Player Matchup

Cthulhu
Cthulhu
Diamond IV
JenEh
Cthulhu
Diamond IV
Level 121
God Stats
43W - 28L
1,671 SR
Queue Stats
278W - 268L
2,140 MMR
Party 1
Cerberus
Cerberus
Diamond III
Kusarıgama
Cerberus
Diamond III
Level 98
God Stats
1W - 2L
1,294 SR
Queue Stats
181W - 121L
2,145 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
kingxfogell
Xbalanque
Diamond IV
Level 157
God Stats
17W - 9L
1,762 SR
Queue Stats
166W - 118L
1,967 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,576 SR
2,084 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,475 SR
1,901 MMR
Achilles
Achilles
Gold II
IPeRcEpTi0n
Achilles
Gold II
Level 175
God Stats
2W - 1L
1,424 SR
Queue Stats
34W - 33L
1,943 MMR
Solo
Hel
Hel
Platinum II
JiangYanli3350
Hel
Platinum II
Level 160
God Stats
10W - 15L
1,500 SR
Queue Stats
275W - 334L
1,897 MMR
Solo
Geb
Geb
Platinum III
McRaidenMc
Geb
Platinum III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 265L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JenEh
Cthulhu
16
1 / 1 / 13
9,677
880
10,487
16,183
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Kusarıgama
Cerberus
16
6 / 0 / 8
10,206
928
12,363
17,015
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
kingxfogell
Xbalanque
16
7 / 2 / 7
10,323
938
12,317
9,167
2,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
SerqetNe ZhaKuzenboKumbhakarnaFafnir

VS

Bans
ThothBacchusAh Muzen CabXing TianHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IPeRcEpTi0n
Achilles
14
1 / 4 / 0
8,521
775
10,076
14,535
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 0
8,819
802
8,430
11,925
3,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 5 / 1
7,697
700
6,851
16,385
12,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
2
3
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
IPeRcEpTi0n
Achilles
1
4
0
0.25
W
Cthulhu
JenEh
Cthulhu
1
1
13
7.5
L
1
5
0
0.2
W
Cerberus
Kusarıgama
Cerberus
6
0
8
10
L
0
5
1
0.1
W
Xbalanque
kingxfogell
Xbalanque
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
25,357
42,365
Taken
42,845
30,293
Mitigated
28,467
17,319
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
IPeRcEpTi0n
Achilles
10,076
2,065
0
3,219
14,535
12,023
0
5,505
8,114
0
26,796
W
Cthulhu
JenEh
Cthulhu
10,487
767
460
6,117
16,183
11,042
103
6,535
9,260
36,382
0
L
8,430
336
3,268
3,974
11,925
3,826
90
7,643
3,742
29,823
0
W
Cerberus
Kusarıgama
Cerberus
12,363
756
0
8,201
17,015
16,254
242
4,667
11,928
28,603
0
L
6,851
534
0
1,252
16,385
12,618
29
7,511
8,058
18,319
0
W
Xbalanque
kingxfogell
Xbalanque
12,317
7,479
0
2,541
9,167
2,997
3,482
4,115
4,974
0
46,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
25,037
168
Minions Killed
114
0
Camps Cleared
0
704,571
Distance Traveled
604,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,521
775
27
2
0
205,652
0
W
Cthulhu
9,677
880
58
5
0
247,402
0
L
Hel
8,819
802
71
6
0
187,611
0
W
Cerberus
10,206
928
53
5
0
248,436
0
L
Geb
7,697
700
16
1
0
211,255
0
W
Xbalanque
10,323
938
57
5
0
208,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role