Player Matchup

Ymir
Ymir
 
Ymir
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Afrowjack
Athena
Level 153
God Stats
30W - 25L
1,569 SR
Queue Stats
371W - 379L
1,453 Elo+
Solo
Poseidon
Poseidon
Bpiekarz
Poseidon
Level 139
God Stats
6W - 8L
1,429 SR
Queue Stats
161W - 166L
1,481 Elo+
Solo
Bellona
Bellona
Slinkydo
Bellona
Level 177
God Stats
2W - 1L
1,785 SR
Queue Stats
15W - 9L
1,543 Elo+
Solo
Cupid
Cupid
nosoysmrf
Cupid
Level 107
God Stats
40W - 48L
1,522 SR
Queue Stats
348W - 320L
1,520 Elo+
Solo
Team Averages
Level 174
1,561 SR
1,499 Elo+

VS

Team Averages
Level 100
1,421 SR
1,350 Elo+
Tyr
Tyr
DarkAVJ
Tyr
Level 125
God Stats
4W - 9L
1,371 SR
Queue Stats
145W - 140L
1,463 Elo+
Party 1
Anubis
Anubis
LeveiBande3Dias
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Solo
Arachne
Arachne
joseLRtinaure
Arachne
Level 127
God Stats
1W - 4L
1,274 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Jormungandr
Jormungandr
pingaao69
Jormungandr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,383 Elo+
Solo
Chernobog
Chernobog
xNiquelx
Chernobog
Level 148
God Stats
0W - 1L
1,460 SR
Queue Stats
4W - 6L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 5
5,521
552
4,884
6,324
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Afrowjack
Athena
9
3 / 1 / 5
5,839
584
2,496
6,271
4,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Bpiekarz
Poseidon
12
2 / 1 / 1
6,732
673
2,071
2,836
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Slinkydo
Bellona
10
2 / 1 / 5
6,112
611
7,799
8,566
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
nosoysmrf
Cupid
11
4 / 0 / 2
6,744
674
4,663
4,141
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 3 / 0
5,613
561
2,743
9,839
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 1 / 2
4,951
495
3,437
2,438
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
8
1 / 3 / 1
4,756
476
2,692
7,296
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
pingaao69
Jormungandr
11
1 / 4 / 0
5,604
560
7,250
8,829
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chernobog
xNiquelx
Chernobog
8
0 / 2 / 0
4,837
484
1,373
4,994
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
5
5
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
5
2.25
W
Athena
Afrowjack
Athena
3
1
5
5.5
W
Poseidon
Bpiekarz
Poseidon
2
1
1
2.5
L
Tyr
1
3
0
0.33
L
2
1
2
3
W
Bellona
Slinkydo
Bellona
2
1
5
4.5
L
Arachne
1
3
1
0.5
W
Cupid
nosoysmrf
Cupid
4
0
2
5
L
Jormungandr
pingaao69
Jormungandr
1
4
0
0.25
L
Chernobog
xNiquelx
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
17,495
28,138
Taken
33,396
16,103
Mitigated
12,233
7,877
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,884
1,182
0
740
6,324
2,451
0
1,550
4,774
33,296
2,063
W
Athena
Afrowjack
Athena
2,496
941
0
1,440
6,271
4,241
0
3,132
3,139
9,221
0
W
Poseidon
Bpiekarz
Poseidon
2,071
302
0
915
2,836
597
0
1,054
1,782
51,672
588
L
Tyr
2,743
505
0
3,007
9,839
4,326
0
2,436
6,723
0
29,595
L
3,437
236
0
551
2,438
931
0
504
1,824
17,361
0
W
Bellona
Slinkydo
Bellona
7,799
3,222
0
2,312
8,566
7,588
0
2,169
6,397
0
34,556
L
Arachne
2,692
1,906
0
2,412
7,296
2,081
0
2,269
4,952
0
27,369
W
Cupid
nosoysmrf
Cupid
4,663
3,464
30
2,440
4,141
1,226
0
2,435
1,706
0
40,368
L
Jormungandr
pingaao69
Jormungandr
7,250
2,639
0
2,088
8,829
3,528
0
3,134
5,565
36,294
7,466
L
Chernobog
xNiquelx
Chernobog
1,373
831
0
1,779
4,994
1,367
0
922
4,072
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
25,761
328
Minions Killed
281
0
Camps Cleared
0
1,023,825
Distance Traveled
928,328
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,521
552
59
6
0
212,821
1
W
Athena
5,839
584
10
1
0
218,681
2
W
Poseidon
6,732
673
107
11
0
200,340
3
L
Tyr
5,613
561
68
7
0
208,019
0
L
Anubis
4,951
495
34
3
0
110,367
0
W
Bellona
6,112
611
73
7
0
202,612
0
L
Arachne
4,756
476
51
5
0
231,610
0
W
Cupid
6,744
674
79
8
0
189,371
4
L
Jormungandr
5,604
560
77
8
0
188,456
0
L
Chernobog
4,837
484
51
5
0
189,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role