Player Matchup

Yu Huang
Yu Huang
DAYWIN4593
Yu Huang
Level 28
God Stats
39W - 30L
1,493 SR
Queue Stats
82W - 103L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
EchoDee33
Baron Samedi
Level 39
God Stats
62W - 61L
1,495 SR
Queue Stats
104W - 126L
1,412 Elo+
Party 1
Chaac
Chaac
Hitt-That
Chaac
Level 100
God Stats
9W - 19L
1,367 SR
Queue Stats
387W - 416L
1,395 Elo+
Solo
Neith
Neith
SilverEagle1755
Neith
Level 154
God Stats
17W - 15L
1,502 SR
Queue Stats
145W - 149L
1,317 Elo+
Solo
Achilles
Achilles
TTG x 704SIMP
Achilles
Level 32
God Stats
5W - 12L
1,665 SR
Queue Stats
58W - 63L
1,451 Elo+
Solo
Team Averages
Level 71
1,504 SR
1,399 Elo+

VS

Team Averages
Level 110
1,472 SR
1,415 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigHairytestis
Izanami
Level 18
God Stats
3W - 6L
1,282 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 2
Nu Wa
Nu Wa
BigRicharD6881
Nu Wa
Level 66
God Stats
31W - 16L
1,567 SR
Queue Stats
151W - 136L
1,429 Elo+
Party 2
Da Ji
Da Ji
HULKSMASH 30000
Da Ji
Level 140
God Stats
95W - 86L
1,464 SR
Queue Stats
181W - 193L
1,412 Elo+
Solo
Poseidon
Poseidon
REDRUMKILL
Poseidon
Level 239
God Stats
60W - 51L
1,545 SR
Queue Stats
235W - 247L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DAYWIN4593
Yu Huang
15
3 / 1 / 7
9,819
1,091
9,498
9,307
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
EchoDee33
Baron Samedi
16
5 / 5 / 6
10,924
1,214
13,730
14,051
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hitt-That
Chaac
15
2 / 2 / 4
9,273
1,030
3,781
11,114
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
2 / 6 / 4
10,139
1,127
5,076
11,528
4,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TTG x 704SIMP
Achilles
16
1 / 4 / 11
9,952
1,106
6,316
13,644
12,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

199

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 4 / 9
9,880
1,098
8,910
14,154
11,866
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 3
9,771
1,086
9,343
8,436
2,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
2 / 2 / 8
9,936
1,104
13,400
6,059
1,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
9 / 2 / 2
11,508
1,279
13,439
8,078
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
REDRUMKILL
Poseidon
15
2 / 4 / 6
9,729
1,081
8,692
6,033
1,666
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
13
Kills
18
18
Deaths
13
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
9
1.63
W
3
1
3
4.5
W
2
2
8
3
L
Yu Huang
DAYWIN4593
Yu Huang
3
1
7
6.5
L
Baron Samedi
EchoDee33
Baron Samedi
5
5
6
1.6
W
9
2
2
5
L
Chaac
Hitt-That
Chaac
2
2
4
2
W
Poseidon
REDRUMKILL
Poseidon
2
4
6
1.25
L
2
6
4
0.67
L
Achilles
TTG x 704SIMP
Achilles
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,401
Damage
53,784
59,644
Taken
42,760
35,207
Mitigated
21,994
7,916
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,910
531
0
3,032
14,154
11,866
0
6,319
7,552
0
18,050
W
9,343
6,220
154
1,289
8,436
2,651
0
5,209
3,184
0
29,465
W
13,400
3,310
254
833
6,059
1,945
0
4,277
1,711
32,446
0
L
Yu Huang
DAYWIN4593
Yu Huang
9,498
166
0
0
9,307
3,375
0
2,652
6,655
17,405
0
L
Baron Samedi
EchoDee33
Baron Samedi
13,730
1,947
1,420
1,577
14,051
6,719
0
4,425
9,626
47,542
556
W
13,439
2,685
0
94
8,078
3,866
0
4,548
3,452
0
19,179
L
Chaac
Hitt-That
Chaac
3,781
587
0
3,560
11,114
8,355
0
5,439
5,675
0
14,155
W
Poseidon
REDRUMKILL
Poseidon
8,692
1,047
0
930
6,033
1,666
0
3,313
2,602
30,618
273
L
5,076
2,541
0
721
11,528
4,214
0
4,398
7,130
0
28,292
L
Achilles
TTG x 704SIMP
Achilles
6,316
1,822
0
638
13,644
12,544
0
5,043
8,601
1,078
14,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
50,824
188
Minions Killed
173
7
Camps Cleared
6
787,510
Distance Traveled
841,894
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,880
1,098
23
3
0
182,110
0
W
Izanami
9,771
1,086
47
5
0
148,368
0
W
Nu Wa
9,936
1,104
42
5
0
163,683
0
L
Yu Huang
9,819
1,091
16
2
0
181,707
0
L
Baron Samedi
10,924
1,214
88
10
0
152,590
0
W
Da Ji
11,508
1,279
7
1
3
207,404
4
L
Chaac
9,273
1,030
22
2
0
133,904
0
W
Poseidon
9,729
1,081
54
6
3
140,329
0
L
Neith
10,139
1,127
41
5
7
145,511
0
L
Achilles
9,952
1,106
21
2
0
173,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role