Player Matchup

Hou Yi
Hou Yi
Aboriginies
Hou Yi
Level 178
God Stats
2W - 5L
1,104 SR
Queue Stats
194W - 71L
1,702 Elo+
Party 1
Erlang Shen
Erlang Shen
Bluntforce9027
Erlang Shen
Level 107
God Stats
4W - 0L
1,570 SR
Queue Stats
195W - 111L
1,644 Elo+
Party 1
Horus
Horus
Diggadi
Horus
Level 194
God Stats
4W - 0L
1,922 SR
Queue Stats
371W - 274L
1,603 Elo+
Party 1
Poseidon
Poseidon
ThatDudeG221
Poseidon
Level 154
God Stats
11W - 7L
1,538 SR
Queue Stats
401W - 399L
1,461 Elo+
Solo
Ne Zha
Ne Zha
fester_is_cool
Ne Zha
Level 144
God Stats
5W - 0L
1,758 SR
Queue Stats
127W - 46L
1,687 Elo+
Party 1
Team Averages
Level 155
1,578 SR
1,619 Elo+

VS

Team Averages
Level 113
1,571 SR
1,526 Elo+
Persephone
Persephone
HiDivisiveness
Persephone
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
281W - 259L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Zooscopy
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,550 Elo+
Party 2
Terra
Terra
Zwxtch
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,554 Elo+
Party 2
Ratatoskr
Ratatoskr
ldeue4
Ratatoskr
Level 181
God Stats
12W - 13L
1,558 SR
Queue Stats
1,995W - 2,106L
1,448 Elo+
Solo
Tiamat
Tiamat
not_Propelo
Tiamat
Level 153
God Stats
1W - 1L
1,796 SR
Queue Stats
28W - 38L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 1 / 6
10,269
790
11,915
9,730
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Bluntforce9027
Erlang Shen
14
0 / 3 / 9
9,669
744
6,196
25,463
20,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Diggadi
Horus
15
2 / 1 / 6
9,988
768
6,010
16,029
8,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
ThatDudeG221
Poseidon
18
5 / 3 / 3
11,034
849
13,047
9,798
3,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 9
9,104
700
10,738
14,395
11,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HiDivisiveness
Persephone
10
1 / 1 / 1
7,322
563
4,099
3,594
1,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zooscopy
Zhong Kui
16
3 / 2 / 5
8,677
667
14,215
13,078
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Zwxtch
Terra
13
0 / 1 / 5
7,752
596
2,695
9,853
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
ldeue4
Ratatoskr
14
3 / 5 / 3
8,232
633
7,238
14,492
7,364
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
19
3 / 2 / 6
10,253
789
19,032
10,005
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
11
Kills
10
11
Deaths
11
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
6
7
W
Erlang Shen
Bluntforce9027
Erlang Shen
0
3
9
1.5
W
Horus
Diggadi
Horus
2
1
6
5
L
Persephone
HiDivisiveness
Persephone
1
1
1
1.5
W
Poseidon
ThatDudeG221
Poseidon
5
3
3
2.17
L
Zhong Kui
Zooscopy
Zhong Kui
3
2
5
2.75
L
Terra
Zwxtch
Terra
0
1
5
2.5
W
0
3
9
1.5
L
Ratatoskr
ldeue4
Ratatoskr
3
5
3
0.9
L
Tiamat
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,906
Damage
47,279
75,415
Taken
51,022
46,457
Mitigated
29,877
33,667
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,915
2,257
486
866
9,730
3,525
1,551
4,940
4,083
0
30,966
W
Erlang Shen
Bluntforce9027
Erlang Shen
6,196
1,896
263
9,167
25,463
20,538
813
14,436
9,895
0
11,795
W
Horus
Diggadi
Horus
6,010
1,746
6,945
8,199
16,029
8,173
629
7,677
7,899
726
9,409
L
Persephone
HiDivisiveness
Persephone
4,099
163
339
305
3,594
1,052
0
143
3,448
7,553
0
W
Poseidon
ThatDudeG221
Poseidon
13,047
1,114
1,903
1,419
9,798
3,052
3,509
4,381
5,028
42,702
534
L
Zhong Kui
Zooscopy
Zhong Kui
14,215
1,705
384
4,203
13,078
9,175
0
5,189
7,889
25,605
444
L
Terra
Zwxtch
Terra
2,695
296
6,935
4,529
9,853
6,169
0
2,679
7,174
5,510
57
W
10,738
449
1,096
3,323
14,395
11,169
1,004
5,126
8,838
0
31,064
L
Ratatoskr
ldeue4
Ratatoskr
7,238
166
418
2,589
14,492
7,364
0
3,757
10,735
0
10,843
L
Tiamat
19,032
767
826
1,625
10,005
6,117
0
1,721
8,284
43,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
42,236
158
Minions Killed
110
0
Camps Cleared
0
1,173,092
Distance Traveled
839,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,269
790
48
4
0
215,643
0
W
Erlang Shen
9,669
744
8
1
0
209,146
0
W
Horus
9,988
768
9
1
0
240,936
0
L
Persephone
7,322
563
11
1
0
70,648
0
W
Poseidon
11,034
849
68
5
0
256,298
0
L
Zhong Kui
8,677
667
36
3
0
160,220
0
L
Terra
7,752
596
9
1
0
159,976
0
W
Ne Zha
9,104
700
25
2
0
251,069
0
L
Ratatoskr
8,232
633
8
1
0
180,834
0
L
Tiamat
10,253
789
46
4
0
267,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role