Player Matchup

Neith
Neith
 
Neith
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
PrideGrandPrix
Shiva
Level 124
God Stats
3W - 0L
1,828 SR
Queue Stats
224W - 206L
1,437 Elo+
Solo
Anubis
Anubis
TTV_Hanzoj32a
Anubis
Level 148
God Stats
1W - 1L
1,230 SR
Queue Stats
118W - 125L
1,484 Elo+
Solo
Bakasura
Bakasura
minimum-brisket2
Bakasura
Level 104
God Stats
3W - 1L
1,620 SR
Queue Stats
489W - 496L
1,448 Elo+
Party 1
Team Averages
Level 140
1,536 SR
1,474 Elo+

VS

Team Averages
Level 66
1,515 SR
1,323 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hellspawn8619
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,021 Elo+
Party 2
Odin
Odin
LilRipper6794
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,212 Elo+
Party 2
Erlang Shen
Erlang Shen
Lumbris-
Erlang Shen
Level 106
God Stats
10W - 8L
1,576 SR
Queue Stats
335W - 331L
1,398 Elo+
Solo
Maman Brigitte
Maman Brigitte
chacha14
Maman Brigitte
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 8
8,607
861
4,906
3,721
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
13
4 / 1 / 7
7,758
776
6,469
6,696
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 12
7,756
776
6,752
9,303
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 9
8,601
860
11,657
6,023
2,696
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
2 / 1 / 10
7,550
755
2,475
4,931
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 1 / 3
8,196
820
9,983
4,987
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Hellspawn8619
Ah Muzen Cab
11
0 / 5 / 3
6,499
650
4,997
7,874
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 0
6,444
644
3,314
6,656
3,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Lumbris-
Erlang Shen
12
1 / 4 / 2
6,714
671
5,521
9,089
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
chacha14
Maman Brigitte
12
0 / 3 / 3
6,555
656
1,781
6,969
1,783
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
17
Kills
3
3
Deaths
17
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
8
8
W
Chiron
 
Chiron
4
1
7
7.5
L
Ah Puch
 
Ah Puch
0
1
3
1.5
L
Ah Muzen Cab
Hellspawn8619
Ah Muzen Cab
0
5
3
0.3
L
2
4
0
0.5
L
Erlang Shen
Lumbris-
Erlang Shen
1
4
2
0.5
W
2
1
12
8
W
5
0
9
9.5
L
Maman Brigitte
chacha14
Maman Brigitte
0
3
3
0.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
25,596
30,674
Taken
35,575
19,179
Mitigated
16,186
15,573
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,906
1,754
856
1,073
3,721
1,423
0
1,269
2,338
0
20,233
W
Chiron
 
Chiron
6,469
1,283
1,305
2,280
6,696
2,283
33
1,960
4,529
0
14,222
L
Ah Puch
 
Ah Puch
9,983
295
651
2,160
4,987
1,565
0
1,333
3,458
35,825
378
L
Ah Muzen Cab
Hellspawn8619
Ah Muzen Cab
4,997
1,602
0
0
7,874
1,966
0
3,415
4,306
0
10,172
L
3,314
1,427
155
423
6,656
3,542
0
1,541
4,737
0
4,334
L
Erlang Shen
Lumbris-
Erlang Shen
5,521
1,466
793
1,554
9,089
7,330
0
3,009
5,690
474
8,867
W
6,752
1,427
1,216
3,162
9,303
8,803
0
3,417
5,754
0
12,737
W
11,657
83
1,798
3,060
6,023
2,696
0
2,977
2,899
29,195
619
L
Maman Brigitte
chacha14
Maman Brigitte
1,781
121
1,483
1,851
6,969
1,783
0
2,869
3,991
5,791
0
W
2,475
463
56
767
4,931
3,974
0
2,546
2,191
821
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
34,408
173
Minions Killed
95
0
Camps Cleared
0
997,080
Distance Traveled
907,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,607
861
47
5
0
199,348
0
W
Chiron
7,758
776
55
6
0
172,159
0
L
Ah Puch
8,196
820
64
6
0
195,977
0
L
Ah Muzen Cab
6,499
650
14
1
0
174,164
0
L
Odin
6,444
644
4
0
0
155,852
0
L
Erlang Shen
6,714
671
8
1
0
185,937
0
W
Shiva
7,756
776
22
2
0
207,164
0
W
Anubis
8,601
860
38
4
0
204,628
0
L
Maman Brigitte
6,555
656
5
1
0
195,363
0
W
Bakasura
7,550
755
11
1
0
213,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role