Player Matchup

Mulan
Mulan
CWOneshot
Mulan
Level 153
God Stats
3W - 2L
1,747 SR
Queue Stats
72W - 54L
1,562 Elo+
Party 1
Nut
Nut
FearLuBu
Nut
Level 104
God Stats
7W - 5L
1,543 SR
Queue Stats
641W - 641L
1,450 Elo+
Solo
Ares
Ares
Fruitloop1313
Ares
Level 148
God Stats
1W - 1L
1,663 SR
Queue Stats
84W - 63L
1,558 Elo+
Party 1
Vulcan
Vulcan
Lordxterminador
Vulcan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 76L
1,543 Elo+
Solo
Discordia
Discordia
Thoya380
Discordia
Level 152
God Stats
4W - 2L
1,623 SR
Queue Stats
78W - 59L
1,571 Elo+
Party 1
Team Averages
Level 135
1,615 SR
1,537 Elo+

VS

Team Averages
Level 139
1,469 SR
1,508 Elo+
Ares
Ares
CantBeTouched81
Ares
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 189L
1,461 Elo+
Solo
Scylla
Scylla
Hoodie18
Scylla
Level 127
God Stats
7W - 8L
1,482 SR
Queue Stats
726W - 719L
1,558 Elo+
Solo
Xing Tian
Xing Tian
HuntsMonkey5658
Xing Tian
Level 189
God Stats
1W - 3L
1,362 SR
Queue Stats
208W - 221L
1,515 Elo+
Solo
Mercury
Mercury
MikeLuthor
Mercury
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 183L
1,421 Elo+
Party 2
Freya
Freya
RumblerDawgg01
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CWOneshot
Mulan
13
1 / 3 / 10
8,243
749
7,266
9,988
11,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

17
3 / 3 / 7
9,506
864
10,064
8,745
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 8
9,269
843
5,268
11,940
14,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 2 / 8
10,621
966
18,318
8,292
3,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Thoya380
Discordia
16
4 / 1 / 11
9,414
856
11,684
5,239
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,113
738
6,348
14,953
16,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Hoodie18
Scylla
16
5 / 5 / 4
9,467
861
11,584
6,854
2,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
HuntsMonkey5658
Xing Tian
15
3 / 3 / 8
8,488
772
9,301
17,741
11,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
MikeLuthor
Mercury
12
1 / 3 / 6
7,435
676
4,870
9,068
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 4
7,591
690
3,836
8,999
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
19
Kills
12
12
Deaths
20
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
CWOneshot
Mulan
1
3
10
2
L
2
5
4
0.8
W
3
3
7
2.17
W
2
3
8
2
L
Scylla
Hoodie18
Scylla
5
5
4
1.4
L
Xing Tian
HuntsMonkey5658
Xing Tian
3
3
8
2.33
W
9
2
8
6.5
L
Mercury
MikeLuthor
Mercury
1
3
6
1.33
L
1
4
4
0.75
W
Discordia
Thoya380
Discordia
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,600
Damage
35,939
44,204
Taken
57,615
35,249
Mitigated
42,550
13,765
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CWOneshot
Mulan
7,266
76
1,124
2,963
9,988
11,348
0
7,309
1,570
0
10,780
L
6,348
179
0
1,870
14,953
16,457
0
9,050
5,903
12,067
0
W
10,064
5,981
645
1,187
8,745
3,649
2,444
5,793
2,165
0
26,748
W
5,268
135
952
1,663
11,940
14,975
287
7,266
3,543
7,508
583
L
Scylla
Hoodie18
Scylla
11,584
1,111
0
0
6,854
2,879
0
4,603
2,251
31,457
22
L
Xing Tian
HuntsMonkey5658
Xing Tian
9,301
229
1,568
6,430
17,741
11,955
0
9,601
8,140
14,275
346
W
18,318
708
0
1,175
8,292
3,522
808
5,697
2,278
31,536
467
L
Mercury
MikeLuthor
Mercury
4,870
235
446
880
9,068
8,018
0
5,100
3,968
2,692
5,592
L
3,836
704
0
2,598
8,999
3,241
0
6,411
2,588
20,172
0
W
Discordia
Thoya380
Discordia
11,684
606
2,185
1,871
5,239
1,755
834
3,463
1,523
29,368
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
41,094
131
Minions Killed
109
0
Camps Cleared
0
1,090,874
Distance Traveled
948,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,243
749
8
1
0
210,299
0
L
Ares
8,113
738
13
1
0
188,810
0
W
Nut
9,506
864
43
4
0
182,744
0
W
Ares
9,269
843
7
1
0
207,873
0
L
Scylla
9,467
861
46
4
0
208,989
0
L
Xing Tian
8,488
772
14
1
0
189,283
0
W
Vulcan
10,621
966
28
3
0
253,740
0
L
Mercury
7,435
676
3
0
0
185,887
0
L
Freya
7,591
690
33
3
0
175,952
0
W
Discordia
9,414
856
45
4
0
236,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role