Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlizzyGlizzy5
Geb
Level 85
God Stats
2W - 6L
1,533 SR
Queue Stats
28W - 39L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
KorruptArsenal
Danzaburou
Level 80
God Stats
1W - 6L
1,540 SR
Queue Stats
33W - 41L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
Vanilla1942
Ratatoskr
Level 31
God Stats
3W - 3L
1,689 SR
Queue Stats
42W - 54L
1,356 Elo+
Solo
Chaac
Chaac
beamerbum
Chaac
Level 112
God Stats
1W - 3L
1,368 SR
Queue Stats
331W - 317L
1,478 Elo+
Solo
Team Averages
Level 69
1,526 SR
1,478 Elo+

VS

Team Averages
Level 103
1,583 SR
1,478 Elo+
Apollo
Apollo
Busterhymien
Apollo
Level 85
God Stats
184W - 153L
1,597 SR
Queue Stats
217W - 213L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 115
God Stats
394W - 392L
1,508 SR
Queue Stats
404W - 407L
1,460 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 119
God Stats
388W - 388L
1,533 SR
Queue Stats
393W - 393L
1,474 Elo+
Party 1
Ymir
Ymir
Mr Meepsta
Ymir
Level 84
God Stats
8W - 2L
1,726 SR
Queue Stats
122W - 122L
1,477 Elo+
Solo
Atlas
Atlas
SammyHotSoxx
Atlas
Level 111
God Stats
35W - 35L
1,549 SR
Queue Stats
474W - 512L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 4 / 2
4,911
491
4,220
5,649
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,522
452
3,114
7,848
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
KorruptArsenal
Danzaburou
9
0 / 1 / 0
5,028
503
3,620
6,378
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Vanilla1942
Ratatoskr
9
2 / 3 / 0
5,133
513
1,635
7,445
2,357
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
beamerbum
Chaac
8
0 / 4 / 0
4,680
468
4,654
9,341
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 1
5,502
550
2,474
3,888
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
6,975
698
4,689
3,757
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 1
6,726
673
8,160
8,058
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
2 / 0 / 2
5,270
527
4,098
8,254
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
4,954
495
4,873
8,747
4,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
14
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
L
0
2
0
0
W
Apollo
2
1
1
2.5
W
4
0
2
5
W
5
1
1
5.5
L
Danzaburou
KorruptArsenal
Danzaburou
0
1
0
0
W
2
0
2
3
W
1
0
2
2
L
Ratatoskr
Vanilla1942
Ratatoskr
2
3
0
0.67
L
Chaac
beamerbum
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
24,294
36,661
Taken
32,704
13,459
Mitigated
13,669
8,746
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,220
586
0
866
5,649
1,556
0
2,333
2,991
28,257
0
L
3,114
203
337
1,450
7,848
4,566
0
4,097
3,681
12,260
0
W
Apollo
2,474
1,455
0
1,602
3,888
1,191
594
521
3,367
0
35,095
W
4,689
737
0
918
3,757
1,014
152
2,031
1,726
37,315
1,257
W
8,160
1,358
0
2,799
8,058
3,712
0
1,469
6,589
0
38,575
L
Danzaburou
KorruptArsenal
Danzaburou
3,620
1,109
0
2,788
6,378
1,915
0
3,876
2,418
0
35,095
W
4,098
461
0
3,630
8,254
3,037
0
1,582
6,672
36,979
0
W
4,873
2,036
0
2,876
8,747
4,715
0
1,827
6,920
22,444
601
L
Ratatoskr
Vanilla1942
Ratatoskr
1,635
106
0
580
7,445
2,357
0
1,665
5,521
0
26,516
L
Chaac
beamerbum
Chaac
4,654
248
0
2,725
9,341
3,065
0
971
7,747
0
22,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
29,427
213
Minions Killed
319
0
Camps Cleared
0
967,210
Distance Traveled
988,246
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,911
491
43
4
0
187,801
0
L
Geb
4,522
452
16
2
0
184,156
2
W
Apollo
5,502
550
71
7
0
178,253
2
W
Nu Wa
6,975
698
86
9
0
201,556
2
W
Shiva
6,726
673
77
8
0
213,688
5
L
Danzaburou
5,028
503
69
7
0
175,809
2
W
Ymir
5,270
527
56
6
0
217,703
0
W
Atlas
4,954
495
29
3
0
177,046
0
L
Ratatoskr
5,133
513
44
4
0
216,212
2
L
Chaac
4,680
468
41
4
0
203,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role