Player Matchup

Nox
Nox
NotFalconPunch
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Atlas
Atlas
Tobiramam
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Shiva
Shiva
Wjmcd4
Shiva
Level 48
God Stats
2W - 1L
1,751 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Team Averages
Level 63
1,584 SR
1,487 Elo+

VS

Team Averages
Level 96
1,516 SR
1,450 Elo+
Cthulhu
Cthulhu
ChislevCora
Cthulhu
Level 59
God Stats
21W - 20L
1,426 SR
Queue Stats
131W - 157L
1,414 Elo+
Party 2
Neith
Neith
Fixitfeli
Neith
Level 126
God Stats
6W - 4L
1,414 SR
Queue Stats
205W - 246L
1,421 Elo+
Party 2
Vulcan
Vulcan
SWMG4l
Vulcan
Level 104
God Stats
3W - 1L
1,710 SR
Queue Stats
101W - 108L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,140
762
5,656
7,260
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Atlas
Tobiramam
Atlas
14
1 / 5 / 3
8,425
702
5,159
16,608
11,939
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Wjmcd4
Shiva
16
2 / 4 / 2
9,048
754
5,875
16,254
14,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChislevCora
Cthulhu
16
3 / 2 / 6
9,920
827
8,749
12,676
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Fixitfeli
Neith
16
5 / 0 / 5
10,608
884
8,933
7,663
2,917
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
SWMG4l
Vulcan
16
3 / 2 / 8
10,791
899
16,168
5,008
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChislevCora
Cthulhu
3
2
6
3
W
Neith
Fixitfeli
Neith
5
0
5
7.5
L
1
2
3
1.25
W
Vulcan
SWMG4l
Vulcan
3
2
8
3.5
L
Atlas
Tobiramam
Atlas
1
5
3
0.5
L
Shiva
Wjmcd4
Shiva
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
33,850
40,122
Taken
25,347
29,119
Mitigated
16,678
3,232
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChislevCora
Cthulhu
8,749
375
123
2,821
12,676
11,740
23
5,343
7,103
24,297
351
W
Neith
Fixitfeli
Neith
8,933
3,280
0
3,296
7,663
2,917
3,134
2,347
5,156
0
46,056
L
5,656
1,086
0
390
7,260
2,596
261
4,541
2,454
36,947
0
W
Vulcan
SWMG4l
Vulcan
16,168
358
0
0
5,008
2,021
75
2,286
2,665
45,515
1,239
L
Atlas
Tobiramam
Atlas
5,159
987
0
540
16,608
11,939
108
9,744
6,280
13,100
940
L
Shiva
Wjmcd4
Shiva
5,875
593
498
1,804
16,254
14,584
0
8,869
6,812
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
31,319
113
Minions Killed
179
0
Camps Cleared
0
651,265
Distance Traveled
713,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,920
827
33
3
0
239,982
0
W
Neith
10,608
884
78
7
0
246,683
1
L
Nox
9,140
762
70
6
0
208,422
0
W
Vulcan
10,791
899
68
6
0
227,183
0
L
Atlas
8,425
702
17
1
0
195,633
0
L
Shiva
9,048
754
26
2
0
247,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role