Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Pickles73
Ra
Gold IV
Level 126
God Stats
6W - 6L
1,629 SR
Queue Stats
37W - 51L
1,490 MMR
Solo
Surtr
Surtr
Silver II
TheReal0PM
Surtr
Silver II
Level 112
God Stats
3W - 1L
1,950 SR
Queue Stats
8W - 9L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,693 SR
1,498 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,362 SR
1,274 MMR
Kukulkan
Kukulkan
Bronze IV
AsTc BigGuy
Kukulkan
Bronze IV
Level 106
God Stats
0W - 1L
1,650 SR
Queue Stats
3W - 19L
1,079 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
HollowYew
Hou Yi
Gold IV
Level 80
God Stats
1W - 2L
1,190 SR
Queue Stats
32W - 37L
1,629 MMR
Solo
Ymir
Ymir
Bronze IV
cjjames444
Ymir
Bronze IV
Level 106
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 18L
1,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
1 / 2 / 14
9,222
838
8,707
7,303
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 0 / 3
11,482
1,044
8,436
4,478
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
2 / 2 / 13
9,275
843
9,472
11,300
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuKumbhakarnaAchillesGebMulan

VS

Bans
CerberusKuzenboNu WaCabrakanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsTc BigGuy
Kukulkan
14
2 / 4 / 0
8,237
749
5,244
6,573
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HollowYew
Hou Yi
14
0 / 4 / 2
7,777
707
3,736
7,979
3,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
7,469
679
2,390
13,859
13,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
15
Kills
2
4
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
14
4
L
Kukulkan
AsTc BigGuy
Kukulkan
2
4
0
0.5
L
Hou Yi
HollowYew
Hou Yi
0
4
2
0.25
W
12
0
3
13.5
W
Surtr
2
2
13
4.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
11,370
23,081
Taken
28,411
14,182
Mitigated
19,277
2,807
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,707
1,151
0
860
7,303
4,268
1,400
1,593
5,710
0
29,590
L
Kukulkan
AsTc BigGuy
Kukulkan
5,244
310
314
398
6,573
2,783
0
2,063
4,475
31,630
0
L
Hou Yi
HollowYew
Hou Yi
3,736
754
0
1,003
7,979
3,244
0
2,280
5,666
0
20,852
W
8,436
380
381
470
4,478
1,826
1,553
2,888
1,590
46,489
0
W
Surtr
9,472
3,067
0
1,096
11,300
8,088
585
3,244
8,056
1,093
22,454
L
2,390
511
82
457
13,859
13,250
0
4,180
9,373
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
23,483
148
Minions Killed
128
0
Camps Cleared
0
625,832
Distance Traveled
527,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,222
838
42
4
0
208,315
3
L
Kukulkan
8,237
749
75
7
0
187,001
5
L
Hou Yi
7,777
707
34
3
0
180,275
0
W
Ra
11,482
1,044
78
7
0
236,308
0
W
Surtr
9,275
843
28
3
0
181,209
2
L
Ymir
7,469
679
19
2
0
160,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role