Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Luxercy
Bacchus
Level 63
God Stats
1W - 3L
1,486 SR
Queue Stats
105W - 111L
1,524 Elo+
Party 2
Chaac
Chaac
YairPA
Chaac
Level 101
God Stats
2W - 1L
1,597 SR
Queue Stats
101W - 118L
1,474 Elo+
Party 2
Olorun
Olorun
leonel0727
Olorun
Level 127
God Stats
3W - 2L
1,476 SR
Queue Stats
336W - 323L
1,511 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,502 Elo+

VS

Team Averages
Level 113
1,444 SR
1,527 Elo+
Hercules
Hercules
Almays
Hercules
Level 171
God Stats
11W - 10L
1,677 SR
Queue Stats
210W - 189L
1,576 Elo+
Party 1
King Arthur
King Arthur
Anderson3818
King Arthur
Level 49
God Stats
0W - 1L
1,177 SR
Queue Stats
9W - 12L
1,396 Elo+
Solo
Loki
Loki
Brodilly
Loki
Level 157
God Stats
11W - 11L
1,668 SR
Queue Stats
183W - 146L
1,591 Elo+
Party 1
Bacchus
Bacchus
nevdiee
Bacchus
Level 126
God Stats
1W - 4L
1,386 SR
Queue Stats
110W - 91L
1,519 Elo+
Solo
Poseidon
Poseidon
temp-82306608155
Poseidon
Level 64
God Stats
12W - 17L
1,314 SR
Queue Stats
332W - 370L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 2
7,372
737
5,129
5,826
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 0
5,787
579
1,875
2,486
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Luxercy
Bacchus
10
3 / 0 / 4
5,961
596
2,584
2,282
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
YairPA
Chaac
10
3 / 3 / 3
6,415
642
7,471
8,300
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
leonel0727
Olorun
11
1 / 1 / 3
6,578
658
2,194
3,430
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Almays
Hercules
9
1 / 4 / 2
4,994
499
4,855
9,415
3,497
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Anderson3818
King Arthur
7
0 / 4 / 0
4,158
416
344
8,444
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Loki
11
3 / 1 / 0
5,770
577
3,880
5,549
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
nevdiee
Bacchus
6
0 / 2 / 0
4,256
426
654
4,280
3,460
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 2 / 0
3,604
360
127
1,523
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
2
6
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Hercules
Almays
Hercules
1
4
2
0.5
L
King Arthur
Anderson3818
King Arthur
0
4
0
0
L
Loki
3
1
0
3
W
Bacchus
Luxercy
Bacchus
3
0
4
5
W
Chaac
YairPA
Chaac
3
3
3
1.5
W
Olorun
leonel0727
Olorun
1
1
3
2.5
L
Bacchus
nevdiee
Bacchus
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
9,860
22,324
Taken
29,211
9,820
Mitigated
13,790
9,592
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,129
2,125
0
3,093
5,826
2,205
350
0
5,826
0
62,395
W
Morgan Le Fay
 
Morgan Le Fay
1,875
92
0
1,200
2,486
689
247
0
2,486
26,005
0
L
Hercules
Almays
Hercules
4,855
1,838
0
3,336
9,415
3,497
0
0
9,415
0
23,644
L
King Arthur
Anderson3818
King Arthur
344
81
0
366
8,444
4,977
0
1,066
7,264
0
15,469
L
Loki
3,880
1,160
0
1,874
5,549
1,522
0
1,894
3,459
0
31,765
W
Bacchus
Luxercy
Bacchus
2,584
500
0
934
2,282
1,417
0
218
2,064
7,199
2,117
W
Chaac
YairPA
Chaac
7,471
1,087
0
2,684
8,300
4,472
92
0
8,300
0
34,582
W
Olorun
leonel0727
Olorun
2,194
1,154
0
1,681
3,430
1,037
3,495
439
2,991
42,111
7,251
L
Bacchus
nevdiee
Bacchus
654
124
0
1,139
4,280
3,460
0
1,747
2,290
8,279
941
L
127
0
0
308
1,523
334
0
961
394
4,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
22,782
328
Minions Killed
152
0
Camps Cleared
0
1,120,961
Distance Traveled
892,401
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,372
737
101
10
0
231,461
0
W
Morgan Le Fay
5,787
579
72
7
0
236,490
0
L
Hercules
4,994
499
41
4
0
196,129
2
L
King Arthur
4,158
416
25
3
0
180,716
0
L
Loki
5,770
577
65
7
0
245,181
0
W
Bacchus
5,961
596
18
2
0
233,777
2
W
Chaac
6,415
642
56
6
0
223,018
0
W
Olorun
6,578
658
81
8
0
196,215
0
L
Bacchus
4,256
426
16
2
0
179,825
1
L
Poseidon
3,604
360
5
1
0
90,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role