Player Matchup

Neith
Neith
BDBgoon22
Neith
Level 158
God Stats
0W - 3L
1,372 SR
Queue Stats
99W - 102L
1,521 Elo+
Solo
Artio
Artio
RedVelvet107077
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,504 Elo+
Solo
Mercury
Mercury
TheMisanthrope5
Mercury
Level 129
God Stats
1W - 7L
1,169 SR
Queue Stats
484W - 500L
1,494 Elo+
Solo
Anubis
Anubis
Zolcheon
Anubis
Level 144
God Stats
6W - 5L
1,612 SR
Queue Stats
233W - 213L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
newusere
Cu Chulainn
Level 79
God Stats
2W - 4L
1,612 SR
Queue Stats
207W - 183L
1,547 Elo+
Party 1
Team Averages
Level 128
1,453 SR
1,517 Elo+

VS

Team Averages
Level 148
1,647 SR
1,500 Elo+
Eset
Eset
AlanBeatlesRock
Eset
Level 161
God Stats
2W - 1L
1,460 SR
Queue Stats
45W - 51L
1,466 Elo+
Solo
Jormungandr
Jormungandr
PATROL_SN1P3R
Jormungandr
Level 157
God Stats
8W - 3L
1,775 SR
Queue Stats
168W - 163L
1,416 Elo+
Solo
Chiron
Chiron
T4C0D3LL
Chiron
Level 146
God Stats
3W - 1L
1,732 SR
Queue Stats
95W - 102L
1,518 Elo+
Solo
Ymir
Ymir
W0lf5ban3
Ymir
Level 129
God Stats
7W - 4L
1,649 SR
Queue Stats
274W - 287L
1,545 Elo+
Solo
Chernobog
Chernobog
asackoforanges02
Chernobog
Level 146
God Stats
2W - 0L
1,620 SR
Queue Stats
153W - 125L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDBgoon22
Neith
13
1 / 6 / 4
8,050
732
7,344
10,442
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 5
8,112
737
4,359
18,555
16,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 6
7,607
692
3,062
8,338
3,335
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
Zolcheon
Anubis
15
5 / 4 / 1
8,759
796
11,636
10,664
5,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
newusere
Cu Chulainn
13
1 / 5 / 1
7,072
643
4,423
13,785
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
9,304
846
7,947
6,134
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
PATROL_SN1P3R
Jormungandr
16
4 / 3 / 17
9,355
850
10,845
13,672
16,725
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
T4C0D3LL
Chiron
17
13 / 2 / 8
10,689
972
21,207
8,365
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
13
0 / 4 / 15
8,769
797
6,149
15,126
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
16
4 / 1 / 14
9,526
866
12,113
10,405
4,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
9
Kills
24
24
Deaths
10
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
L
Neith
BDBgoon22
Neith
1
6
4
0.5
W
Jormungandr
PATROL_SN1P3R
Jormungandr
4
3
17
4.17
L
1
5
5
0.7
W
Chiron
T4C0D3LL
Chiron
13
2
8
8.5
L
1
4
6
1
W
Ymir
0
4
15
1.88
L
Anubis
Zolcheon
Anubis
5
4
1
1.38
W
Chernobog
4
1
14
11
L
Cu Chulainn
newusere
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
58,261
61,784
Taken
53,702
42,555
Mitigated
44,308
21,410
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,947
359
3,419
2,073
6,134
2,773
1,149
1,981
4,071
18,701
1,249
L
Neith
BDBgoon22
Neith
7,344
1,964
534
1,407
10,442
3,941
0
4,309
5,856
0
21,311
W
Jormungandr
PATROL_SN1P3R
Jormungandr
10,845
850
322
1,257
13,672
16,725
696
3,810
9,826
19,974
865
L
4,359
111
3,959
6,314
18,555
16,691
0
6,954
11,225
9,579
0
W
Chiron
T4C0D3LL
Chiron
21,207
4,921
2,513
1,909
8,365
3,441
2,168
2,961
5,328
0
36,993
L
3,062
894
710
575
8,338
3,335
0
3,339
4,853
0
7,583
W
Ymir
6,149
170
160
1,132
15,126
16,621
594
3,416
11,381
12,032
0
L
Anubis
Zolcheon
Anubis
11,636
189
1,209
3,550
10,664
5,876
0
3,183
7,284
22,628
0
W
Chernobog
12,113
7,384
593
2,392
10,405
4,748
1,823
3,827
6,502
0
31,364
L
Cu Chulainn
newusere
Cu Chulainn
4,423
239
789
2,363
13,785
12,712
0
4,830
8,746
0
7,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
47,643
82
Minions Killed
125
0
Camps Cleared
0
890,246
Distance Traveled
956,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,304
846
26
2
0
205,454
0
L
Neith
8,050
732
33
3
0
157,011
0
W
Jormungandr
9,355
850
17
2
0
198,984
0
L
Artio
8,112
737
8
1
0
199,281
0
W
Chiron
10,689
972
32
3
0
211,764
0
L
Mercury
7,607
692
9
1
0
212,774
0
W
Ymir
8,769
797
7
1
0
165,256
0
L
Anubis
8,759
796
29
3
0
156,814
0
W
Chernobog
9,526
866
43
4
0
175,518
0
L
Cu Chulainn
7,072
643
3
0
0
164,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role