Player Matchup

Chaac
Chaac
Blu3 98
Chaac
Level 109
God Stats
4W - 6L
1,332 SR
Queue Stats
41W - 58L
1,413 Elo+
Solo
Serqet
Serqet
G59xSilhouette
Serqet
Level 68
God Stats
2W - 2L
1,259 SR
Queue Stats
236W - 237L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
beanx0xo
Aphrodite
Level 118
God Stats
23W - 25L
1,549 SR
Queue Stats
211W - 227L
1,405 Elo+
Solo
Ganesha
Ganesha
happyfoot2
Ganesha
Level 66
God Stats
6W - 9L
1,227 SR
Queue Stats
105W - 120L
1,445 Elo+
Solo
Hachiman
Hachiman
xtrava6unza
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,410 Elo+
Party 1
Team Averages
Level 78
1,373 SR
1,420 Elo+

VS

Team Averages
Level 84
1,647 SR
1,477 Elo+
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BOM_MrNevaSoba
Camazotz
Level 121
God Stats
14W - 6L
1,768 SR
Queue Stats
187W - 201L
1,470 Elo+
Solo
Hel
Hel
F_Zoo4_
Hel
Level 80
God Stats
30W - 30L
1,452 SR
Queue Stats
491W - 537L
1,442 Elo+
Solo
Nox
Nox
GeorgeW
Nox
Level 84
God Stats
13W - 5L
1,736 SR
Queue Stats
53W - 39L
1,530 Elo+
Solo
Fenrir
Fenrir
Ruckus89
Fenrir
Level 87
God Stats
4W - 2L
1,779 SR
Queue Stats
28W - 27L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blu3 98
Chaac
15
0 / 1 / 3
9,152
1,017
5,911
12,946
12,777
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

14
1 / 4 / 2
8,938
993
5,596
10,514
9,481
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
beanx0xo
Aphrodite
14
0 / 2 / 2
8,312
924
1,569
2,196
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
happyfoot2
Ganesha
15
0 / 2 / 3
10,302
1,145
5,220
16,452
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
xtrava6unza
Hachiman
14
2 / 5 / 0
9,366
1,041
12,994
8,292
3,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

222

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 0 / 9
10,836
1,204
10,462
9,862
11,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
15
2 / 0 / 5
9,714
1,079
7,463
7,430
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hel
15
0 / 0 / 8
9,769
1,085
2,934
6,828
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
15
4 / 0 / 5
9,963
1,107
10,142
2,565
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Ruckus89
Fenrir
15
7 / 3 / 2
10,838
1,204
12,924
10,814
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
3
Kills
14
14
Deaths
3
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
9
5.5
W
Camazotz
2
0
5
4.5
L
Chaac
Blu3 98
Chaac
0
1
3
1.5
W
Hel
0
0
8
4
L
1
4
2
0.5
W
Nox
4
0
5
6.5
W
Fenrir
Ruckus89
Fenrir
7
3
2
2.67
L
Aphrodite
beanx0xo
Aphrodite
0
2
2
0.5
L
Ganesha
happyfoot2
Ganesha
0
2
3
0.75
L
Hachiman
xtrava6unza
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
43,925
50,400
Taken
37,499
45,394
Mitigated
26,654
6,991
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,462
4,166
0
1,260
9,862
11,016
0
2,205
7,657
21,675
2,356
W
Camazotz
7,463
2,696
0
2,714
7,430
3,392
0
1,244
6,050
0
33,216
L
Chaac
Blu3 98
Chaac
5,911
1,059
0
3,672
12,946
12,777
0
5,380
7,486
0
18,477
W
Hel
2,934
845
2,003
3,180
6,828
4,891
0
1,095
5,733
11,015
412
L
5,596
1,583
67
886
10,514
9,481
0
5,145
5,203
0
10,683
W
Nox
10,142
1,050
0
0
2,565
1,070
0
285
1,906
16,048
506
W
Fenrir
Ruckus89
Fenrir
12,924
2,700
0
2,268
10,814
6,285
0
1,960
8,797
0
24,147
L
Aphrodite
beanx0xo
Aphrodite
1,569
30
394
630
2,196
857
0
502
1,591
7,152
0
L
Ganesha
happyfoot2
Ganesha
5,220
593
0
1,342
16,452
19,263
0
7,356
8,814
25,397
0
L
Hachiman
xtrava6unza
Hachiman
12,994
6,371
0
0
8,292
3,016
0
3,176
4,949
0
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
51,120
149
Minions Killed
163
4
Camps Cleared
8
703,093
Distance Traveled
948,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,836
1,204
41
5
3
202,169
0
W
Camazotz
9,714
1,079
59
7
1
206,885
0
L
Chaac
9,152
1,017
46
5
0
171,133
0
W
Hel
9,769
1,085
27
3
0
160,051
0
L
Serqet
8,938
993
17
2
1
141,896
0
W
Nox
9,963
1,107
13
1
1
180,422
0
W
Fenrir
10,838
1,204
23
3
3
198,697
0
L
Aphrodite
8,312
924
15
2
1
41,777
0
L
Ganesha
10,302
1,145
1
0
0
187,507
0
L
Hachiman
9,366
1,041
70
8
2
160,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role