Player Matchup

Discordia
Discordia
BOSS THE HAAS
Discordia
Level 156
God Stats
5W - 2L
1,823 SR
Queue Stats
160W - 176L
1,484 Elo+
Solo
Atlas
Atlas
CitruSs Elmo
Atlas
Level 65
God Stats
12W - 17L
1,424 SR
Queue Stats
22W - 32L
1,391 Elo+
Party 1
Bakasura
Bakasura
Typicalbox1888
Bakasura
Level 92
God Stats
5W - 1L
1,766 SR
Queue Stats
64W - 60L
1,485 Elo+
Party 1
Team Averages
Level 104
1,671 SR
1,453 Elo+

VS

Team Averages
Level 92
1,581 SR
1,339 Elo+
Odin
Odin
Armando2633
Odin
Level 41
God Stats
11W - 5L
1,500 SR
Queue Stats
48W - 59L
1,272 Elo+
Solo
Nox
Nox
FootDiveMaster
Nox
Level 154
God Stats
1W - 4L
1,484 SR
Queue Stats
75W - 67L
1,517 Elo+
Solo
Nut
Nut
KingJokez
Nut
Level 81
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOSS THE HAAS
Discordia
18
5 / 1 / 5
11,346
946
15,312
6,055
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 6
9,279
773
4,078
13,383
11,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
18
6 / 1 / 3
11,579
965
5,190
11,863
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,752
646
3,013
6,532
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 3
8,834
736
6,137
10,264
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 3
8,902
742
6,316
11,649
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Discordia
BOSS THE HAAS
Discordia
5
1
5
7.5
W
0
3
6
1
L
2
4
3
0.88
L
2
4
3
0.88
W
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
15,466
31,301
Taken
28,445
23,755
Mitigated
12,314
9,335
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,013
1,439
0
288
6,532
3,340
0
2,654
3,476
0
7,756
W
Discordia
BOSS THE HAAS
Discordia
15,312
264
0
1,191
6,055
2,021
2,101
1,612
4,374
48,278
0
W
4,078
1,460
177
1,096
13,383
11,697
489
2,371
10,943
13,152
1,456
L
6,137
924
0
1,156
10,264
5,562
0
7,561
2,363
25,840
646
L
6,316
2,224
0
1,108
11,649
3,412
0
8,513
2,974
0
30,061
W
Bakasura
5,190
3,571
0
6,871
11,863
10,037
741
1,991
9,627
0
45,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
25,488
182
Minions Killed
105
0
Camps Cleared
0
674,570
Distance Traveled
432,513
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,752
646
7
1
0
108,948
0
W
Discordia
11,346
946
65
5
0
226,002
3
W
Atlas
9,279
773
25
2
0
212,061
0
L
Nox
8,834
736
51
4
0
148,067
0
L
Nut
8,902
742
47
4
0
175,498
0
W
Bakasura
11,579
965
92
8
0
236,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role