Player Matchup

Vamana
Vamana
Incercio
Vamana
Level 177
God Stats
5W - 3L
1,629 SR
Queue Stats
455W - 283L
1,658 Elo+
Party 1
Bastet
Bastet
ItsSogno
Bastet
Level 187
God Stats
8W - 4L
1,764 SR
Queue Stats
334W - 280L
1,662 Elo+
Party 1
Osiris
Osiris
JinxedQInnitBruv
Osiris
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,761 Elo+
Party 1
Poseidon
Poseidon
MexicanTangents
Poseidon
Level 279
God Stats
10W - 5L
1,683 SR
Queue Stats
712W - 621L
1,629 Elo+
Party 1
Yemoja
Yemoja
Yuskos4
Yemoja
Level 157
God Stats
13W - 3L
1,709 SR
Queue Stats
205W - 170L
1,627 Elo+
Party 1
Team Averages
Level 179
1,657 SR
1,667 Elo+

VS

Team Averages
Level 174
1,594 SR
1,530 Elo+
Hercules
Hercules
BlindVenus
Hercules
Level 152
God Stats
4W - 1L
2,009 SR
Queue Stats
159W - 160L
1,589 Elo+
Party 3
Hachiman
Hachiman
Crossito
Hachiman
Level 158
God Stats
1W - 8L
1,215 SR
Queue Stats
300W - 271L
1,565 Elo+
Party 3
Maui
Maui
Glazê
Maui
Level 194
God Stats
1W - 1L
1,880 SR
Queue Stats
88W - 141L
1,464 Elo+
Party 2
Scylla
Scylla
INVITE MEEEEEE
Scylla
Level 176
God Stats
21W - 17L
1,567 SR
Queue Stats
335W - 340L
1,513 Elo+
Party 2
Lancelot
Lancelot
Teej420blazeit
Lancelot
Level 191
God Stats
0W - 1L
1,299 SR
Queue Stats
281W - 341L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Incercio
Vamana
12
2 / 1 / 2
6,878
688
7,032
8,376
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
ItsSogno
Bastet
10
4 / 1 / 3
5,750
575
5,976
6,293
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 3
6,664
666
4,978
6,510
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
4 / 0 / 2
7,158
716
5,583
4,723
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Yuskos4
Yemoja
10
0 / 0 / 7
5,773
577
3,716
7,142
3,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlindVenus
Hercules
11
1 / 3 / 0
6,246
625
3,069
11,771
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Crossito
Hachiman
8
0 / 6 / 0
4,429
443
2,951
7,410
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Glazê
Maui
8
1 / 2 / 1
5,392
539
1,599
5,952
4,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 1
5,764
576
3,868
5,017
1,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
0 / 3 / 0
4,760
476
3,922
7,348
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlindVenus
Hercules
1
3
0
0.33
L
Hachiman
Crossito
Hachiman
0
6
0
0
L
Maui
Glazê
Maui
1
2
1
0.75
L
1
2
1
0.75
W
Vamana
Incercio
Vamana
2
1
2
3
W
Bastet
ItsSogno
Bastet
4
1
3
5.5
W
6
1
3
7.5
W
Poseidon
4
0
2
5
L
Lancelot
0
3
0
0
W
Yemoja
Yuskos4
Yemoja
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
15,409
33,044
Taken
37,498
15,534
Mitigated
18,894
16,189
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlindVenus
Hercules
3,069
1,163
0
4,065
11,771
8,912
0
0
11,122
0
40,625
L
Hachiman
Crossito
Hachiman
2,951
1,134
0
1,886
7,410
1,909
0
1,354
5,710
0
22,075
L
Maui
Glazê
Maui
1,599
549
0
958
5,952
4,116
0
2,049
3,775
13,122
0
L
3,868
135
0
1,485
5,017
1,285
0
3,115
1,659
41,129
2,027
W
Vamana
Incercio
Vamana
7,032
3,391
0
3,903
8,376
4,995
0
0
8,019
0
47,567
W
Bastet
ItsSogno
Bastet
5,976
2,141
0
1,988
6,293
2,459
0
827
5,466
0
30,715
W
4,978
2,739
0
3,123
6,510
2,939
0
1,620
4,890
0
44,389
W
Poseidon
5,583
1,344
0
1,762
4,723
1,357
0
2,108
2,615
60,546
792
L
Lancelot
3,922
914
0
1,606
7,348
2,672
0
1,918
5,192
0
32,760
W
Yemoja
Yuskos4
Yemoja
3,716
728
2,849
2,564
7,142
3,784
20
1,214
5,928
19,425
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
26,591
378
Minions Killed
267
0
Camps Cleared
0
1,175,252
Distance Traveled
1,109,149
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,246
625
90
9
0
209,058
2
L
Hachiman
4,429
443
29
3
0
198,316
0
L
Maui
5,392
539
12
1
0
239,488
0
L
Scylla
5,764
576
82
8
0
203,260
0
W
Vamana
6,878
688
97
10
0
226,734
0
W
Bastet
5,750
575
60
6
0
237,031
0
W
Osiris
6,664
666
74
7
0
268,023
0
W
Poseidon
7,158
716
125
13
0
228,448
0
L
Lancelot
4,760
476
54
5
0
259,027
0
W
Yemoja
5,773
577
22
2
0
215,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role