Player Matchup

Artio
Artio
Esley_77
Artio
Level 119
God Stats
9W - 4L
1,594 SR
Queue Stats
134W - 105L
1,548 Elo+
Solo
Cerberus
Cerberus
ItsMeTin
Cerberus
Level 221
God Stats
2W - 0L
1,740 SR
Queue Stats
72W - 72L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
Jedtarin
Xbalanque
Level 149
God Stats
9W - 4L
1,810 SR
Queue Stats
117W - 102L
1,579 Elo+
Solo
Arachne
Arachne
TheAngelOfDas
Arachne
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,586 Elo+
Party 2
Janus
Janus
TyrMainsSuck
Janus
Level 114
God Stats
18W - 8L
1,689 SR
Queue Stats
818W - 734L
1,490 Elo+
Solo
Team Averages
Level 153
1,667 SR
1,544 Elo+

VS

Team Averages
Level 142
1,539 SR
1,532 Elo+
Ra
Ra
Axwell555
Ra
Level 153
God Stats
15W - 20L
1,533 SR
Queue Stats
286W - 271L
1,501 Elo+
Solo
Amaterasu
Amaterasu
HempCloud420
Amaterasu
Level 214
God Stats
8W - 10L
1,518 SR
Queue Stats
910W - 865L
1,569 Elo+
Solo
Tiamat
Tiamat
J4k3Jake
Tiamat
Level 159
God Stats
2W - 2L
1,393 SR
Queue Stats
52W - 56L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
Rav3
Sylvanus
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
109W - 75L
1,546 Elo+
Party 1
Apollo
Apollo
whet4uBABE
Apollo
Level 78
God Stats
158W - 125L
1,535 SR
Queue Stats
291W - 273L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Esley_77
Artio
12
3 / 1 / 3
6,874
687
5,398
9,134
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
ItsMeTin
Cerberus
10
2 / 0 / 3
6,321
632
2,403
7,046
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Jedtarin
Xbalanque
12
1 / 0 / 1
6,719
672
2,195
3,077
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
10
2 / 1 / 3
5,850
585
3,489
5,954
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 1
6,379
638
3,780
5,517
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,245
625
2,815
4,849
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
HempCloud420
Amaterasu
11
3 / 2 / 1
5,889
589
6,420
9,790
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
J4k3Jake
Tiamat
9
0 / 5 / 1
5,265
527
4,673
7,110
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
Rav3
Sylvanus
2
0 / 1 / 0
3,650
365
643
1,426
609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
whet4uBABE
Apollo
2
0 / 1 / 0
3,600
360
681
692
147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Artio
Esley_77
Artio
3
1
3
4.5
L
Amaterasu
HempCloud420
Amaterasu
3
2
1
1.75
W
Cerberus
ItsMeTin
Cerberus
2
0
3
3.5
L
Tiamat
J4k3Jake
Tiamat
0
5
1
0.1
W
Xbalanque
Jedtarin
Xbalanque
1
0
1
1.5
L
Sylvanus
Rav3
Sylvanus
0
1
0
0
W
Arachne
2
1
3
3.5
W
3
2
1
1.75
L
Apollo
whet4uBABE
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
15,232
30,728
Taken
23,867
12,997
Mitigated
10,150
13,727
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,815
252
446
1,156
4,849
2,053
0
1,695
3,026
41,773
686
W
Artio
Esley_77
Artio
5,398
562
240
4,787
9,134
4,248
0
3,398
4,898
40,206
0
L
Amaterasu
HempCloud420
Amaterasu
6,420
2,953
0
1,909
9,790
4,409
0
2,927
6,623
0
43,008
W
Cerberus
ItsMeTin
Cerberus
2,403
136
378
3,782
7,046
4,117
0
892
6,017
22,784
0
L
Tiamat
J4k3Jake
Tiamat
4,673
540
0
1,222
7,110
2,932
0
5,450
958
25,981
296
W
Xbalanque
Jedtarin
Xbalanque
2,195
1,484
0
989
3,077
979
1,410
132
2,945
0
54,118
L
Sylvanus
Rav3
Sylvanus
643
291
18
134
1,426
609
0
239
1,187
2,377
0
W
Arachne
3,489
2,142
0
2,551
5,954
2,228
9
536
5,408
0
33,424
W
3,780
366
0
1,000
5,517
1,425
156
1,709
3,474
34,904
0
L
Apollo
whet4uBABE
Apollo
681
484
0
44
692
147
0
200
492
0
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
24,649
373
Minions Killed
251
0
Camps Cleared
0
1,069,386
Distance Traveled
658,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,245
625
108
11
0
206,474
0
W
Artio
6,874
687
83
8
0
213,550
0
L
Amaterasu
5,889
589
78
8
0
219,175
2
W
Cerberus
6,321
632
34
3
0
212,847
2
L
Tiamat
5,265
527
59
6
0
168,235
0
W
Xbalanque
6,719
672
111
11
0
190,418
0
L
Sylvanus
3,650
365
1
0
0
41,433
0
W
Arachne
5,850
585
57
6
0
226,789
0
W
Janus
6,379
638
88
9
0
225,782
0
L
Apollo
3,600
360
5
1
0
23,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role