Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DonCheadle3000
Charybdis
Level 65
God Stats
26W - 16L
1,626 SR
Queue Stats
61W - 59L
1,553 Elo+
Solo
Horus
Horus
ShOoTa513
Horus
Level 147
God Stats
8W - 6L
1,917 SR
Queue Stats
92W - 98L
1,538 Elo+
Solo
Janus
Janus
SixthPrism
Janus
Level 138
God Stats
16W - 18L
1,563 SR
Queue Stats
242W - 243L
1,515 Elo+
Party 1
Thanatos
Thanatos
SumireYoshizawa
Thanatos
Level 99
God Stats
3W - 4L
1,468 SR
Queue Stats
55W - 43L
1,580 Elo+
Party 1
Team Averages
Level 120
1,615 SR
1,537 Elo+

VS

Team Averages
Level 137
1,515 SR
1,534 Elo+
Nox
Nox
Gifted Z3ro
Nox
Level 156
God Stats
50W - 62L
1,497 SR
Queue Stats
430W - 462L
1,521 Elo+
Party 2
Artemis
Artemis
MushuTheFish
Artemis
Level 129
God Stats
3W - 2L
1,429 SR
Queue Stats
212W - 194L
1,595 Elo+
Solo
Ra
Ra
Super Abridged
Ra
Level 108
God Stats
53W - 46L
1,598 SR
Queue Stats
404W - 434L
1,551 Elo+
Party 2
Surtr
Surtr
TREY___DA
Surtr
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
195W - 181L
1,482 Elo+
Solo
Awilix
Awilix
YoJonny1
Awilix
Level 143
God Stats
24W - 17L
1,436 SR
Queue Stats
332W - 371L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 0
5,040
630
4,062
6,477
3,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
DonCheadle3000
Charybdis
7
1 / 3 / 0
4,115
514
2,225
5,903
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
ShOoTa513
Horus
7
0 / 1 / 1
4,556
570
1,320
4,834
2,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
10
1 / 1 / 0
5,079
635
2,727
3,321
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
3
0 / 2 / 0
3,293
412
189
1,788
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
4,808
601
2,248
2,705
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
MushuTheFish
Artemis
9
0 / 1 / 3
5,018
627
3,301
3,539
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 2
6,125
766
2,265
3,563
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
TREY___DA
Surtr
9
2 / 1 / 1
4,889
611
3,166
6,267
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
YoJonny1
Awilix
9
4 / 0 / 4
5,731
716
2,990
5,838
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
10
10
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
L
Charybdis
DonCheadle3000
Charybdis
1
3
0
0.33
W
2
0
2
3
W
Artemis
MushuTheFish
Artemis
0
1
3
1.5
L
Horus
ShOoTa513
Horus
0
1
1
0.5
L
Janus
1
1
0
1
L
Thanatos
0
2
0
0
W
2
1
2
3
W
Surtr
TREY___DA
Surtr
2
1
1
2.5
W
Awilix
YoJonny1
Awilix
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,523
Damage
13,970
22,323
Taken
21,912
8,865
Mitigated
7,879
9,029
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,062
221
0
3,421
6,477
3,514
0
370
6,067
33,023
1,263
L
Charybdis
DonCheadle3000
Charybdis
2,225
1,008
0
1,630
5,903
1,464
0
1,791
3,778
0
24,211
W
2,248
93
0
1,044
2,705
1,218
595
0
2,705
18,872
0
W
Artemis
MushuTheFish
Artemis
3,301
1,801
0
1,416
3,539
843
436
0
3,539
0
32,268
L
Horus
ShOoTa513
Horus
1,320
744
345
2,711
4,834
2,733
0
111
4,711
0
12,049
L
Janus
2,727
0
0
250
3,321
758
0
1,412
1,711
30,608
0
L
Thanatos
189
90
0
672
1,788
396
0
390
1,336
0
4,695
W
2,265
171
216
1,037
3,563
845
0
2,445
898
36,121
302
W
Surtr
TREY___DA
Surtr
3,166
946
0
2,169
6,267
3,362
2
2,669
3,598
311
21,690
W
Awilix
YoJonny1
Awilix
2,990
1,551
0
3,791
5,838
1,611
0
1,253
4,545
0
29,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
26,571
209
Minions Killed
288
0
Camps Cleared
0
697,206
Distance Traveled
850,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,040
630
71
9
0
147,968
0
L
Charybdis
4,115
514
41
5
0
159,271
0
W
Nox
4,808
601
29
4
0
168,368
0
W
Artemis
5,018
627
71
9
0
142,516
0
L
Horus
4,556
570
12
2
0
176,223
0
L
Janus
5,079
635
76
10
0
170,059
0
L
Thanatos
3,293
412
9
1
0
43,685
0
W
Ra
6,125
766
90
11
0
175,817
0
W
Surtr
4,889
611
36
5
0
157,631
0
W
Awilix
5,731
716
62
8
0
205,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role