Player Matchup

Sobek
Sobek
Bloodyuwu
Sobek
Level 66
God Stats
7W - 2L
1,708 SR
Queue Stats
31W - 34L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Muhrlyyn
Cu Chulainn
Level 189
God Stats
6W - 4L
1,499 SR
Queue Stats
360W - 346L
1,549 Elo+
Solo
Nut
Nut
Pookie-9-11
Nut
Level 158
God Stats
2W - 2L
1,386 SR
Queue Stats
62W - 65L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
Pookie-Gooner
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Pookie-Steiny
Aphrodite
Level 125
God Stats
2W - 0L
1,719 SR
Queue Stats
58W - 58L
1,501 Elo+
Party 2
Team Averages
Level 133
1,562 SR
1,509 Elo+

VS

Team Averages
Level 115
1,373 SR
1,520 Elo+
Jormungandr
Jormungandr
NaranjaAgria13
Jormungandr
Level 76
God Stats
18W - 12L
1,617 SR
Queue Stats
342W - 345L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
TFS GizMo
Aphrodite
Level 154
God Stats
0W - 3L
1,184 SR
Queue Stats
192W - 206L
1,448 Elo+
Solo
Hun Batz
Hun Batz
chezets
Hun Batz
Level 126
God Stats
1W - 2L
1,329 SR
Queue Stats
112W - 108L
1,522 Elo+
Solo
Freya
Freya
jackson_valkyrie
Freya
Level 79
God Stats
13W - 14L
1,458 SR
Queue Stats
343W - 348L
1,509 Elo+
Party 1
Charon
Charon
vahezzz
Charon
Level 142
God Stats
2W - 2L
1,277 SR
Queue Stats
94W - 71L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bloodyuwu
Sobek
17
3 / 3 / 12
10,916
780
10,231
20,475
23,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Muhrlyyn
Cu Chulainn
15
1 / 2 / 9
9,117
651
7,273
14,966
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

19
11 / 2 / 5
11,972
855
15,162
15,089
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
17
4 / 3 / 10
10,456
747
17,281
9,656
3,901
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Pookie-Steiny
Aphrodite
15
0 / 3 / 8
9,133
652
4,931
8,858
5,630
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NaranjaAgria13
Jormungandr
18
2 / 3 / 7
10,313
737
15,815
15,511
16,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TFS GizMo
Aphrodite
16
3 / 5 / 5
9,638
688
7,864
12,543
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
chezets
Hun Batz
14
3 / 4 / 5
9,121
652
12,544
9,742
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
9,718
694
10,315
11,901
5,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
vahezzz
Charon
19
2 / 2 / 10
11,221
802
9,502
9,678
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
19
Kills
13
13
Deaths
19
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bloodyuwu
Sobek
3
3
12
3
W
Cu Chulainn
Muhrlyyn
Cu Chulainn
1
2
9
2.75
L
Jormungandr
NaranjaAgria13
Jormungandr
2
3
7
1.83
W
11
2
5
6.75
W
Ah Puch
4
3
10
3
W
Aphrodite
Pookie-Steiny
Aphrodite
0
3
8
1.33
L
Aphrodite
TFS GizMo
Aphrodite
3
5
5
1.1
L
Hun Batz
chezets
Hun Batz
3
4
5
1.38
L
3
5
5
1.1
L
Charon
vahezzz
Charon
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,878
Damage
56,040
69,044
Taken
59,375
54,435
Mitigated
46,317
39,803
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bloodyuwu
Sobek
10,231
232
1,170
5,882
20,475
23,780
0
12,586
7,531
21,870
1,894
W
Cu Chulainn
Muhrlyyn
Cu Chulainn
7,273
508
461
3,390
14,966
13,806
0
8,172
6,593
0
10,746
L
Jormungandr
NaranjaAgria13
Jormungandr
15,815
2,866
592
3,565
15,511
16,076
0
6,858
8,359
37,649
668
W
15,162
9,083
1,389
4,194
15,089
7,318
2,033
8,747
6,144
0
34,624
W
Ah Puch
17,281
303
1,824
2,727
9,656
3,901
100
6,266
3,312
34,167
0
W
Aphrodite
Pookie-Steiny
Aphrodite
4,931
143
14,430
4,336
8,858
5,630
200
6,999
1,822
17,840
12
L
Aphrodite
TFS GizMo
Aphrodite
7,864
372
7,894
6,248
12,543
8,298
0
8,093
4,280
19,812
0
L
Hun Batz
chezets
Hun Batz
12,544
791
772
2,267
9,742
5,678
0
5,910
3,677
0
19,600
L
10,315
3,952
591
1,877
11,901
5,266
360
5,281
6,328
25,542
0
L
Charon
vahezzz
Charon
9,502
1,118
328
1,210
9,678
10,999
135
5,488
4,068
21,884
1,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
50,011
159
Minions Killed
211
0
Camps Cleared
0
1,383,245
Distance Traveled
1,219,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,916
780
19
1
0
298,556
0
W
Cu Chulainn
9,117
651
5
0
0
257,026
0
L
Jormungandr
10,313
737
62
4
0
268,748
0
W
Nut
11,972
855
49
4
0
256,960
0
W
Ah Puch
10,456
747
38
3
0
286,123
0
W
Aphrodite
9,133
652
48
3
0
284,580
0
L
Aphrodite
9,638
688
44
3
0
238,434
0
L
Hun Batz
9,121
652
27
2
0
212,050
0
L
Freya
9,718
694
35
3
0
235,028
0
L
Charon
11,221
802
43
3
0
264,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role