Player Matchup

Arachne
Arachne
MR-0_0-3MAR
Arachne
Level 137
God Stats
5W - 3L
1,563 SR
Queue Stats
415W - 409L
1,416 Elo+
Party 2
Kali
Kali
ix-GOLD-FURY
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,503 Elo+
Party 2
Hades
Hades
sphoenixs43
Hades
Level 99
God Stats
9W - 4L
1,720 SR
Queue Stats
340W - 339L
1,495 Elo+
Solo
Izanami
Izanami
ÐerHenker
Izanami
Level 275
God Stats
65W - 50L
1,607 SR
Queue Stats
504W - 392L
1,506 Elo+
Solo
Yu Huang
Yu Huang
我用双手成就你的梦想丶
Yu Huang
Level 49
God Stats
2W - 2L
1,195 SR
Queue Stats
115W - 126L
1,494 Elo+
Solo
Team Averages
Level 126
1,517 SR
1,483 Elo+

VS

Team Averages
Level 105
1,578 SR
1,510 Elo+
Hou Yi
Hou Yi
AboJazaa
Hou Yi
Level 111
God Stats
8W - 7L
1,600 SR
Queue Stats
226W - 249L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Oleg8085
Kumbhakarna
Level 85
God Stats
25W - 35L
1,507 SR
Queue Stats
213W - 266L
1,429 Elo+
Solo
Mulan
Mulan
Orva
Mulan
Level 144
God Stats
16W - 13L
1,568 SR
Queue Stats
539W - 436L
1,634 Elo+
Solo
Kukulkan
Kukulkan
comand1-
Kukulkan
Level 128
God Stats
17W - 19L
1,533 SR
Queue Stats
152W - 166L
1,501 Elo+
Party 1
Scylla
Scylla
ryxv
Scylla
Level 57
God Stats
6W - 4L
1,679 SR
Queue Stats
105W - 106L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MR-0_0-3MAR
Arachne
12
1 / 1 / 5
6,859
490
2,623
9,047
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 5 / 2
6,330
452
1,425
8,188
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 2
7,839
560
4,656
10,553
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
ÐerHenker
Izanami
15
5 / 0 / 1
8,860
633
11,892
7,329
2,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 0
8,625
616
6,393
6,319
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AboJazaa
Hou Yi
12
0 / 3 / 0
6,610
472
2,666
8,831
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Oleg8085
Kumbhakarna
10
0 / 3 / 2
6,203
443
1,775
9,925
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Orva
Mulan
16
7 / 2 / 1
8,886
635
12,951
13,623
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
comand1-
Kukulkan
13
0 / 3 / 0
7,410
529
2,004
5,736
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ryxv
Scylla
13
2 / 3 / 3
7,694
550
5,913
5,429
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
9
9
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AboJazaa
Hou Yi
0
3
0
0
W
Arachne
MR-0_0-3MAR
Arachne
1
1
5
3.5
L
Kumbhakarna
Oleg8085
Kumbhakarna
0
3
2
0.33
L
Mulan
Orva
Mulan
7
2
1
3.75
L
Kukulkan
comand1-
Kukulkan
0
3
0
0
W
2
5
2
0.6
L
Scylla
ryxv
Scylla
2
3
3
1.17
W
1
2
2
1
W
Izanami
ÐerHenker
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
25,309
41,436
Taken
43,544
20,599
Mitigated
18,261
17,709
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AboJazaa
Hou Yi
2,666
1,243
0
1,804
8,831
3,068
0
0
8,831
0
48,069
W
Arachne
MR-0_0-3MAR
Arachne
2,623
1,154
242
3,758
9,047
7,580
0
1,894
7,079
0
16,458
L
Kumbhakarna
Oleg8085
Kumbhakarna
1,775
104
0
741
9,925
5,425
179
2,997
6,928
25,355
0
L
Mulan
Orva
Mulan
12,951
2,079
0
7,785
13,623
7,012
517
1,114
12,509
0
87,011
L
Kukulkan
comand1-
Kukulkan
2,004
58
0
250
5,736
1,416
0
3,340
2,396
53,953
0
W
1,425
436
0
2,967
8,188
2,198
0
2,204
5,844
0
20,089
L
Scylla
ryxv
Scylla
5,913
1,192
0
1,061
5,429
1,340
39
3,359
2,070
46,939
1,342
W
4,656
854
243
6,392
10,553
6,213
0
3,286
7,079
49,058
480
W
Izanami
ÐerHenker
Izanami
11,892
7,608
0
2,567
7,329
2,614
1,070
366
6,963
0
80,269
W
6,393
244
0
1,540
6,319
1,994
0
1,121
5,134
69,395
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
36,803
429
Minions Killed
477
0
Camps Cleared
0
1,268,364
Distance Traveled
1,342,621
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,610
472
91
7
0
217,205
0
W
Arachne
6,859
490
33
2
0
310,413
1
L
Kumbhakarna
6,203
443
33
2
0
233,982
0
L
Mulan
8,886
635
136
10
0
357,052
0
L
Kukulkan
7,410
529
116
8
0
279,708
0
W
Kali
6,330
452
34
2
0
186,987
0
L
Scylla
7,694
550
101
7
0
254,674
0
W
Hades
7,839
560
97
7
0
232,374
2
W
Izanami
8,860
633
139
10
0
249,791
4
W
Yu Huang
8,625
616
126
9
0
288,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role