Player Matchup

Cthulhu
Cthulhu
B4seb4llNinj4
Cthulhu
Level 19
God Stats
11W - 17L
1,479 SR
Queue Stats
14W - 30L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
LetsDiddle
Sun Wukong
Level 88
God Stats
7W - 11L
1,371 SR
Queue Stats
128W - 134L
1,366 Elo+
Party 2
Lancelot
Lancelot
MLG2212
Lancelot
Level 145
God Stats
57W - 41L
1,543 SR
Queue Stats
197W - 190L
1,460 Elo+
Party 3
Baba Yaga
Baba Yaga
SuddenCrane
Baba Yaga
Level 148
God Stats
7W - 5L
1,589 SR
Queue Stats
243W - 243L
1,459 Elo+
Party 3
Hachiman
Hachiman
Trapsensei93
Hachiman
Level 97
God Stats
12W - 10L
1,468 SR
Queue Stats
138W - 140L
1,365 Elo+
Party 2
Team Averages
Level 99
1,490 SR
1,392 Elo+

VS

Team Averages
Level 113
1,464 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChristopherxBro
Fenrir
Level 66
God Stats
13W - 22L
1,439 SR
Queue Stats
245W - 266L
1,464 Elo+
Solo
Apollo
Apollo
DashingEnds
Apollo
Level 119
God Stats
7W - 10L
1,476 SR
Queue Stats
283W - 274L
1,453 Elo+
Party 1
Khepri
Khepri
M0BMunchi3
Khepri
Level 157
God Stats
6W - 4L
1,404 SR
Queue Stats
146W - 149L
1,435 Elo+
Party 1
Hel
Hel
NotRosieOdonnel
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 3
5,403
540
2,527
3,684
1,701
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
LetsDiddle
Sun Wukong
10
0 / 1 / 1
5,659
566
2,099
5,640
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
MLG2212
Lancelot
10
3 / 1 / 2
5,784
578
4,071
5,688
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baba Yaga
SuddenCrane
Baba Yaga
12
5 / 0 / 1
6,597
660
4,595
2,308
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Trapsensei93
Hachiman
9
2 / 1 / 1
5,237
524
2,535
4,638
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 0
6,336
634
3,417
4,721
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 3 / 2
4,738
474
2,523
7,832
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
9
1 / 1 / 0
4,793
479
1,670
3,375
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
M0BMunchi3
Khepri
9
0 / 0 / 1
5,370
537
1,038
2,742
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 5 / 0
4,564
456
1,844
7,167
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Cthulhu
0
0
3
1.5
L
0
3
2
0.33
L
Apollo
1
1
0
1
W
Sun Wukong
LetsDiddle
Sun Wukong
0
1
1
0.5
L
Khepri
M0BMunchi3
Khepri
0
0
1
0.5
W
Lancelot
MLG2212
Lancelot
3
1
2
4
L
1
5
0
0.2
W
Baba Yaga
SuddenCrane
Baba Yaga
5
0
1
5.5
W
Hachiman
Trapsensei93
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
10,492
21,958
Taken
25,837
8,048
Mitigated
9,559
9,853
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,417
1,645
0
1,871
4,721
1,287
0
0
4,721
41,111
411
W
Cthulhu
2,527
95
1,340
1,125
3,684
1,701
0
423
3,261
21,403
0
L
2,523
292
0
738
7,832
3,024
0
1,227
6,605
0
26,978
L
Apollo
1,670
947
0
1,455
3,375
1,144
0
1,156
2,219
0
31,862
W
Sun Wukong
LetsDiddle
Sun Wukong
2,099
197
0
1,347
5,640
2,407
0
3,324
2,314
0
42,156
L
Khepri
M0BMunchi3
Khepri
1,038
32
0
1,814
2,742
1,987
0
695
2,047
14,577
609
W
Lancelot
MLG2212
Lancelot
4,071
287
0
3,186
5,688
2,052
0
826
4,862
0
35,113
L
1,844
228
537
2,503
7,167
2,117
0
4,044
3,123
16,499
0
W
Baba Yaga
SuddenCrane
Baba Yaga
4,595
264
0
1,334
2,308
735
193
1,018
1,290
39,357
541
W
Hachiman
Trapsensei93
Hachiman
2,535
937
0
1,521
4,638
1,153
0
615
4,023
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
25,801
303
Minions Killed
230
0
Camps Cleared
0
983,874
Distance Traveled
931,856
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,336
634
82
8
0
147,190
4
W
Cthulhu
5,403
540
43
4
0
178,577
0
L
Fenrir
4,738
474
42
4
0
217,558
0
L
Apollo
4,793
479
51
5
0
186,800
0
W
Sun Wukong
5,659
566
73
7
0
185,930
1
L
Khepri
5,370
537
29
3
0
194,520
0
W
Lancelot
5,784
578
63
6
0
256,183
4
L
Hel
4,564
456
26
3
0
185,788
0
W
Baba Yaga
6,597
660
78
8
0
193,385
0
W
Hachiman
5,237
524
46
5
0
169,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role