Player Matchup

Ra
Ra
Dappertain
Ra
Level 102
God Stats
2W - 1L
1,800 SR
Queue Stats
77W - 55L
1,465 Elo+
Solo
Cthulhu
Cthulhu
HexedReality
Cthulhu
Level 62
God Stats
1W - 3L
1,446 SR
Queue Stats
119W - 127L
1,405 Elo+
Solo
Geb
Geb
Namesaki
Geb
Level 29
God Stats
0W - 1L
1,466 SR
Queue Stats
23W - 19L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Nilneris
Danzaburou
Level 109
God Stats
51W - 33L
1,691 SR
Queue Stats
136W - 131L
1,477 Elo+
Party 1
Horus
Horus
gameintelect10
Horus
Level 65
God Stats
2W - 2L
1,627 SR
Queue Stats
180W - 186L
1,472 Elo+
Solo
Team Averages
Level 73
1,606 SR
1,469 Elo+

VS

Team Averages
Level 80
1,467 SR
1,430 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jabron_merkz
Skadi
Level 88
God Stats
7W - 5L
1,373 SR
Queue Stats
22W - 26L
1,465 Elo+
Party 2
Neith
Neith
LegenTerry9101
Neith
Level 40
God Stats
257W - 295L
1,395 SR
Queue Stats
261W - 300L
1,335 Elo+
Solo
Mulan
Mulan
Limpmarlin98
Mulan
Level 103
God Stats
136W - 124L
1,573 SR
Queue Stats
283W - 289L
1,486 Elo+
Solo
Ares
Ares
Naptown_Stan
Ares
Level 80
God Stats
5W - 3L
1,495 SR
Queue Stats
13W - 15L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,769
564
1,993
6,782
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HexedReality
Cthulhu
11
0 / 0 / 1
6,349
529
2,861
8,812
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

6
0 / 2 / 0
4,427
369
905
4,693
1,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Nilneris
Danzaburou
12
0 / 0 / 0
6,520
543
2,411
5,566
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 0
5,736
478
3,054
10,059
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 0 / 1
7,637
636
6,527
7,380
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,112
593
5,107
3,947
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 0
6,270
523
3,455
3,580
1,129
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 1
6,109
509
3,468
6,767
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

10
0 / 0 / 3
6,952
579
1,576
5,073
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
1
3.5
L
0
3
0
0
L
Cthulhu
HexedReality
Cthulhu
0
0
1
0.5
W
2
0
2
3
W
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
W
0
0
3
1.5
L
Danzaburou
Nilneris
Danzaburou
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
20,133
35,912
Taken
26,747
13,129
Mitigated
11,377
8,907
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,527
1,156
871
6,132
7,380
2,853
0
1,343
6,037
56,628
0
L
1,993
627
216
2,464
6,782
2,043
0
4,181
2,189
53,892
1,413
L
Cthulhu
HexedReality
Cthulhu
2,861
72
0
1,960
8,812
3,737
150
684
8,100
40,352
0
W
5,107
2,264
0
2,655
3,947
1,227
1,100
394
3,553
0
54,756
W
3,455
1,602
0
1,199
3,580
1,129
680
1,960
1,620
0
38,866
W
3,468
1,018
0
3,902
6,767
2,818
0
389
6,378
201
32,045
L
905
37
0
192
4,693
1,040
0
386
4,307
6,892
0
W
1,576
38
0
1,140
5,073
3,350
180
1,302
3,771
17,112
0
L
Danzaburou
Nilneris
Danzaburou
2,411
536
0
2,794
5,566
1,788
198
1,122
4,396
0
49,681
L
3,054
1,294
70
1,211
10,059
4,521
0
1,407
8,345
0
42,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
34,080
351
Minions Killed
374
0
Camps Cleared
0
1,062,703
Distance Traveled
1,141,689
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,637
636
128
11
0
234,305
0
L
Ra
6,769
564
98
8
0
232,340
0
L
Cthulhu
6,349
529
70
6
0
216,292
0
W
Skadi
7,112
593
97
8
0
225,566
5
W
Neith
6,270
523
74
6
0
204,548
0
W
Mulan
6,109
509
47
4
0
220,855
0
L
Geb
4,427
369
10
1
0
125,437
0
W
Ares
6,952
579
28
2
0
256,415
3
L
Danzaburou
6,520
543
97
8
0
213,840
0
L
Horus
5,736
478
76
6
0
274,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role