Player Matchup

Ne Zha
Ne Zha
Silver IV
 
Ne Zha
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver II
GlockD03
Raijin
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,122 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
OMFG_ITS_NIPPEL
Cu Chulainn
Silver II
Level 40
God Stats
23W - 14L
1,551 SR
Queue Stats
144W - 173L
1,067 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,517 SR
1,230 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,578 SR
1,120 MMR
Persephone
Persephone
Silver II
Azmaelito
Persephone
Silver II
Level 52
God Stats
17W - 26L
1,415 SR
Queue Stats
109W - 130L
883 MMR
Solo
Jormungandr
Jormungandr
Silver IV
IcyFury2012
Jormungandr
Silver IV
Level 124
God Stats
106W - 123L
1,617 SR
Queue Stats
248W - 332L
978 MMR
Party 2
Cupid
Cupid
Bronze III
ReezyFrzy
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 0 / 11
8,399
840
6,787
10,327
10,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
GlockD03
Raijin
15
3 / 0 / 8
8,946
895
11,140
5,474
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
OMFG_ITS_NIPPEL
Cu Chulainn
16
8 / 1 / 3
9,845
985
8,530
8,794
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AchillesNu WaAnhurHeraCthulhu

VS

Bans
CerberusKukulkanYmirZeusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Azmaelito
Persephone
14
1 / 3 / 0
8,498
850
5,391
10,423
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
IcyFury2012
Jormungandr
13
0 / 2 / 0
7,235
724
8,274
10,810
9,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ReezyFrzy
Cupid
12
0 / 6 / 0
7,081
708
3,450
8,684
2,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
11
Kills
1
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
11
5.5
L
Persephone
Azmaelito
Persephone
1
3
0
0.33
W
Raijin
GlockD03
Raijin
3
0
8
7
L
Jormungandr
IcyFury2012
Jormungandr
0
2
0
0
W
Cu Chulainn
OMFG_ITS_NIPPEL
Cu Chulainn
8
1
3
9.5
L
Cupid
ReezyFrzy
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
17,115
24,595
Taken
29,917
21,289
Mitigated
15,505
2,933
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,787
1,452
0
2,593
10,327
10,833
318
5,459
4,868
0
24,745
L
Persephone
Azmaelito
Persephone
5,391
137
255
3,354
10,423
3,000
0
4,253
5,765
30,307
170
W
Raijin
GlockD03
Raijin
11,140
703
0
340
5,474
2,255
486
3,845
1,629
31,396
0
L
Jormungandr
IcyFury2012
Jormungandr
8,274
882
0
0
10,810
9,823
0
2,966
7,492
28,648
1,702
W
Cu Chulainn
OMFG_ITS_NIPPEL
Cu Chulainn
8,530
1,261
0
0
8,794
8,201
70
3,524
5,270
0
28,054
L
Cupid
ReezyFrzy
Cupid
3,450
1,023
610
594
8,684
2,682
0
2,897
5,413
0
12,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
22,814
144
Minions Killed
120
0
Camps Cleared
0
559,546
Distance Traveled
556,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,399
840
31
3
0
188,200
0
L
Persephone
8,498
850
57
6
0
185,004
0
W
Raijin
8,946
895
77
8
0
186,799
0
L
Jormungandr
7,235
724
33
3
0
183,452
0
W
Cu Chulainn
9,845
985
36
4
0
184,547
0
L
Cupid
7,081
708
30
3
0
187,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role