Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DasBlitzgood
Neith
Level 85
God Stats
8W - 9L
1,408 SR
Queue Stats
159W - 164L
1,450 Elo+
Solo
Bellona
Bellona
MysteryLord11
Bellona
Level 105
God Stats
1W - 1L
1,275 SR
Queue Stats
31W - 28L
1,527 Elo+
Solo
Ra
Ra
chuy_34023
Ra
Level 126
God Stats
19W - 15L
1,595 SR
Queue Stats
494W - 494L
1,524 Elo+
Party 2
Ymir
Ymir
mannyxg20
Ymir
Level 123
God Stats
18W - 10L
1,768 SR
Queue Stats
546W - 541L
1,521 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,505 Elo+

VS

Team Averages
Level 76
1,496 SR
1,417 Elo+
Heimdallr
Heimdallr
Bemo_RTK
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,445 Elo+
Party 1
Arachne
Arachne
EMoneyMendia
Arachne
Level 62
God Stats
0W - 3L
1,482 SR
Queue Stats
2W - 12L
1,250 Elo+
Solo
Charybdis
Charybdis
Novamancer_XV
Charybdis
Level 157
God Stats
23W - 20L
1,577 SR
Queue Stats
201W - 207L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
StolenBape1291
The Morrigan
Level 94
God Stats
28W - 42L
1,545 SR
Queue Stats
404W - 391L
1,506 Elo+
Solo
Odin
Odin
ThelLastlRonin
Odin
Level 41
God Stats
5W - 8L
1,375 SR
Queue Stats
14W - 24L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 8
5,549
555
5,316
3,348
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 2 / 7
6,473
647
4,598
5,557
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
12
0 / 0 / 1
6,422
642
3,206
10,029
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 1 / 5
6,987
699
5,592
4,353
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
11
7 / 2 / 7
6,905
691
7,795
9,498
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bemo_RTK
Heimdallr
7
0 / 7 / 2
4,275
428
1,149
7,626
1,697
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
EMoneyMendia
Arachne
7
0 / 6 / 1
4,452
445
2,824
8,527
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Novamancer_XV
Charybdis
11
1 / 1 / 0
6,659
666
6,547
7,584
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
StolenBape1291
The Morrigan
10
1 / 4 / 2
5,598
560
5,471
5,074
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 4 / 0
5,412
541
3,365
9,287
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
6
6
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
8
4
L
Heimdallr
Bemo_RTK
Heimdallr
0
7
2
0.14
W
6
2
7
4.75
L
Arachne
EMoneyMendia
Arachne
0
6
1
0.08
W
Bellona
0
0
1
0.5
L
Charybdis
Novamancer_XV
Charybdis
1
1
0
1
L
The Morrigan
StolenBape1291
The Morrigan
1
4
2
0.5
L
4
4
0
1
W
8
1
5
10.5
W
Ymir
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
19,356
32,785
Taken
38,098
16,879
Mitigated
9,875
9,927
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,316
2,508
0
620
3,348
724
261
357
2,961
23,714
1,670
L
Heimdallr
Bemo_RTK
Heimdallr
1,149
222
0
70
7,626
1,697
0
5,558
2,068
0
8,657
W
4,598
1,742
0
1,621
5,557
1,534
849
1,122
4,317
0
26,252
L
Arachne
EMoneyMendia
Arachne
2,824
2,453
0
570
8,527
2,044
0
6,155
2,325
0
16,186
W
Bellona
3,206
379
0
4,336
10,029
9,047
0
405
9,624
0
43,402
L
Charybdis
Novamancer_XV
Charybdis
6,547
3,253
0
3,658
7,584
2,240
22
803
6,781
0
53,070
L
The Morrigan
StolenBape1291
The Morrigan
5,471
1,016
0
550
5,074
1,545
0
1,423
3,651
37,926
1,134
L
3,365
1,036
0
313
9,287
2,349
0
4,445
4,842
0
19,685
W
5,592
1,070
1,003
1,707
4,353
1,368
107
1,473
2,776
41,875
0
W
Ymir
7,795
2,125
0
640
9,498
4,206
19
1,849
7,431
38,864
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
26,396
317
Minions Killed
235
0
Camps Cleared
0
1,075,964
Distance Traveled
1,020,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,549
555
36
4
0
130,617
0
L
Heimdallr
4,275
428
15
2
0
197,526
0
W
Neith
6,473
647
47
5
0
213,522
1
L
Arachne
4,452
445
28
3
0
226,239
0
W
Bellona
6,422
642
84
8
0
233,232
0
L
Charybdis
6,659
666
93
9
0
174,211
0
L
The Morrigan
5,598
560
65
7
0
210,264
1
L
Odin
5,412
541
34
3
0
211,903
0
W
Ra
6,987
699
82
8
0
231,374
0
W
Ymir
6,905
691
68
7
0
267,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role