Player Matchup

Bellona
Bellona
AdmiralEvans
Bellona
Level 114
God Stats
6W - 3L
1,804 SR
Queue Stats
128W - 107L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
Nightmar3God
Ratatoskr
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
133W - 110L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
NileMonster35
Cernunnos
Level 121
God Stats
1W - 2L
1,528 SR
Queue Stats
127W - 104L
1,552 Elo+
Party 1
Hel
Hel
RIBBED4chef
Hel
Level 138
God Stats
133W - 145L
1,513 SR
Queue Stats
620W - 592L
1,493 Elo+
Solo
Sobek
Sobek
annoyedenough
Sobek
Level 139
God Stats
12W - 11L
1,503 SR
Queue Stats
430W - 406L
1,590 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,548 Elo+

VS

Team Averages
Level 135
1,593 SR
1,519 Elo+
Pele
Pele
Alexander07
Pele
Level 107
God Stats
4W - 1L
1,745 SR
Queue Stats
58W - 49L
1,541 Elo+
Party 3
Maui
Maui
MasterBuba
Maui
Level 174
God Stats
10W - 13L
1,483 SR
Queue Stats
208W - 187L
1,523 Elo+
Party 2
Bastet
Bastet
dogjack
Bastet
Level 143
God Stats
6W - 3L
1,676 SR
Queue Stats
478W - 438L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
superjunkieM3
Sylvanus
Level 124
God Stats
1W - 1L
1,240 SR
Queue Stats
54W - 43L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
zleepii
Baron Samedi
Level 127
God Stats
3W - 0L
1,819 SR
Queue Stats
199W - 175L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdmiralEvans
Bellona
10
0 / 4 / 0
6,350
488
5,222
12,481
12,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Nightmar3God
Ratatoskr
11
3 / 4 / 1
6,302
485
3,236
10,490
3,308
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
NileMonster35
Cernunnos
11
0 / 4 / 2
6,068
467
6,571
8,441
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 0
6,919
532
4,078
10,651
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
6,910
532
6,715
14,441
11,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,020
694
9,524
10,375
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 7
7,318
563
5,734
10,223
7,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
dogjack
Bastet
14
10 / 1 / 6
8,707
670
11,491
12,395
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
superjunkieM3
Sylvanus
14
4 / 0 / 5
7,888
607
8,226
7,483
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
zleepii
Baron Samedi
15
4 / 0 / 6
8,958
689
6,573
4,693
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
23
23
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdmiralEvans
Bellona
0
4
0
0
W
4
1
3
5.5
W
1
2
7
2.25
L
Ratatoskr
Nightmar3God
Ratatoskr
3
4
1
0.88
L
Cernunnos
NileMonster35
Cernunnos
0
4
2
0.25
L
0
6
0
0
L
1
5
2
0.4
W
Bastet
dogjack
Bastet
10
1
6
13
W
Sylvanus
superjunkieM3
Sylvanus
4
0
5
6.5
W
Baron Samedi
zleepii
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
41,548
56,504
Taken
45,169
32,410
Mitigated
22,922
12,751
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdmiralEvans
Bellona
5,222
2,370
0
2,300
12,481
12,311
0
0
12,481
0
39,145
W
9,524
3,737
0
4,082
10,375
5,494
0
520
9,855
0
73,583
W
5,734
1,330
0
1,929
10,223
7,292
0
2,762
7,461
15,950
0
L
Ratatoskr
Nightmar3God
Ratatoskr
3,236
1,144
0
882
10,490
3,308
0
2,159
8,179
0
32,154
L
Cernunnos
NileMonster35
Cernunnos
6,571
3,209
0
1,035
8,441
2,307
0
4,933
3,508
0
43,610
L
4,078
135
301
3,808
10,651
3,059
0
3,342
7,009
56,373
0
L
6,715
466
0
4,425
14,441
11,425
0
8,519
5,852
22,387
0
W
Bastet
dogjack
Bastet
11,491
4,252
0
6,214
12,395
3,950
0
2,935
9,460
0
59,147
W
Sylvanus
superjunkieM3
Sylvanus
8,226
3,908
318
4,745
7,483
3,946
617
2,531
4,952
49,176
10,761
W
Baron Samedi
zleepii
Baron Samedi
6,573
981
922
2,591
4,693
2,240
496
2,045
2,648
51,117
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
41,891
388
Minions Killed
446
0
Camps Cleared
0
1,310,245
Distance Traveled
1,429,723
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,350
488
82
6
0
211,716
0
W
Pele
9,020
694
132
10
0
273,251
4
W
Maui
7,318
563
19
1
0
302,104
7
L
Ratatoskr
6,302
485
74
6
0
305,697
0
L
Cernunnos
6,068
467
86
7
0
251,208
0
L
Hel
6,919
532
118
9
0
265,992
3
L
Sobek
6,910
532
28
2
0
275,632
3
W
Bastet
8,707
670
80
6
0
337,754
0
W
Sylvanus
7,888
607
97
7
0
246,431
0
W
Baron Samedi
8,958
689
118
9
0
270,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role