Player Matchup

Discordia
Discordia
SleepieRN
Discordia
Level 141
God Stats
0W - 2L
1,562 SR
Queue Stats
248W - 232L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
uwucreammesenpai
Amaterasu
Level 89
God Stats
12W - 12L
1,650 SR
Queue Stats
101W - 90L
1,597 Elo+
Party 1
Fenrir
Fenrir
vV_Geeky_Kiki_Vv
Fenrir
Level 149
God Stats
2W - 3L
1,553 SR
Queue Stats
244W - 248L
1,469 Elo+
Solo
Team Averages
Level 126
1,588 SR
1,550 Elo+

VS

Team Averages
Level 87
1,495 SR
1,611 Elo+
Baron Samedi
Baron Samedi
CriticWaves
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,645 Elo+
Party 2
Neith
Neith
KrehaBepo
Neith
Level 58
God Stats
8W - 6L
1,561 SR
Queue Stats
87W - 104L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SinDizz
Cthulhu
Level 175
God Stats
3W - 0L
1,423 SR
Queue Stats
21W - 17L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SleepieRN
Discordia
17
5 / 1 / 3
10,495
875
19,900
7,333
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
15
3 / 2 / 5
9,816
818
8,124
14,124
12,111
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 5
8,558
713
3,107
7,858
3,665
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CriticWaves
Baron Samedi
15
0 / 4 / 4
8,893
741
4,285
10,166
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KrehaBepo
Neith
17
5 / 1 / 1
10,863
905
8,385
9,822
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SinDizz
Cthulhu
15
2 / 3 / 4
9,797
816
11,434
13,830
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
7
7
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CriticWaves
Baron Samedi
0
4
4
0.5
W
Neith
KrehaBepo
Neith
5
1
1
5.5
W
Cthulhu
SinDizz
Cthulhu
2
3
4
1.33
L
Discordia
SleepieRN
Discordia
5
1
3
6.5
L
Amaterasu
3
2
5
2.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
24,104
29,315
Taken
33,818
18,527
Mitigated
14,132
6,020
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CriticWaves
Baron Samedi
4,285
478
538
2,177
10,166
4,796
0
5,256
4,910
17,469
220
W
Neith
KrehaBepo
Neith
8,385
2,548
0
3,324
9,822
2,543
1,010
5,970
3,852
0
41,524
W
Cthulhu
SinDizz
Cthulhu
11,434
722
143
3,282
13,830
6,793
0
8,462
5,368
24,514
2,434
L
Discordia
SleepieRN
Discordia
19,900
320
0
750
7,333
2,751
240
3,971
3,038
41,839
832
L
Amaterasu
8,124
2,634
0
4,319
14,124
12,111
0
6,686
6,776
144
23,307
L
3,107
350
0
951
7,858
3,665
0
2,919
4,655
0
19,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
29,553
130
Minions Killed
140
0
Camps Cleared
0
679,718
Distance Traveled
640,850
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,893
741
22
2
0
196,883
0
W
Neith
10,863
905
84
7
0
211,160
4
W
Cthulhu
9,797
816
34
3
0
232,807
0
L
Discordia
10,495
875
61
5
0
242,504
2
L
Amaterasu
9,816
818
37
3
0
241,290
2
L
Fenrir
8,558
713
32
3
0
195,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role