Player Matchup

Artio
Artio
Acclimate
Artio
Level 233
God Stats
2W - 0L
1,888 SR
Queue Stats
360W - 15L
2,223 Elo+
Party 1
Agni
Agni
Dregga
Agni
Level 203
God Stats
12W - 0L
2,086 SR
Queue Stats
341W - 25L
2,175 Elo+
Party 1
Hachiman
Hachiman
RedVulcan
Hachiman
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 9L
2,191 Elo+
Party 1
Jing Wei
Jing Wei
Sirimiri
Jing Wei
Level 259
God Stats
2W - 0L
1,857 SR
Queue Stats
169W - 19L
2,063 Elo+
Party 1
Odin
Odin
cοdy
Odin
Level 251
God Stats
5W - 1L
1,915 SR
Queue Stats
699W - 27L
2,196 Elo+
Party 1
Team Averages
Level 229
1,849 SR
2,170 Elo+

VS

Team Averages
Level 146
1,594 SR
1,558 Elo+
Ishtar
Ishtar
Aogail
Ishtar
Level 143
God Stats
1W - 3L
1,377 SR
Queue Stats
206W - 216L
1,538 Elo+
Party 3
Loki
Loki
Mayhammy
Loki
Level 174
God Stats
13W - 11L
1,585 SR
Queue Stats
520W - 482L
1,651 Elo+
Solo
Cabrakan
Cabrakan
Rossco 1027
Cabrakan
Level 156
God Stats
2W - 2L
1,881 SR
Queue Stats
165W - 148L
1,537 Elo+
Party 2
Artio
Artio
TheScrombler
Artio
Level 133
God Stats
5W - 1L
1,808 SR
Queue Stats
186W - 172L
1,509 Elo+
Party 2
Geb
Geb
Wazuki
Geb
Level 126
God Stats
1W - 4L
1,320 SR
Queue Stats
345W - 337L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acclimate
Artio
14
2 / 5 / 20
9,610
874
5,560
16,158
16,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
Dregga
Agni
17
6 / 3 / 17
10,955
996
16,622
12,636
4,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
RedVulcan
Hachiman
16
5 / 3 / 19
9,927
902
10,432
9,735
4,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Sirimiri
Jing Wei
17
14 / 3 / 10
11,158
1,014
16,766
11,106
4,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
cοdy
Odin
16
2 / 3 / 22
9,554
869
7,342
14,595
18,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aogail
Ishtar
15
3 / 6 / 4
8,290
754
8,403
9,386
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
3 / 5 / 6
8,796
800
9,502
9,043
5,863
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cabrakan
Rossco 1027
Cabrakan
17
6 / 5 / 7
9,816
892
12,793
10,110
7,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 6 / 9
9,128
830
8,864
17,876
19,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Wazuki
Geb
13
1 / 7 / 7
7,863
715
5,980
18,085
16,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
29
Kills
14
17
Deaths
29
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
Acclimate
Artio
2
5
20
2.4
L
Ishtar
Aogail
Ishtar
3
6
4
0.83
W
Agni
Dregga
Agni
6
3
17
4.83
L
Loki
3
5
6
1.2
W
Hachiman
RedVulcan
Hachiman
5
3
19
4.83
L
Cabrakan
Rossco 1027
Cabrakan
6
5
7
1.9
W
Jing Wei
Sirimiri
Jing Wei
14
3
10
6.33
L
1
6
9
0.92
L
Geb
Wazuki
Geb
1
7
7
0.64
W
Odin
cοdy
Odin
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,722
Damage
45,542
64,230
Taken
64,500
47,984
Mitigated
57,784
18,628
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Acclimate
Artio
5,560
481
2,164
4,105
16,158
16,246
410
6,759
9,199
10,663
0
L
Ishtar
Aogail
Ishtar
8,403
1,319
638
357
9,386
7,802
0
3,744
5,642
0
23,842
W
Agni
Dregga
Agni
16,622
1,633
295
3,017
12,636
4,934
1,056
4,891
7,745
33,253
0
L
Loki
9,502
1,027
12
294
9,043
5,863
0
3,189
5,854
0
25,234
W
Hachiman
RedVulcan
Hachiman
10,432
5,780
546
1,694
9,735
4,194
1,623
3,311
6,304
0
30,109
L
Cabrakan
Rossco 1027
Cabrakan
12,793
1,082
193
415
10,110
7,739
201
4,550
5,560
19,241
618
W
Jing Wei
Sirimiri
Jing Wei
16,766
11,254
608
2,484
11,106
4,541
3,343
6,562
4,384
0
40,628
L
8,864
227
2,093
5,237
17,876
19,702
84
5,263
12,613
15,264
1,151
L
Geb
Wazuki
Geb
5,980
226
197
1,263
18,085
16,678
132
5,643
12,442
8,514
449
W
Odin
cοdy
Odin
7,342
1,915
509
3,206
14,595
18,069
421
3,938
10,657
207
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
43,893
144
Minions Killed
95
0
Camps Cleared
0
1,052,578
Distance Traveled
896,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,610
874
6
1
0
182,069
0
L
Ishtar
8,290
754
28
3
0
182,798
0
W
Agni
10,955
996
32
3
0
223,060
0
L
Loki
8,796
800
22
2
0
193,230
0
W
Hachiman
9,927
902
33
3
0
195,139
0
L
Cabrakan
9,816
892
20
2
0
179,635
0
W
Jing Wei
11,158
1,014
50
5
0
206,009
0
L
Artio
9,128
830
19
2
0
179,503
0
L
Geb
7,863
715
6
1
0
161,287
0
W
Odin
9,554
869
23
2
0
246,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role