Player Matchup

Mulan
Mulan
Dexruyne
Mulan
Level 121
God Stats
16W - 14L
1,417 SR
Queue Stats
113W - 191L
1,294 Elo+
Solo
Poseidon
Poseidon
Glumbus17
Poseidon
Level 126
God Stats
20W - 25L
1,462 SR
Queue Stats
290W - 298L
1,410 Elo+
Party 2
Nemesis
Nemesis
Scratbow18
Nemesis
Level 127
God Stats
5W - 7L
1,515 SR
Queue Stats
410W - 410L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
YxHeph
Jormungandr
Level 67
God Stats
6W - 5L
1,550 SR
Queue Stats
148W - 159L
1,433 Elo+
Party 3
Anhur
Anhur
smackerss
Anhur
Level 83
God Stats
3W - 4L
1,448 SR
Queue Stats
250W - 263L
1,447 Elo+
Party 3
Team Averages
Level 105
1,479 SR
1,399 Elo+

VS

Team Averages
Level 57
1,414 SR
1,409 Elo+
Olorun
Olorun
Liquid Grim 876
Olorun
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 80L
1,454 Elo+
Party 4
Cerberus
Cerberus
PopwarTRE
Cerberus
Level 60
God Stats
3W - 2L
1,306 SR
Queue Stats
112W - 162L
1,346 Elo+
Party 1
Bellona
Bellona
SaNaComBoY
Bellona
Level 62
God Stats
1W - 0L
1,250 SR
Queue Stats
211W - 228L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Solid Jeacht
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,443 Elo+
Party 4
Neith
Neith
popwarKING
Neith
Level 42
God Stats
38W - 37L
1,516 SR
Queue Stats
130W - 154L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dexruyne
Mulan
5
0 / 5 / 1
4,259
426
827
4,282
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Glumbus17
Poseidon
11
0 / 0 / 1
6,168
617
1,728
2,556
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Scratbow18
Nemesis
9
4 / 0 / 2
5,897
590
3,999
5,172
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
YxHeph
Jormungandr
9
7 / 4 / 3
6,114
611
9,235
9,962
6,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
smackerss
Anhur
9
3 / 5 / 6
5,840
584
3,558
7,526
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,595
560
2,696
3,613
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PopwarTRE
Cerberus
7
2 / 5 / 1
5,249
525
1,471
7,590
3,798
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bellona
SaNaComBoY
Bellona
10
7 / 3 / 1
6,932
693
6,652
7,834
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Solid Jeacht
Cthulhu
11
2 / 0 / 2
6,143
614
2,243
5,103
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
3 / 5 / 2
5,509
551
5,829
8,108
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
14
14
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dexruyne
Mulan
0
5
1
0.1
L
Poseidon
Glumbus17
Poseidon
0
0
1
0.5
W
0
1
2
1
W
Cerberus
PopwarTRE
Cerberus
2
5
1
0.5
W
Bellona
SaNaComBoY
Bellona
7
3
1
2.5
L
Nemesis
Scratbow18
Nemesis
4
0
2
5
W
Cthulhu
Solid Jeacht
Cthulhu
2
0
2
3
L
Jormungandr
YxHeph
Jormungandr
7
4
3
2.13
W
Neith
3
5
2
0.8
L
Anhur
smackerss
Anhur
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
18,891
29,498
Taken
32,248
12,150
Mitigated
14,947
4,488
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dexruyne
Mulan
827
341
0
26
4,282
1,182
0
282
4,000
0
5,535
L
Poseidon
Glumbus17
Poseidon
1,728
168
0
160
2,556
769
415
1,554
1,002
34,475
1,686
W
2,696
1,174
180
749
3,613
1,036
496
1,107
2,312
29,403
546
W
Cerberus
PopwarTRE
Cerberus
1,471
388
0
699
7,590
3,798
0
2,209
5,381
6,475
165
W
Bellona
SaNaComBoY
Bellona
6,652
3,575
0
2,193
7,834
5,772
248
1,748
6,086
0
33,966
L
Nemesis
Scratbow18
Nemesis
3,999
1,680
0
1,199
5,172
1,703
0
535
4,637
0
18,083
W
Cthulhu
Solid Jeacht
Cthulhu
2,243
169
0
0
5,103
2,245
144
781
4,248
34,862
3,662
L
Jormungandr
YxHeph
Jormungandr
9,235
3,706
0
1,408
9,962
6,120
0
2,396
7,566
31,161
1,035
W
Neith
5,829
1,953
0
1,405
8,108
2,096
460
4,396
3,712
0
22,693
L
Anhur
smackerss
Anhur
3,558
2,096
0
1,695
7,526
2,376
373
1,427
6,099
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
29,428
211
Minions Killed
213
0
Camps Cleared
0
902,402
Distance Traveled
940,445
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,259
426
12
1
0
85,809
0
L
Poseidon
6,168
617
88
9
0
207,558
3
W
Olorun
5,595
560
47
5
0
171,359
0
W
Cerberus
5,249
525
17
2
0
156,609
0
W
Bellona
6,932
693
54
5
0
213,857
0
L
Nemesis
5,897
590
27
3
0
234,125
0
W
Cthulhu
6,143
614
64
6
0
207,513
0
L
Jormungandr
6,114
611
42
4
0
190,488
2
W
Neith
5,509
551
31
3
0
191,107
0
L
Anhur
5,840
584
42
4
0
184,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role