Player Matchup

Zeus
Zeus
DusT727
Zeus
Level 94
God Stats
52W - 34L
1,638 SR
Queue Stats
394W - 378L
1,475 Elo+
Solo
Bakasura
Bakasura
ELSWAGER911
Bakasura
Level 158
God Stats
3W - 2L
1,545 SR
Queue Stats
343W - 344L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Elprietoloco301
Sun Wukong
Level 144
God Stats
29W - 19L
1,673 SR
Queue Stats
282W - 270L
1,616 Elo+
Party 1
Agni
Agni
SenorClownlos
Agni
Level 114
God Stats
25W - 18L
1,637 SR
Queue Stats
255W - 248L
1,542 Elo+
Solo
Athena
Athena
ponk182
Athena
Level 220
God Stats
6W - 2L
1,484 SR
Queue Stats
31W - 34L
1,505 Elo+
Party 1
Team Averages
Level 146
1,596 SR
1,537 Elo+

VS

Team Averages
Level 137
1,641 SR
1,511 Elo+
Bastet
Bastet
Burch_canoe
Bastet
Level 127
God Stats
3W - 3L
1,608 SR
Queue Stats
156W - 141L
1,534 Elo+
Solo
Cupid
Cupid
JosephKillz04
Cupid
Level 146
God Stats
0W - 2L
1,687 SR
Queue Stats
322W - 319L
1,507 Elo+
Solo
Nox
Nox
Meatswamp
Nox
Level 142
God Stats
13W - 14L
1,726 SR
Queue Stats
455W - 427L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
PweaseGetAngwy
Sylvanus
Level 125
God Stats
13W - 13L
1,616 SR
Queue Stats
490W - 468L
1,562 Elo+
Party 2
Vamana
Vamana
Treedge
Vamana
Level 145
God Stats
0W - 1L
1,571 SR
Queue Stats
9W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DusT727
Zeus
12
2 / 3 / 1
6,089
609
5,698
7,599
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
ELSWAGER911
Bakasura
12
4 / 1 / 4
6,443
644
3,010
7,938
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
Elprietoloco301
Sun Wukong
12
4 / 1 / 1
7,135
714
6,692
9,485
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
6,610
661
7,424
4,990
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
ponk182
Athena
10
1 / 0 / 3
6,178
618
2,750
5,825
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 2 / 0
5,501
550
2,989
7,845
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 3
5,387
539
2,636
6,988
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,083
508
2,472
5,395
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
10
2 / 2 / 0
6,130
613
3,050
9,234
6,554
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Treedge
Vamana
8
0 / 4 / 0
5,141
514
2,742
9,666
7,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
0
1
W
Zeus
DusT727
Zeus
2
3
1
0.83
W
Bakasura
ELSWAGER911
Bakasura
4
1
4
6
W
Sun Wukong
Elprietoloco301
Sun Wukong
4
1
1
4.5
L
0
5
3
0.3
L
0
2
0
0
L
Sylvanus
2
2
0
1
W
4
0
1
4.5
L
Vamana
Treedge
Vamana
0
4
0
0
W
Athena
ponk182
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
13,889
35,837
Taken
39,128
14,661
Mitigated
19,365
15,157
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,989
779
0
3,705
7,845
2,020
0
1,782
5,997
0
35,943
W
Zeus
DusT727
Zeus
5,698
1,297
0
2,923
7,599
2,005
16
578
7,021
43,490
2,182
W
Bakasura
ELSWAGER911
Bakasura
3,010
2,370
0
3,390
7,938
3,172
45
608
7,330
0
35,225
W
Sun Wukong
Elprietoloco301
Sun Wukong
6,692
1,833
0
4,109
9,485
4,543
14
35
9,160
0
53,466
L
2,636
1,653
264
1,568
6,988
1,870
0
4,712
2,276
0
26,743
L
2,472
419
0
866
5,395
1,609
0
3,478
1,807
30,505
181
L
Sylvanus
3,050
709
436
3,895
9,234
6,554
0
5,837
3,397
19,168
1,894
W
7,424
753
0
1,250
4,990
1,406
0
2,027
2,963
42,023
1,712
L
Vamana
Treedge
Vamana
2,742
1,441
0
2,669
9,666
7,312
0
0
9,626
0
31,933
W
Athena
ponk182
Athena
2,750
1,307
1,660
1,825
5,825
3,535
0
2,091
3,734
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
27,242
363
Minions Killed
264
0
Camps Cleared
0
1,080,239
Distance Traveled
1,056,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,501
550
61
6
0
250,878
0
W
Zeus
6,089
609
79
8
0
183,362
0
W
Bakasura
6,443
644
83
8
0
271,220
0
W
Sun Wukong
7,135
714
85
9
0
189,284
1
L
Cupid
5,387
539
56
6
0
205,564
4
L
Nox
5,083
508
72
7
0
211,337
0
L
Sylvanus
6,130
613
29
3
0
210,740
0
W
Agni
6,610
661
79
8
0
213,814
0
L
Vamana
5,141
514
46
5
0
177,841
0
W
Athena
6,178
618
37
4
0
222,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role