Player Matchup

Amaterasu
Amaterasu
Finkmeister14
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 128L
1,514 Elo+
Party 2
Zeus
Zeus
MRNSPAPER
Zeus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,592 Elo+
Party 1
Da Ji
Da Ji
Skunnkk
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,493 Elo+
Party 1
Hel
Hel
Soeasy1
Hel
Level 110
God Stats
6W - 2L
1,698 SR
Queue Stats
179W - 154L
1,495 Elo+
Party 2
Thanatos
Thanatos
ViizR
Thanatos
Level 138
God Stats
4W - 5L
1,320 SR
Queue Stats
95W - 84L
1,572 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,533 Elo+

VS

Team Averages
Level 114
1,444 SR
1,525 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JuggerJoshua9
Khepri
Level 141
God Stats
1W - 3L
1,302 SR
Queue Stats
135W - 134L
1,490 Elo+
Solo
Mercury
Mercury
Sparda10123
Mercury
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 31L
1,573 Elo+
Solo
Hel
Hel
Swizzlizznizz
Hel
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 118L
1,526 Elo+
Solo
Athena
Athena
bbyisalive
Athena
Level 113
God Stats
4W - 2L
1,617 SR
Queue Stats
272W - 251L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Finkmeister14
Amaterasu
11
1 / 1 / 11
6,422
1,284
5,464
8,461
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
4 / 1 / 7
6,788
1,358
5,181
5,051
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Skunnkk
Da Ji
9
2 / 2 / 9
5,723
1,145
4,835
3,641
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
0 / 1 / 11
5,789
1,158
734
4,109
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
ViizR
Thanatos
10
5 / 2 / 6
6,561
1,312
4,865
4,873
1,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 1 / 0
6,407
1,281
8,184
2,472
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 2
4,667
933
2,422
4,432
1,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Sparda10123
Mercury
8
0 / 3 / 2
4,803
961
4,208
4,982
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
4,944
989
2,125
3,661
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
bbyisalive
Athena
10
1 / 3 / 6
5,799
1,160
4,201
8,221
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
12
Kills
7
7
Deaths
12
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
1
0
6
W
Amaterasu
Finkmeister14
Amaterasu
1
1
11
6.5
L
0
2
2
0.5
W
Zeus
4
1
7
7.5
W
Da Ji
Skunnkk
Da Ji
2
2
9
3.25
W
Hel
0
1
11
5.5
L
Mercury
Sparda10123
Mercury
0
3
2
0.33
L
0
3
2
0.33
W
Thanatos
ViizR
Thanatos
5
2
6
4
L
Athena
bbyisalive
Athena
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
21,140
26,135
Taken
23,768
10,685
Mitigated
10,860
17,175
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,184
247
374
362
2,472
905
42
795
1,640
14,019
0
W
Amaterasu
Finkmeister14
Amaterasu
5,464
2,451
892
4,628
8,461
4,550
488
4,378
3,615
0
6,713
L
2,422
142
485
731
4,432
1,436
0
1,359
3,036
3,104
0
W
Zeus
5,181
897
123
1,324
5,051
1,642
544
3,312
1,426
19,741
0
W
Da Ji
Skunnkk
Da Ji
4,835
1,590
0
365
3,641
1,416
50
1,526
2,029
0
6,716
W
Hel
734
121
4,473
2,744
4,109
1,354
308
2,961
813
4,014
173
L
Mercury
Sparda10123
Mercury
4,208
1,577
228
548
4,982
2,715
0
1,072
3,837
0
6,178
L
2,125
449
1,069
636
3,661
1,196
0
1,196
2,423
5,420
0
W
Thanatos
ViizR
Thanatos
4,865
1,251
0
2,626
4,873
1,723
0
3,661
1,054
0
9,694
L
Athena
bbyisalive
Athena
4,201
1,034
906
1,606
8,221
4,608
0
1,418
6,557
8,309
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
26,620
60
Minions Killed
28
0
Camps Cleared
0
522,918
Distance Traveled
505,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,407
1,281
10
2
0
89,657
0
W
Amaterasu
6,422
1,284
2
0
0
126,049
0
L
Khepri
4,667
933
1
0
0
84,004
0
W
Zeus
6,788
1,358
29
6
0
104,347
0
W
Da Ji
5,723
1,145
5
1
0
78,785
0
W
Hel
5,789
1,158
13
3
0
117,187
0
L
Mercury
4,803
961
6
1
0
116,220
0
L
Hel
4,944
989
6
1
0
107,144
0
W
Thanatos
6,561
1,312
11
2
0
96,550
0
L
Athena
5,799
1,160
5
1
0
108,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role