Player Matchup

Hades
Hades
HooligansNext
Hades
Level 49
God Stats
4W - 5L
1,695 SR
Queue Stats
115W - 131L
1,484 Elo+
Party 1
Fenrir
Fenrir
LampyLamp
Fenrir
Level 47
God Stats
2W - 6L
1,467 SR
Queue Stats
93W - 97L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
scammerboy
Hun Batz
Level 37
God Stats
5W - 5L
1,446 SR
Queue Stats
69W - 84L
1,430 Elo+
Party 1
Team Averages
Level 44
1,536 SR
1,465 Elo+

VS

Team Averages
Level 67
1,733 SR
1,464 Elo+
Awilix
Awilix
DrQc
Awilix
Level 86
God Stats
7W - 3L
1,644 SR
Queue Stats
16W - 7L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EliPlease
Morgan Le Fay
Level 47
God Stats
4W - 0L
1,797 SR
Queue Stats
72W - 75L
1,410 Elo+
Party 2
Bacchus
Bacchus
UndeadTNT
Bacchus
Level 67
God Stats
3W - 0L
1,759 SR
Queue Stats
62W - 58L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,517
683
4,394
11,483
4,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LampyLamp
Fenrir
13
0 / 5 / 2
7,676
698
3,103
10,730
7,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
scammerboy
Hun Batz
15
2 / 3 / 0
8,750
795
8,954
10,735
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrQc
Awilix
17
9 / 0 / 4
10,721
975
9,169
8,182
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
EliPlease
Morgan Le Fay
16
4 / 1 / 8
9,642
877
11,920
4,531
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
UndeadTNT
Bacchus
15
1 / 1 / 13
9,263
842
6,375
9,835
13,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
DrQc
Awilix
9
0
4
11
W
Morgan Le Fay
EliPlease
Morgan Le Fay
4
1
8
8
L
0
6
1
0.08
L
Fenrir
LampyLamp
Fenrir
0
5
2
0.2
W
Bacchus
UndeadTNT
Bacchus
1
1
13
7.5
L
Hun Batz
scammerboy
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
27,464
32,948
Taken
22,548
17,313
Mitigated
18,280
2,457
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DrQc
Awilix
9,169
2,943
0
2,828
8,182
3,210
772
1,008
7,109
0
43,978
W
Morgan Le Fay
EliPlease
Morgan Le Fay
11,920
964
0
837
4,531
1,748
583
1,262
3,256
25,770
0
L
4,394
331
0
2,065
11,483
4,684
0
7,175
3,863
21,488
0
L
Fenrir
LampyLamp
Fenrir
3,103
644
0
392
10,730
7,685
0
3,828
6,569
0
12,763
W
Bacchus
UndeadTNT
Bacchus
6,375
644
0
1,547
9,835
13,322
202
2,181
7,580
18,520
1,792
L
Hun Batz
scammerboy
Hun Batz
8,954
1,436
0
0
10,735
4,944
0
5,734
4,579
0
40,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
29,626
125
Minions Killed
146
0
Camps Cleared
0
587,297
Distance Traveled
663,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,721
975
79
7
0
253,344
0
W
Morgan Le Fay
9,642
877
47
4
0
207,164
0
L
Hades
7,517
683
40
4
0
166,192
0
L
Fenrir
7,676
698
25
2
0
204,088
0
W
Bacchus
9,263
842
20
2
0
203,447
0
L
Hun Batz
8,750
795
60
5
0
217,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role