Player Matchup

Sylvanus
Sylvanus
Anxiety4
Sylvanus
Level 123
God Stats
3W - 1L
1,667 SR
Queue Stats
162W - 143L
1,516 Elo+
Party 2
Eset
Eset
DankGankandBank
Eset
Level 67
God Stats
49W - 45L
1,566 SR
Queue Stats
369W - 338L
1,545 Elo+
Solo
Chernobog
Chernobog
ReandoroSenpai
Chernobog
Level 128
God Stats
2W - 0L
1,554 SR
Queue Stats
128W - 111L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
Saluga123
Cliodhna
Level 86
God Stats
42W - 38L
1,547 SR
Queue Stats
634W - 552L
1,511 Elo+
Solo
Nike
Nike
YaliPapi
Nike
Level 140
God Stats
1W - 1L
1,235 SR
Queue Stats
124W - 105L
1,550 Elo+
Party 2
Team Averages
Level 109
1,514 SR
1,527 Elo+

VS

Team Averages
Level 135
1,477 SR
1,548 Elo+
Ares
Ares
Adesino
Ares
Level 138
God Stats
4W - 5L
1,655 SR
Queue Stats
288W - 247L
1,586 Elo+
Solo
Da Ji
Da Ji
DragonAngel185
Da Ji
Level 149
God Stats
2W - 1L
1,558 SR
Queue Stats
52W - 57L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Dredgen1612
Kukulkan
Level 116
God Stats
0W - 2L
1,474 SR
Queue Stats
29W - 28L
1,540 Elo+
Party 1
Chaac
Chaac
GaryLazerEyes99
Chaac
Level 142
God Stats
6W - 6L
1,509 SR
Queue Stats
84W - 72L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Niizz
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,189 SR
Queue Stats
297W - 268L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anxiety4
Sylvanus
12
1 / 0 / 11
7,316
523
5,006
5,437
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 1 / 6
9,704
693
12,517
8,164
2,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ReandoroSenpai
Chernobog
16
4 / 1 / 5
9,493
678
6,430
5,592
1,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Saluga123
Cliodhna
14
8 / 4 / 5
8,289
592
11,924
14,209
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
13
0 / 3 / 4
7,549
539
8,394
12,693
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adesino
Ares
11
1 / 4 / 4
6,589
471
5,178
13,707
9,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 6 / 1
7,641
546
6,987
12,008
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Dredgen1612
Kukulkan
12
1 / 7 / 1
6,527
466
4,824
7,877
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 4
7,200
514
9,222
14,771
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Niizz
Ah Muzen Cab
13
0 / 4 / 2
6,994
500
5,108
9,287
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
9
9
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Adesino
Ares
1
4
4
0.75
W
Sylvanus
Anxiety4
Sylvanus
1
0
11
6.5
W
10
1
6
13
L
7
6
1
1.25
L
Kukulkan
Dredgen1612
Kukulkan
1
7
1
0.21
L
0
2
4
1
L
Ah Muzen Cab
Niizz
Ah Muzen Cab
0
4
2
0.25
W
Chernobog
ReandoroSenpai
Chernobog
4
1
5
6.5
W
Cliodhna
Saluga123
Cliodhna
8
4
5
2.63
W
Nike
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,271
Damage
31,319
46,095
Taken
57,650
24,205
Mitigated
28,726
17,720
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adesino
Ares
5,178
437
157
4,526
13,707
9,619
0
5,561
8,066
16,567
0
W
Sylvanus
Anxiety4
Sylvanus
5,006
2,248
1,242
2,427
5,437
3,632
37
2,461
2,976
18,249
6,082
W
12,517
1,400
327
2,513
8,164
2,892
77
3,171
4,993
76,533
1,085
L
6,987
2,313
0
665
12,008
4,606
0
2,366
9,558
0
39,156
L
Kukulkan
Dredgen1612
Kukulkan
4,824
500
0
400
7,877
2,036
0
4,877
2,958
37,365
0
L
9,222
3,180
0
4,257
14,771
9,912
0
3,086
11,057
410
51,073
L
Ah Muzen Cab
Niizz
Ah Muzen Cab
5,108
1,833
0
536
9,287
2,553
0
923
8,364
0
65,607
W
Chernobog
ReandoroSenpai
Chernobog
6,430
3,620
0
1,550
5,592
1,822
1,043
511
5,081
0
74,992
W
Cliodhna
Saluga123
Cliodhna
11,924
2,138
0
6,759
14,209
5,484
0
2,802
11,407
0
54,169
W
Nike
8,394
1,600
0
2,902
12,693
10,375
271
1,467
11,226
66
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
34,951
509
Minions Killed
369
0
Camps Cleared
0
1,439,948
Distance Traveled
1,406,415
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,589
471
14
1
0
303,185
2
W
Sylvanus
7,316
523
54
4
0
267,929
1
W
Eset
9,704
693
129
9
0
304,819
0
L
Da Ji
7,641
546
62
4
0
280,144
0
L
Kukulkan
6,527
466
82
6
0
271,247
0
L
Chaac
7,200
514
89
6
0
273,567
0
L
Ah Muzen Cab
6,994
500
122
9
0
278,272
8
W
Chernobog
9,493
678
167
12
0
288,560
2
W
Cliodhna
8,289
592
70
5
0
322,285
0
W
Nike
7,549
539
89
6
0
256,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role