Player Matchup

Baron Samedi
Baron Samedi
ReallyMental
Baron Samedi
Level 8
God Stats
1W - 8L
1,306 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
WhoSlipzz
Cabrakan
Level 100
God Stats
5W - 5L
1,438 SR
Queue Stats
164W - 163L
1,379 Elo+
Party 1
Thanatos
Thanatos
xxZoraZxx
Thanatos
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 66L
1,368 Elo+
Party 1
Team Averages
Level 44
1,415 SR
1,385 Elo+

VS

Team Averages
Level 111
1,472 SR
1,407 Elo+
Discordia
Discordia
NKowalick
Discordia
Level 87
God Stats
14W - 8L
1,440 SR
Queue Stats
34W - 30L
1,333 Elo+
Party 2
Neith
Neith
TobazcoTheGod
Neith
Level 118
God Stats
18W - 5L
1,493 SR
Queue Stats
44W - 36L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
karinahmazing
Cthulhu
Level 127
God Stats
7W - 1L
1,483 SR
Queue Stats
70W - 58L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ReallyMental
Baron Samedi
14
1 / 5 / 4
8,583
780
4,608
10,340
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
WhoSlipzz
Cabrakan
14
2 / 6 / 5
8,714
792
5,839
16,845
23,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
xxZoraZxx
Thanatos
14
4 / 8 / 1
9,891
899
4,324
12,363
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NKowalick
Discordia
15
5 / 5 / 8
9,889
899
12,096
6,255
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 7
11,872
1,079
12,290
8,160
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
5 / 0 / 11
10,891
990
8,014
7,812
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
19
19
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
NKowalick
Discordia
5
5
8
1.8
L
Baron Samedi
ReallyMental
Baron Samedi
1
5
4
0.6
W
9
2
7
6.25
L
Cabrakan
WhoSlipzz
Cabrakan
2
6
5
0.75
W
Cthulhu
5
0
11
10.5
L
Thanatos
xxZoraZxx
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
32,400
39,548
Taken
22,227
32,188
Mitigated
12,525
10,068
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
NKowalick
Discordia
12,096
69
0
195
6,255
1,865
570
3,720
2,535
23,492
0
L
Baron Samedi
ReallyMental
Baron Samedi
4,608
428
886
1,779
10,340
4,324
0
5,171
4,608
26,495
425
W
12,290
5,461
0
2,198
8,160
2,970
2,198
3,811
4,349
0
44,221
L
Cabrakan
WhoSlipzz
Cabrakan
5,839
972
0
4,713
16,845
23,933
0
6,856
8,735
13,376
488
W
Cthulhu
8,014
190
476
1,600
7,812
7,690
170
2,877
4,935
41,865
0
L
Thanatos
xxZoraZxx
Thanatos
4,324
1,329
0
2,690
12,363
3,931
0
5,877
5,864
0
19,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
32,652
78
Minions Killed
160
0
Camps Cleared
0
531,096
Distance Traveled
637,787
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,889
899
27
2
0
210,451
0
L
Baron Samedi
8,583
780
39
4
0
180,713
0
W
Neith
11,872
1,079
75
7
0
198,893
3
L
Cabrakan
8,714
792
14
1
0
189,353
0
W
Cthulhu
10,891
990
58
5
0
228,443
6
L
Thanatos
9,891
899
25
2
0
161,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role