Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Aidenous
Xbalanque
Level 159
God Stats
7W - 12L
1,595 SR
Queue Stats
373W - 394L
1,539 Elo+
Party 1
Artio
Artio
Kingmalmar09717
Artio
Level 68
God Stats
0W - 2L
1,342 SR
Queue Stats
252W - 254L
1,542 Elo+
Party 1
Team Averages
Level 98
1,479 SR
1,527 Elo+

VS

Team Averages
Level 93
1,599 SR
1,524 Elo+
Ah Puch
Ah Puch
ManuelCamposCR
Ah Puch
Level 124
God Stats
36W - 18L
1,642 SR
Queue Stats
70W - 57L
1,556 Elo+
Solo
Horus
Horus
sommyisswag
Horus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,399 Elo+
Party 2
Serqet
Serqet
viohazard1
Serqet
Level 86
God Stats
3W - 0L
1,656 SR
Queue Stats
13W - 8L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 3
7,419
742
3,369
7,863
6,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Aidenous
Xbalanque
11
0 / 3 / 1
7,282
728
4,422
6,418
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 2 / 0
8,489
849
3,996
9,141
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,653
965
11,263
4,843
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 5
9,405
941
2,511
9,478
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
viohazard1
Serqet
13
2 / 1 / 6
8,565
857
5,062
8,027
3,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
9
9
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
3
0.38
L
Xbalanque
Aidenous
Xbalanque
0
3
1
0.17
L
4
2
0
2
W
4
0
5
6.5
W
3
3
5
1.83
W
Serqet
viohazard1
Serqet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,787
Damage
18,836
23,422
Taken
22,348
13,216
Mitigated
9,910
5,069
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,369
1,256
0
1,699
7,863
6,956
0
4,099
3,351
12,655
53
L
Xbalanque
Aidenous
Xbalanque
4,422
255
0
707
6,418
2,021
0
2,639
3,718
0
21,651
L
3,996
57
0
2,663
9,141
4,239
0
4,429
4,712
16,704
0
W
11,263
91
0
1,227
4,843
1,650
725
1,424
3,267
41,555
408
W
2,511
1,071
2,452
2,504
9,478
4,633
1,479
3,446
5,781
0
21,263
W
Serqet
viohazard1
Serqet
5,062
1,394
0
312
8,027
3,627
403
1,839
5,920
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
27,623
100
Minions Killed
142
0
Camps Cleared
0
439,880
Distance Traveled
604,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,419
742
16
2
0
144,310
0
L
Xbalanque
7,282
728
46
5
0
135,715
0
L
Artio
8,489
849
38
4
0
159,855
0
W
Ah Puch
9,653
965
72
7
0
206,596
0
W
Horus
9,405
941
39
4
0
196,772
0
W
Serqet
8,565
857
31
3
0
201,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role