Player Matchup

Sobek
Sobek
CaptainRex00000
Sobek
Level 127
God Stats
2W - 6L
1,331 SR
Queue Stats
252W - 233L
1,506 Elo+
Party 1
Thor
Thor
ItzzJuan
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,487 Elo+
Party 2
Poseidon
Poseidon
PartyPanda113
Poseidon
Level 124
God Stats
7W - 1L
1,877 SR
Queue Stats
204W - 184L
1,554 Elo+
Party 1
Artemis
Artemis
Wildest25
Artemis
Level 83
God Stats
11W - 6L
1,615 SR
Queue Stats
115W - 105L
1,507 Elo+
Party 1
Shiva
Shiva
blomeli2345
Shiva
Level 95
God Stats
11W - 5L
1,489 SR
Queue Stats
109W - 96L
1,488 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,508 Elo+

VS

Team Averages
Level 123
1,626 SR
1,513 Elo+
Ra
Ra
Elvisaaron
Ra
Level 155
God Stats
5W - 2L
1,797 SR
Queue Stats
178W - 180L
1,459 Elo+
Solo
Bake Kujira
Bake Kujira
FirstPrinceJr22
Bake Kujira
Level 128
God Stats
40W - 34L
1,559 SR
Queue Stats
191W - 186L
1,483 Elo+
Solo
Ah Puch
Ah Puch
MrCuddleyz
Ah Puch
Level 129
God Stats
5W - 4L
1,616 SR
Queue Stats
232W - 190L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sumacho
Tsukuyomi
Level 121
God Stats
4W - 5L
1,602 SR
Queue Stats
215W - 200L
1,498 Elo+
Solo
Neith
Neith
jphtaylor
Neith
Level 83
God Stats
112W - 89L
1,558 SR
Queue Stats
626W - 584L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,574
529
8,415
18,331
19,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
18
4 / 2 / 4
10,014
501
5,272
14,523
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
PartyPanda113
Poseidon
19
2 / 2 / 4
11,949
597
6,264
10,692
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Wildest25
Artemis
18
4 / 1 / 0
11,111
556
8,814
8,214
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 2 / 3
12,286
614
15,909
17,272
14,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,054
453
5,323
10,580
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
FirstPrinceJr22
Bake Kujira
2
0 / 0 / 0
4,510
226
0
0
0
Ah Puch
MrCuddleyz
Ah Puch
17
3 / 4 / 2
11,509
575
15,795
21,172
12,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
Sumacho
Tsukuyomi
19
2 / 7 / 0
10,250
513
11,070
19,367
7,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
jphtaylor
Neith
18
3 / 4 / 1
10,798
540
11,404
14,735
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
8
8
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
4
1
0.13
L
Bake Kujira
FirstPrinceJr22
Bake Kujira
0
0
0
0
W
Thor
4
2
4
3
L
Ah Puch
MrCuddleyz
Ah Puch
3
4
2
1
W
Poseidon
PartyPanda113
Poseidon
2
2
4
2
L
Tsukuyomi
Sumacho
Tsukuyomi
2
7
0
0.29
W
Artemis
Wildest25
Artemis
4
1
0
4
W
7
2
3
4.25
L
Neith
jphtaylor
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
43,592
69,032
Taken
65,854
46,532
Mitigated
29,030
18,301
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,415
508
0
8,293
18,331
19,136
0
6,593
11,561
34,281
2,726
L
5,323
399
1,212
3,542
10,580
3,270
0
5,194
5,386
62,845
0
L
Bake Kujira
FirstPrinceJr22
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
Thor
5,272
1,008
0
1,496
14,523
6,559
0
3,234
11,289
0
73,961
L
Ah Puch
MrCuddleyz
Ah Puch
15,795
652
0
8,472
21,172
12,985
22
3,612
17,560
94,845
1,035
W
Poseidon
PartyPanda113
Poseidon
6,264
283
0
2,723
10,692
3,342
4
2,460
8,232
105,979
2,557
L
Tsukuyomi
Sumacho
Tsukuyomi
11,070
2,292
0
6,498
19,367
7,014
0
3,680
15,687
0
108,093
W
Artemis
Wildest25
Artemis
8,814
4,697
0
3,709
8,214
3,212
659
177
8,037
0
83,903
W
15,909
2,636
242
1,838
17,272
14,283
129
8,694
8,578
0
94,369
L
Neith
jphtaylor
Neith
11,404
3,259
0
4,200
14,735
5,761
34
2,314
12,421
0
89,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
46,121
623
Minions Killed
594
0
Camps Cleared
0
2,160,192
Distance Traveled
1,508,316
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,574
529
29
1
0
419,927
4
L
Ra
9,054
453
113
6
0
367,080
10
L
Bake Kujira
4,510
226
0
0
0
0
0
W
Thor
10,014
501
102
5
0
436,129
0
L
Ah Puch
11,509
575
165
8
0
370,282
2
W
Poseidon
11,949
597
186
9
0
453,790
10
L
Tsukuyomi
10,250
513
169
8
0
432,633
0
W
Artemis
11,111
556
150
8
0
417,609
3
W
Shiva
12,286
614
156
8
0
432,737
0
L
Neith
10,798
540
147
7
0
338,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role