_Phantom2
Chaac
Level 155
God Stats
6W - 0L
1,855 SR
Queue Stats
162W - 157L
1,521 Elo+
Solo
Cliodhna
Cliodhna
KanjiOn1
Cliodhna
Level 132
God Stats
2W - 1L
1,560 SR
Queue Stats
113W - 100L
1,521 Elo+
Solo
Yemoja
Yemoja
Marwan987
Yemoja
Level 23
God Stats
4W - 0L
1,820 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
MightyMoose__
Nu Wa
Level 121
God Stats
4W - 3L
1,544 SR
Queue Stats
40W - 29L
1,545 Elo+
Solo
Charybdis
Charybdis
lok4545
Charybdis
Level 60
God Stats
3W - 1L
1,805 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 1
Team Averages
Level 98
1,717 SR
1,518 Elo+

VS

Team Averages
Level 143
1,600 SR
1,441 Elo+
Sylvanus
Sylvanus
FootDiveMaster
Sylvanus
Level 154
God Stats
1W - 2L
1,482 SR
Queue Stats
38W - 40L
1,495 Elo+
Party 2
Surtr
Surtr
GrudgingTiger80
Surtr
Level 117
God Stats
0W - 1L
1,550 SR
Queue Stats
4W - 12L
1,309 Elo+
Party 2
Da Ji
Da Ji
PH0xIT
Da Ji
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,549 Elo+
Solo
Charybdis
Charybdis
Sparky_Shine70
Charybdis
Level 157
God Stats
3W - 1L
1,537 SR
Queue Stats
163W - 149L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwinkyBrain20
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,933 SR
Queue Stats
14W - 34L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,590
623
11,208
12,527
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
KanjiOn1
Cliodhna
17
2 / 2 / 5
9,350
550
8,244
14,151
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Marwan987
Yemoja
14
1 / 4 / 9
8,951
527
4,710
17,991
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 4 / 4
10,081
593
9,927
8,269
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
lok4545
Charybdis
15
7 / 4 / 4
9,641
567
20,314
16,229
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 2 / 5
8,920
525
8,804
18,549
16,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
7,204
424
3,700
11,607
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
PH0xIT
Da Ji
16
6 / 6 / 5
9,615
566
10,314
16,690
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Sparky_Shine70
Charybdis
13
4 / 4 / 6
8,787
517
15,221
14,489
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TwinkyBrain20
Morgan Le Fay
15
3 / 3 / 2
9,158
539
7,650
11,438
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
16
16
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Sylvanus
3
2
5
2.75
L
0
3
1
0.17
W
Cliodhna
KanjiOn1
Cliodhna
2
2
5
2.25
W
Yemoja
Marwan987
Yemoja
1
4
9
1.38
W
3
4
4
1.25
L
Da Ji
PH0xIT
Da Ji
6
6
5
1.42
L
Charybdis
Sparky_Shine70
Charybdis
4
4
6
1.75
L
Morgan Le Fay
TwinkyBrain20
Morgan Le Fay
3
3
2
1.33
W
Charybdis
lok4545
Charybdis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,403
Damage
45,689
69,167
Taken
72,773
31,035
Mitigated
42,909
24,391
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,208
2,288
0
2,136
12,527
6,909
464
1,548
10,949
0
70,534
L
Sylvanus
8,804
1,683
3,468
6,460
18,549
16,252
29
5,425
13,124
26,702
2,259
L
3,700
1,263
0
562
11,607
10,121
0
1,500
10,107
752
27,898
W
Cliodhna
KanjiOn1
Cliodhna
8,244
1,171
0
7,689
14,151
5,074
0
1,846
12,251
0
86,807
W
Yemoja
Marwan987
Yemoja
4,710
1,559
6,372
4,678
17,991
11,769
318
5,624
12,133
20,122
0
W
9,927
1,813
0
0
8,269
2,326
54
3,567
4,470
69,030
567
L
Da Ji
PH0xIT
Da Ji
10,314
2,288
0
6,213
16,690
6,606
0
2,501
14,189
0
74,568
L
Charybdis
Sparky_Shine70
Charybdis
15,221
5,443
0
4,021
14,489
5,062
348
1,433
13,056
0
61,525
L
Morgan Le Fay
TwinkyBrain20
Morgan Le Fay
7,650
1,074
0
3,031
11,438
4,868
153
3,694
7,744
69,315
1,639
W
Charybdis
lok4545
Charybdis
20,314
9,723
0
3,516
16,229
4,957
1,080
3,011
13,150
0
82,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
43,684
520
Minions Killed
445
0
Camps Cleared
0
1,717,441
Distance Traveled
1,618,455
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,590
623
127
7
0
315,323
0
L
Sylvanus
8,920
525
32
2
0
338,008
6
L
Surtr
7,204
424
51
3
0
278,930
0
W
Cliodhna
9,350
550
127
7
0
435,055
0
W
Yemoja
8,951
527
21
1
0
335,612
0
W
Nu Wa
10,081
593
128
8
0
324,611
3
L
Da Ji
9,615
566
117
7
0
367,507
0
L
Charybdis
8,787
517
111
7
0
324,027
4
L
Morgan Le Fay
9,158
539
134
8
0
309,983
4
W
Charybdis
9,641
567
117
7
0
306,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role