Player Matchup

Scylla
Scylla
Acclimate
Scylla
Level 233
God Stats
7W - 0L
1,931 SR
Queue Stats
360W - 15L
2,226 Elo+
Party 1
Hun Batz
Hun Batz
Dregga
Hun Batz
Level 203
God Stats
3W - 0L
1,986 SR
Queue Stats
341W - 25L
2,179 Elo+
Party 1
Shiva
Shiva
RedVulcan
Shiva
Level 201
God Stats
9W - 0L
1,988 SR
Queue Stats
235W - 9L
2,194 Elo+
Party 1
Charon
Charon
Sirimiri
Charon
Level 259
God Stats
6W - 0L
1,996 SR
Queue Stats
169W - 19L
2,068 Elo+
Party 1
Ullr
Ullr
cοdy
Ullr
Level 251
God Stats
14W - 0L
2,140 SR
Queue Stats
699W - 27L
2,199 Elo+
Party 1
Team Averages
Level 229
2,008 SR
2,173 Elo+

VS

Team Averages
Level 164
1,476 SR
1,566 Elo+
He Bo
He Bo
OGSlatGang
He Bo
Level 85
God Stats
0W - 2L
1,327 SR
Queue Stats
164W - 144L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
Rockonanimals
Baba Yaga
Level 179
God Stats
1W - 2L
1,477 SR
Queue Stats
286W - 307L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TsunxmiPapi
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,586 SR
Queue Stats
78W - 98L
1,589 Elo+
Party 2
Apollo
Apollo
speeerman
Apollo
Level 242
God Stats
5W - 5L
1,568 SR
Queue Stats
420W - 386L
1,567 Elo+
Solo
Surtr
Surtr
Ťĥě1of1
Surtr
Level 155
God Stats
2W - 2L
1,423 SR
Queue Stats
113W - 109L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acclimate
Scylla
13
5 / 2 / 13
8,572
952
8,497
7,058
2,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Dregga
Hun Batz
15
12 / 2 / 14
9,502
1,056
14,815
8,408
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
RedVulcan
Shiva
15
7 / 1 / 19
9,109
1,012
9,946
13,473
13,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Sirimiri
Charon
14
3 / 2 / 24
9,452
1,050
6,427
11,072
9,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
cοdy
Ullr
14
7 / 2 / 10
8,431
937
10,810
8,408
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
1 / 9 / 4
6,962
774
5,760
9,121
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
Rockonanimals
Baba Yaga
13
1 / 4 / 6
7,449
828
5,534
9,286
9,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TsunxmiPapi
Morgan Le Fay
11
1 / 7 / 2
6,660
740
7,626
11,283
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
speeerman
Apollo
11
1 / 6 / 3
6,431
715
3,351
9,828
3,133
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
13
3 / 8 / 2
8,574
953
5,975
13,709
16,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
34
Kills
7
9
Deaths
34
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acclimate
Scylla
5
2
13
5.75
W
Hun Batz
Dregga
Hun Batz
12
2
14
9.5
L
He Bo
1
9
4
0.33
W
Shiva
RedVulcan
Shiva
7
1
19
16.5
L
Baba Yaga
Rockonanimals
Baba Yaga
1
4
6
1
W
Charon
Sirimiri
Charon
3
2
24
7.5
L
Morgan Le Fay
TsunxmiPapi
Morgan Le Fay
1
7
2
0.29
W
Ullr
cοdy
Ullr
7
2
10
6
L
Apollo
speeerman
Apollo
1
6
3
0.42
L
Surtr
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
28,246
48,419
Taken
53,227
34,469
Mitigated
35,016
12,738
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acclimate
Scylla
8,497
700
224
713
7,058
2,689
2,430
3,405
3,653
20,181
518
W
Hun Batz
Dregga
Hun Batz
14,815
960
412
1,176
8,408
4,334
97
3,295
5,113
0
26,485
L
He Bo
5,760
144
0
300
9,121
2,362
0
2,653
6,468
8,580
0
W
Shiva
RedVulcan
Shiva
9,946
660
3,364
3,277
13,473
13,997
278
5,958
7,515
0
23,103
L
Baba Yaga
Rockonanimals
Baba Yaga
5,534
73
119
1,879
9,286
9,217
0
2,223
7,063
8,265
0
W
Charon
Sirimiri
Charon
6,427
792
231
2,412
11,072
9,987
435
3,303
7,769
14,233
0
L
Morgan Le Fay
TsunxmiPapi
Morgan Le Fay
7,626
357
0
2,870
11,283
4,100
0
1,306
9,977
17,983
0
W
Ullr
cοdy
Ullr
10,810
2,645
246
683
8,408
3,462
2,810
4,005
4,403
0
25,234
L
Apollo
speeerman
Apollo
3,351
2,150
164
1,968
9,828
3,133
0
3,133
6,695
0
7,340
L
Surtr
5,975
1,166
232
1,894
13,709
16,204
0
5,524
8,185
1,162
10,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
36,076
121
Minions Killed
54
0
Camps Cleared
0
972,248
Distance Traveled
681,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,572
952
30
3
0
183,179
0
W
Hun Batz
9,502
1,056
25
3
0
188,140
0
L
He Bo
6,962
774
7
1
0
131,647
0
W
Shiva
9,109
1,012
24
3
0
207,973
0
L
Baba Yaga
7,449
828
3
0
0
161,520
0
W
Charon
9,452
1,050
16
2
0
198,812
0
L
Morgan Le Fay
6,660
740
17
2
0
149,486
0
W
Ullr
8,431
937
26
3
0
194,144
0
L
Apollo
6,431
715
18
2
0
96,113
0
L
Surtr
8,574
953
9
1
0
142,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role