Player Matchup

Bellona
Bellona
Platinum I
LotusAsura
Bellona
Platinum I
Level 126
God Stats
27W - 12L
1,728 SR
Queue Stats
135W - 90L
1,940 MMR
Party 1
Discordia
Discordia
Platinum I
Optical101
Discordia
Platinum I
Level 123
God Stats
14W - 9L
1,500 SR
Queue Stats
135W - 90L
1,940 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
PolarIceZ
Cthulhu
Platinum I
Level 108
God Stats
3W - 2L
1,567 SR
Queue Stats
135W - 90L
1,940 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,598 SR
1,940 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,630 SR
1,438 MMR
Chronos
Chronos
Silver I
AnbuVibe
Chronos
Silver I
Level 85
God Stats
1W - 1L
1,554 SR
Queue Stats
18W - 16L
1,505 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
Bl4Z3-_-TeRT34
Gilgamesh
Silver I
Level 84
God Stats
1W - 2L
1,575 SR
Queue Stats
32W - 49L
1,279 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Venexx
Ah Muzen Cab
Silver I
Level 62
God Stats
0W - 1L
1,761 SR
Queue Stats
10W - 11L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LotusAsura
Bellona
18
8 / 0 / 9
12,106
931
11,728
17,711
18,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Optical101
Discordia
17
7 / 1 / 8
11,227
864
14,855
6,339
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
PolarIceZ
Cthulhu
18
4 / 1 / 11
11,384
876
16,068
15,354
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
CharonBacchusCerberusFafnirGanesha

VS

Bans
KumbhakarnaBake KujiraScyllaKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnbuVibe
Chronos
15
1 / 8 / 1
9,954
766
10,761
15,323
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gilgamesh
Bl4Z3-_-TeRT34
Gilgamesh
12
0 / 6 / 1
8,471
652
7,870
17,708
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Venexx
Ah Muzen Cab
15
1 / 5 / 1
8,936
687
10,517
15,246
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
AnbuVibe
Chronos
1
8
1
0.19
L
Gilgamesh
Bl4Z3-_-TeRT34
Gilgamesh
0
6
1
0.08
W
Bellona
LotusAsura
Bellona
8
0
9
12.5
W
Discordia
Optical101
Discordia
7
1
8
11
W
Cthulhu
PolarIceZ
Cthulhu
4
1
11
9.5
L
Ah Muzen Cab
Venexx
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
29,148
39,404
Taken
48,277
39,145
Mitigated
24,322
9,258
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AnbuVibe
Chronos
10,761
3,616
0
2,060
15,323
5,971
36
9,625
5,104
38,000
243
L
Gilgamesh
Bl4Z3-_-TeRT34
Gilgamesh
7,870
1,951
0
968
17,708
12,236
0
9,722
7,367
0
16,893
W
Bellona
LotusAsura
Bellona
11,728
5,866
0
6,520
17,711
18,609
1,264
4,900
12,615
0
49,885
W
Discordia
Optical101
Discordia
14,855
689
0
948
6,339
2,280
991
1,812
4,382
35,322
815
W
Cthulhu
PolarIceZ
Cthulhu
16,068
1,119
313
1,477
15,354
18,256
598
4,075
10,927
38,291
1,838
L
Ah Muzen Cab
Venexx
Ah Muzen Cab
10,517
3,293
0
1,895
15,246
6,115
0
8,041
6,684
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
27,361
186
Minions Killed
118
0
Camps Cleared
0
795,385
Distance Traveled
649,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,954
766
60
5
0
205,424
0
L
Gilgamesh
8,471
652
22
2
0
210,077
0
W
Bellona
12,106
931
78
6
0
270,951
0
W
Discordia
11,227
864
65
5
0
257,082
0
W
Cthulhu
11,384
876
43
3
0
267,352
0
L
Ah Muzen Cab
8,936
687
36
3
0
234,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role