Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Cali Prim3
Athena
Level 158
God Stats
4W - 2L
1,559 SR
Queue Stats
221W - 221L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
Dizyne
Xbalanque
Level 123
God Stats
8W - 7L
1,512 SR
Queue Stats
343W - 347L
1,483 Elo+
Party 1
Vamana
Vamana
IANASB
Vamana
Level 56
God Stats
1W - 4L
1,410 SR
Queue Stats
142W - 124L
1,564 Elo+
Solo
Danzaburou
Danzaburou
omny99
Danzaburou
Level 172
God Stats
10W - 7L
1,582 SR
Queue Stats
600W - 607L
1,517 Elo+
Party 1
Team Averages
Level 135
1,513 SR
1,514 Elo+

VS

Team Averages
Level 123
1,533 SR
1,521 Elo+
Thor
Thor
HardBrawl
Thor
Level 126
God Stats
7W - 13L
1,347 SR
Queue Stats
214W - 201L
1,466 Elo+
Party 2
Apollo
Apollo
MANUX117
Apollo
Level 62
God Stats
2W - 1L
1,795 SR
Queue Stats
80W - 71L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
MapІe
Cernunnos
Level 177
God Stats
7W - 4L
1,695 SR
Queue Stats
186W - 154L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoonKnight3295
Kumbhakarna
Level 157
God Stats
3W - 2L
1,511 SR
Queue Stats
221W - 209L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Thethinghere
Erlang Shen
Level 91
God Stats
2W - 5L
1,318 SR
Queue Stats
335W - 362L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 2 / 19
10,607
964
8,190
16,771
27,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Athena
Cali Prim3
Athena
16
5 / 3 / 18
9,912
901
8,822
18,552
24,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Dizyne
Xbalanque
16
6 / 1 / 13
9,935
903
13,954
10,478
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
IANASB
Vamana
16
5 / 4 / 19
10,051
914
14,497
16,388
20,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
omny99
Danzaburou
16
8 / 2 / 11
11,073
1,007
15,442
13,522
7,660
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 7 / 4
7,980
725
8,846
10,824
7,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
MANUX117
Apollo
15
0 / 6 / 4
8,057
732
8,388
11,821
5,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MapІe
Cernunnos
15
3 / 5 / 5
9,149
832
15,412
11,755
5,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
MoonKnight3295
Kumbhakarna
16
5 / 3 / 5
9,946
904
9,430
13,737
15,755
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
Thethinghere
Erlang Shen
13
2 / 7 / 5
8,679
789
8,627
17,407
18,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
28
Kills
12
12
Deaths
28
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
19
6.75
W
Athena
Cali Prim3
Athena
5
3
18
4.67
W
Xbalanque
Dizyne
Xbalanque
6
1
13
12.5
L
Thor
2
7
4
0.57
W
Vamana
IANASB
Vamana
5
4
19
3.63
L
Apollo
MANUX117
Apollo
0
6
4
0.33
L
Cernunnos
MapІe
Cernunnos
3
5
5
1.1
L
Kumbhakarna
MoonKnight3295
Kumbhakarna
5
3
5
2.5
L
Erlang Shen
Thethinghere
Erlang Shen
2
7
5
0.64
W
Danzaburou
omny99
Danzaburou
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,905
Damage
50,703
75,711
Taken
65,544
85,977
Mitigated
53,435
24,407
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,190
452
2,121
4,916
16,771
27,124
434
2,547
14,224
18,040
0
W
Athena
Cali Prim3
Athena
8,822
1,693
1,180
3,288
18,552
24,912
187
1,770
16,782
12,295
967
W
Xbalanque
Dizyne
Xbalanque
13,954
5,810
1,695
2,511
10,478
5,795
3,936
824
9,654
0
39,832
L
Thor
8,846
404
683
607
10,824
7,959
0
2,471
8,108
0
14,485
W
Vamana
IANASB
Vamana
14,497
5,302
1,027
2,864
16,388
20,486
672
1,979
14,234
0
23,836
L
Apollo
MANUX117
Apollo
8,388
4,175
886
2,432
11,821
5,725
0
3,104
8,348
0
23,522
L
Cernunnos
MapІe
Cernunnos
15,412
6,954
249
2,709
11,755
5,260
0
3,131
8,443
0
31,633
L
Kumbhakarna
MoonKnight3295
Kumbhakarna
9,430
649
1,662
1,938
13,737
15,755
0
3,473
9,757
12,860
0
L
Erlang Shen
Thethinghere
Erlang Shen
8,627
3,310
828
2,763
17,407
18,736
0
3,140
13,586
0
16,320
W
Danzaburou
omny99
Danzaburou
15,442
2,620
1,813
2,992
13,522
7,660
1,191
2,310
11,212
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
43,811
126
Minions Killed
104
0
Camps Cleared
0
1,113,094
Distance Traveled
990,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,607
964
8
1
0
232,269
0
W
Athena
9,912
901
18
2
0
221,552
0
W
Xbalanque
9,935
903
39
4
0
221,295
0
L
Thor
7,980
725
11
1
0
184,352
0
W
Vamana
10,051
914
25
2
0
225,142
0
L
Apollo
8,057
732
32
3
0
191,063
0
L
Cernunnos
9,149
832
37
3
0
188,522
0
L
Kumbhakarna
9,946
904
5
0
0
217,222
0
L
Erlang Shen
8,679
789
19
2
0
209,550
0
W
Danzaburou
11,073
1,007
36
3
0
212,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role