Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Castrosa
Amaterasu
Level 70
God Stats
3W - 0L
1,931 SR
Queue Stats
42W - 21L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
Supreme_Carti-
Zhong Kui
Level 81
God Stats
4W - 2L
1,387 SR
Queue Stats
58W - 45L
1,525 Elo+
Solo
Horus
Horus
Wabonguss
Horus
Level 137
God Stats
2W - 3L
1,557 SR
Queue Stats
59W - 64L
1,492 Elo+
Party 2
Mercury
Mercury
zombieboss1037
Mercury
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 88L
1,509 Elo+
Party 2
Team Averages
Level 115
1,575 SR
1,532 Elo+

VS

Team Averages
Level 129
1,530 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
Damyouhades
Kumbhakarna
Level 261
God Stats
4W - 5L
1,535 SR
Queue Stats
201W - 194L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Erickao23123936
Hou Yi
Level 68
God Stats
1W - 2L
1,459 SR
Queue Stats
30W - 33L
1,542 Elo+
Solo
Hercules
Hercules
NARMZ
Hercules
Level 127
God Stats
1W - 3L
1,435 SR
Queue Stats
92W - 130L
1,438 Elo+
Party 1
Horus
Horus
Scappino_1
Horus
Level 149
God Stats
9W - 8L
1,599 SR
Queue Stats
258W - 341L
1,488 Elo+
Party 1
Poseidon
Poseidon
sgrghrdg
Poseidon
Level 39
God Stats
26W - 34L
1,620 SR
Queue Stats
136W - 188L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 0 / 3
8,215
587
10,589
6,780
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
Castrosa
Amaterasu
15
5 / 0 / 4
9,475
677
8,838
15,059
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Supreme_Carti-
Zhong Kui
15
6 / 0 / 4
8,846
632
12,432
13,053
8,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wabonguss
Horus
12
1 / 1 / 9
7,874
562
4,123
10,799
7,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 7
7,771
555
6,048
10,512
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Damyouhades
Kumbhakarna
11
1 / 0 / 2
6,964
497
5,208
11,938
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 0
6,195
443
3,222
8,971
2,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NARMZ
Hercules
11
0 / 4 / 1
5,906
422
7,188
12,167
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
13
0 / 4 / 1
6,971
498
8,416
14,990
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
sgrghrdg
Poseidon
13
2 / 6 / 0
7,225
516
9,738
8,591
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
3
5.5
W
Amaterasu
Castrosa
Amaterasu
5
0
4
7
L
Kumbhakarna
Damyouhades
Kumbhakarna
1
0
2
2
L
0
4
0
0
L
Hercules
NARMZ
Hercules
0
4
1
0.13
L
Horus
0
4
1
0.13
W
Zhong Kui
Supreme_Carti-
Zhong Kui
6
0
4
8
W
Horus
Wabonguss
Horus
1
1
9
5.5
L
Poseidon
sgrghrdg
Poseidon
2
6
0
0.33
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,030
Damage
33,772
56,203
Taken
56,657
32,819
Mitigated
30,109
24,186
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,589
6,511
514
3,096
6,780
2,303
2,770
1,165
5,508
60,695
7,639
W
Amaterasu
Castrosa
Amaterasu
8,838
3,544
0
7,197
15,059
11,119
0
1,299
13,128
0
67,997
L
Kumbhakarna
Damyouhades
Kumbhakarna
5,208
56
0
4,608
11,938
9,230
0
6,008
5,888
26,480
495
L
3,222
1,260
0
2,483
8,971
2,972
0
3,896
5,075
0
41,961
L
Hercules
NARMZ
Hercules
7,188
2,250
0
2,537
12,167
5,515
0
5,616
6,460
0
42,342
L
Horus
8,416
3,014
160
5,045
14,990
9,416
0
2,688
11,690
0
53,825
W
Zhong Kui
Supreme_Carti-
Zhong Kui
12,432
2,681
0
9,450
13,053
8,588
209
5,353
7,158
69,538
0
W
Horus
Wabonguss
Horus
4,123
1,616
833
2,971
10,799
7,388
39
2,554
7,878
0
20,017
L
Poseidon
sgrghrdg
Poseidon
9,738
1,396
0
902
8,591
2,976
0
3,855
4,688
51,441
770
W
6,048
1,677
0
125
10,512
3,421
0
3,266
7,052
0
62,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
33,261
471
Minions Killed
375
0
Camps Cleared
0
1,491,383
Distance Traveled
1,338,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,215
587
112
8
0
279,227
0
W
Amaterasu
9,475
677
125
9
0
279,560
0
L
Kumbhakarna
6,964
497
33
2
0
257,732
3
L
Hou Yi
6,195
443
86
6
0
244,184
0
L
Hercules
5,906
422
69
5
0
323,115
0
L
Horus
6,971
498
94
7
0
255,334
0
W
Zhong Kui
8,846
632
115
8
0
264,905
0
W
Horus
7,874
562
27
2
0
315,035
0
L
Poseidon
7,225
516
93
7
0
258,261
0
W
Mercury
7,771
555
92
7
0
352,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role