Player Matchup

Persephone
Persephone
Bendutch17
Persephone
Level 95
God Stats
3W - 6L
1,475 SR
Queue Stats
367W - 366L
1,365 Elo+
Solo
Charybdis
Charybdis
Botts2
Charybdis
Level 66
God Stats
10W - 9L
1,394 SR
Queue Stats
107W - 115L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
InboundDragon74
Tsukuyomi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,087 Elo+
Party 1
Cthulhu
Cthulhu
billywassup
Cthulhu
Level 77
God Stats
6W - 9L
1,554 SR
Queue Stats
52W - 62L
1,369 Elo+
Solo
Shiva
Shiva
sAvAGeXxKILLAxX
Shiva
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 36L
1,416 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,324 Elo+

VS

Team Averages
Level 72
1,452 SR
1,348 Elo+
Pele
Pele
Ammarus
Pele
Level 69
God Stats
17W - 13L
1,480 SR
Queue Stats
93W - 114L
1,387 Elo+
Party 2
Odin
Odin
Konstantinno
Odin
Level 64
God Stats
1W - 0L
1,333 SR
Queue Stats
49W - 67L
1,340 Elo+
Party 2
Maui
Maui
RedStraight
Maui
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
544W - 549L
1,339 Elo+
Solo
Charybdis
Charybdis
adrianmezag
Charybdis
Level 67
God Stats
27W - 28L
1,447 SR
Queue Stats
107W - 106L
1,405 Elo+
Solo
Zeus
Zeus
fithert
Zeus
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 92L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bendutch17
Persephone
10
0 / 4 / 1
6,780
452
1,757
6,625
1,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Botts2
Charybdis
12
3 / 5 / 3
7,829
522
14,141
12,744
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
InboundDragon74
Tsukuyomi
12
2 / 5 / 0
7,457
497
5,909
11,269
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
billywassup
Cthulhu
12
4 / 5 / 2
7,685
512
6,168
11,865
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 1
8,588
573
5,133
9,216
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ammarus
Pele
12
2 / 1 / 4
7,130
475
4,233
9,013
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
7,339
489
4,774
8,729
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 10
8,205
547
4,154
14,187
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
adrianmezag
Charybdis
13
5 / 4 / 3
8,188
546
5,791
11,442
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
fithert
Zeus
16
11 / 1 / 4
9,670
645
13,709
7,152
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
21
21
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Ammarus
Pele
2
1
4
4
L
Persephone
Bendutch17
Persephone
0
4
1
0.13
L
Charybdis
Botts2
Charybdis
3
5
3
0.9
L
Tsukuyomi
InboundDragon74
Tsukuyomi
2
5
0
0.4
W
0
2
2
0.5
W
3
2
10
4
W
Charybdis
adrianmezag
Charybdis
5
4
3
1.63
L
Cthulhu
billywassup
Cthulhu
4
5
2
1
W
Zeus
fithert
Zeus
11
1
4
13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
32,661
51,719
Taken
50,523
25,220
Mitigated
23,214
10,941
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ammarus
Pele
4,233
741
0
3,056
9,013
2,873
23
1,234
7,629
0
38,610
L
Persephone
Bendutch17
Persephone
1,757
201
0
392
6,625
1,735
624
3,926
2,675
31,713
0
L
Charybdis
Botts2
Charybdis
14,141
7,780
100
3,700
12,744
3,428
665
5,765
6,979
0
45,117
L
Tsukuyomi
InboundDragon74
Tsukuyomi
5,909
1,694
0
3,522
11,269
3,818
24
2,521
8,748
0
47,450
W
4,774
724
0
290
8,729
3,238
208
0
8,262
0
32,157
W
4,154
668
0
3,274
14,187
11,703
220
2,144
11,699
15,744
3,569
W
Charybdis
adrianmezag
Charybdis
5,791
2,174
0
5,237
11,442
3,229
595
2,251
8,701
0
50,817
L
Cthulhu
billywassup
Cthulhu
6,168
64
284
1,609
11,865
9,202
0
4,304
7,561
31,420
0
W
Zeus
fithert
Zeus
13,709
1,800
0
1,210
7,152
2,171
166
1,244
5,840
65,649
1,038
L
5,133
1,204
0
1,334
9,216
7,037
0
678
8,108
0
52,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
40,532
347
Minions Killed
327
0
Camps Cleared
0
1,355,493
Distance Traveled
1,534,693
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,130
475
48
3
0
358,903
0
L
Persephone
6,780
452
63
4
0
196,096
0
L
Charybdis
7,829
522
61
4
0
255,009
0
L
Tsukuyomi
7,457
497
69
5
0
321,854
0
W
Odin
7,339
489
66
4
0
298,712
2
W
Maui
8,205
547
26
2
0
311,819
3
W
Charybdis
8,188
546
78
5
0
265,766
0
L
Cthulhu
7,685
512
52
3
0
280,676
0
W
Zeus
9,670
645
109
7
0
299,493
2
L
Shiva
8,588
573
102
7
0
301,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role