Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Secret_elec5000
Ra
Level 68
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 13L
1,328 Elo+
Party 1
Artemis
Artemis
TenPompano20636
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,331 Elo+
Solo
Surtr
Surtr
iwnl-seba-_-
Surtr
Level 65
God Stats
3W - 0L
1,766 SR
Queue Stats
59W - 70L
1,371 Elo+
Party 1
Lancelot
Lancelot
teamokendra
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,306 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,367 Elo+

VS

Team Averages
Level 75
1,435 SR
1,325 Elo+
Thanatos
Thanatos
Chef402QC
Thanatos
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 61L
1,169 Elo+
Party 2
Ishtar
Ishtar
Jabron_merkz
Ishtar
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,494 Elo+
Party 3
Ymir
Ymir
Naptown_Stan
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,459 Elo+
Party 3
Ao Kuang
Ao Kuang
fithert
Ao Kuang
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 92L
1,292 Elo+
Solo
Bellona
Bellona
lil yan 1
Bellona
Level 87
God Stats
19W - 22L
1,177 SR
Queue Stats
27W - 42L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
4 / 0 / 3
6,207
564
7,939
6,829
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 0 / 2
6,859
624
2,134
4,228
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 2
5,943
540
4,117
4,356
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,393
581
4,009
7,528
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
teamokendra
Lancelot
13
5 / 0 / 0
7,222
657
3,737
5,526
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chef402QC
Thanatos
8
1 / 6 / 0
4,695
427
2,325
8,391
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
7
0 / 3 / 0
4,297
391
2,753
5,359
1,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,938
449
3,632
8,126
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
fithert
Ao Kuang
1
0 / 0 / 0
3,498
318
0
0
0
Bellona
lil yan 1
Bellona
9
3 / 4 / 1
5,827
530
5,130
7,947
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
4
4
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
3
5.5
L
Thanatos
Chef402QC
Thanatos
1
6
0
0.17
L
Ishtar
0
3
0
0
L
0
2
0
0
W
2
0
2
3
W
3
0
2
4
L
Ao Kuang
fithert
Ao Kuang
0
0
0
0
W
1
4
2
0.5
L
Bellona
lil yan 1
Bellona
3
4
1
0.88
W
Lancelot
teamokendra
Lancelot
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
13,840
28,467
Taken
29,823
15,398
Mitigated
14,543
6,876
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,939
2,441
166
2,314
6,829
5,602
446
1,571
5,258
0
27,427
L
Thanatos
Chef402QC
Thanatos
2,325
1,472
0
2,519
8,391
2,218
0
1,497
6,819
0
15,832
L
Ishtar
2,753
1,802
0
1,396
5,359
1,457
0
0
5,073
0
23,652
L
3,632
549
0
1,572
8,126
6,071
0
489
7,278
12,898
113
W
2,134
262
60
1,370
4,228
1,340
298
0
4,228
46,058
1,715
W
4,117
1,981
0
1,382
4,356
1,303
429
1,948
2,408
0
25,268
L
Ao Kuang
fithert
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
4,009
1,641
0
1,156
7,528
4,651
77
0
7,528
119
32,815
L
Bellona
lil yan 1
Bellona
5,130
3,272
0
2,055
7,947
4,797
114
86
7,516
0
28,603
W
Lancelot
teamokendra
Lancelot
3,737
1,100
0
428
5,526
2,502
478
0
5,526
0
52,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
23,255
315
Minions Killed
141
0
Camps Cleared
0
1,038,074
Distance Traveled
845,004
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,207
564
41
4
0
197,055
0
L
Thanatos
4,695
427
27
2
0
179,831
0
L
Ishtar
4,297
391
41
4
0
168,114
0
L
Ymir
4,938
449
18
2
0
199,008
2
W
Ra
6,859
624
68
6
0
191,470
0
W
Artemis
5,943
540
39
4
0
190,169
0
L
Ao Kuang
3,498
318
0
0
0
127,192
0
W
Surtr
6,393
581
63
6
0
180,651
1
L
Bellona
5,827
530
55
5
0
170,859
0
W
Lancelot
7,222
657
104
9
0
278,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role