Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ASPECT21423
Merlin
Level 45
God Stats
19W - 27L
1,446 SR
Queue Stats
243W - 321L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
HAPPYBUCK99
Amaterasu
Level 120
God Stats
7W - 9L
1,395 SR
Queue Stats
263W - 366L
1,435 Elo+
Party 1
Fenrir
Fenrir
LeGrand_Jk
Fenrir
Level 128
God Stats
4W - 3L
1,366 SR
Queue Stats
314W - 293L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Royalty 910
Morgan Le Fay
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 462L
1,439 Elo+
Party 1
Team Averages
Level 100
1,441 SR
1,438 Elo+

VS

Team Averages
Level 79
1,615 SR
1,429 Elo+
Chiron
Chiron
Aoshimaa
Chiron
Level 176
God Stats
0W - 1L
1,828 SR
Queue Stats
10W - 20L
1,442 Elo+
Solo
Sol
Sol
Nahstee
Sol
Level 63
God Stats
2W - 4L
1,519 SR
Queue Stats
99W - 109L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
Namine7373
Baba Yaga
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chang'e
Chang'e
YoldezF
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
lachoflash
Ah Puch
Level 109
God Stats
5W - 4L
1,727 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 2 / 6
10,876
989
6,384
6,308
1,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
15
1 / 1 / 2
10,188
926
9,539
4,425
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
HAPPYBUCK99
Amaterasu
16
1 / 0 / 4
10,199
927
1,372
3,524
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LeGrand_Jk
Fenrir
16
4 / 2 / 2
11,457
1,042
2,302
7,052
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Royalty 910
Morgan Le Fay
17
2 / 0 / 5
11,196
1,018
12,292
4,859
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

455

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aoshimaa
Chiron
14
5 / 1 / 0
10,767
979
9,891
8,262
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
0 / 1 / 2
9,250
841
177
1,177
240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Namine7373
Baba Yaga
14
0 / 6 / 4
9,801
891
1,151
8,605
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
YoldezF
Chang'e
14
0 / 0 / 1
9,031
821
0
697
122
Ah Puch
lachoflash
Ah Puch
14
0 / 1 / 2
9,375
852
876
13,749
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
9
Kills
5
5
Deaths
9
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
6
2
W
Merlin
1
1
2
2
L
Chiron
Aoshimaa
Chiron
5
1
0
5
W
Amaterasu
HAPPYBUCK99
Amaterasu
1
0
4
3
W
Fenrir
LeGrand_Jk
Fenrir
4
2
2
2.5
L
Sol
0
1
2
1
L
Baba Yaga
Namine7373
Baba Yaga
0
6
4
0.33
W
Morgan Le Fay
Royalty 910
Morgan Le Fay
2
0
5
4.5
L
Chang'e
YoldezF
Chang'e
0
0
1
0.5
L
Ah Puch
lachoflash
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
12,095
26,168
Taken
32,490
12,154
Mitigated
6,403
4,180
Healing
777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,384
71
0
1,077
6,308
1,868
0
327
3,651
32,344
600
W
Merlin
9,539
232
0
0
4,425
1,440
0
240
4,185
19,258
408
L
Chiron
Aoshimaa
Chiron
9,891
444
97
134
8,262
1,914
0
7,156
521
0
16,674
W
Amaterasu
HAPPYBUCK99
Amaterasu
1,372
230
0
824
3,524
3,170
0
885
2,639
0
16,019
W
Fenrir
LeGrand_Jk
Fenrir
2,302
272
0
1,821
7,052
3,825
0
722
5,712
0
25,318
L
Sol
177
43
0
70
1,177
240
0
213
924
2,263
0
L
Baba Yaga
Namine7373
Baba Yaga
1,151
84
0
351
8,605
1,492
0
6,068
1,804
2,887
0
W
Morgan Le Fay
Royalty 910
Morgan Le Fay
12,292
1,406
0
458
4,859
1,851
0
0
4,859
30,480
556
L
Chang'e
YoldezF
Chang'e
0
0
0
0
697
122
0
674
23
0
0
L
Ah Puch
lachoflash
Ah Puch
876
0
0
125
13,749
2,635
0
11,732
734
1,326
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
48,224
248
Minions Killed
20
15
Camps Cleared
1
904,379
Distance Traveled
248,222
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,876
989
78
7
4
174,308
0
W
Merlin
10,188
926
27
2
2
164,259
0
L
Chiron
10,767
979
15
1
0
117,370
7
W
Amaterasu
10,199
927
44
4
0
171,949
0
W
Fenrir
11,457
1,042
43
4
9
178,045
0
L
Sol
9,250
841
3
0
1
16,740
0
L
Baba Yaga
9,801
891
2
0
0
65,123
0
W
Morgan Le Fay
11,196
1,018
56
5
0
215,818
0
L
Chang'e
9,031
821
0
0
0
0
0
L
Ah Puch
9,375
852
0
0
0
48,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role