Player Matchup

Hera
Hera
Aceofhearts7
Hera
Level 73
God Stats
8W - 6L
1,468 SR
Queue Stats
252W - 218L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
RayDaRod
Hun Batz
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 49L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Storms_TheReaper
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 180L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
TheEndgamer146
Erlang Shen
Level 125
God Stats
4W - 0L
1,860 SR
Queue Stats
265W - 212L
1,518 Elo+
Solo
Atlas
Atlas
minidognuts
Atlas
Level 37
God Stats
2W - 3L
1,331 SR
Queue Stats
62W - 58L
1,528 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,515 Elo+

VS

Team Averages
Level 117
1,414 SR
1,449 Elo+
Neith
Neith
BlacRaven
Neith
Level 218
God Stats
2W - 7L
1,527 SR
Queue Stats
225W - 227L
1,527 Elo+
Party 2
He Bo
He Bo
Diamond_Lance09
He Bo
Level 69
God Stats
3W - 6L
1,253 SR
Queue Stats
698W - 714L
1,478 Elo+
Solo
Surtr
Surtr
Jon Piere
Surtr
Level 44
God Stats
1W - 3L
1,137 SR
Queue Stats
86W - 129L
1,377 Elo+
Solo
Bacchus
Bacchus
SadisticFriend
Bacchus
Level 146
God Stats
1W - 3L
1,360 SR
Queue Stats
141W - 160L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
SlyGoil
Jing Wei
Level 108
God Stats
2W - 1L
1,795 SR
Queue Stats
134W - 172L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
9,598
873
15,600
7,774
2,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RayDaRod
Hun Batz
13
5 / 4 / 9
8,637
785
12,180
8,268
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
17
5 / 0 / 16
10,097
918
14,064
10,360
8,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TheEndgamer146
Erlang Shen
15
4 / 5 / 11
8,846
804
5,395
12,739
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 3 / 17
9,310
846
11,725
12,076
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlacRaven
Neith
16
3 / 1 / 6
8,339
758
13,969
8,745
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
1 / 7 / 5
7,163
651
7,571
10,560
3,092
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Jon Piere
Surtr
14
2 / 4 / 6
7,662
697
3,359
11,744
8,298
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 3 / 7
9,214
838
6,006
19,334
19,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
SlyGoil
Jing Wei
13
1 / 7 / 8
7,559
687
6,171
12,542
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
22
Kills
11
13
Deaths
22
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Neith
BlacRaven
Neith
3
1
6
6
L
1
7
5
0.5
L
Surtr
Jon Piere
Surtr
2
4
6
1.25
W
Hun Batz
RayDaRod
Hun Batz
5
4
9
2.38
L
4
3
7
2.5
L
Jing Wei
SlyGoil
Jing Wei
1
7
8
0.71
W
Zhong Kui
5
0
16
13
W
Erlang Shen
TheEndgamer146
Erlang Shen
4
5
11
1.9
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,964
Damage
37,076
51,217
Taken
62,925
33,184
Mitigated
37,526
18,672
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,600
3,500
804
797
7,774
2,798
183
2,161
5,613
24,653
0
L
Neith
BlacRaven
Neith
13,969
1,811
1,643
2,515
8,745
2,885
0
5,418
3,179
0
29,273
L
7,571
895
284
873
10,560
3,092
0
7,322
2,993
16,032
521
L
Surtr
Jon Piere
Surtr
3,359
747
396
2,578
11,744
8,298
0
8,756
2,796
983
7,697
W
Hun Batz
RayDaRod
Hun Batz
12,180
1,371
519
381
8,268
4,250
593
3,021
5,247
0
20,755
L
6,006
316
145
7,028
19,334
19,211
0
11,311
7,666
12,827
736
L
Jing Wei
SlyGoil
Jing Wei
6,171
4,312
219
2,164
12,542
4,040
0
7,642
4,745
0
18,099
W
Zhong Kui
14,064
1,695
2,370
6,716
10,360
8,002
177
2,594
7,766
38,365
0
W
Erlang Shen
TheEndgamer146
Erlang Shen
5,395
1,506
616
3,425
12,739
9,264
159
2,913
9,826
0
8,054
W
11,725
3,268
1,138
1,906
12,076
8,870
38
2,273
9,803
26,611
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
39,937
163
Minions Killed
107
0
Camps Cleared
0
1,078,402
Distance Traveled
990,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,598
873
29
3
0
210,512
0
L
Neith
8,339
758
33
3
0
221,363
0
L
He Bo
7,163
651
20
2
0
190,536
0
L
Surtr
7,662
697
15
1
0
202,129
0
W
Hun Batz
8,637
785
24
2
0
188,834
0
L
Bacchus
9,214
838
15
1
0
197,234
0
L
Jing Wei
7,559
687
24
2
0
179,448
0
W
Zhong Kui
10,097
918
80
7
0
231,224
0
W
Erlang Shen
8,846
804
7
1
0
233,542
0
W
Atlas
9,310
846
23
2
0
214,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role