Player Matchup

Hou Yi
Hou Yi
Darkness Grace
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
OP Gladis
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,220 Elo+
Solo
Chiron
Chiron
Roderik91
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Charon
Charon
Smith J13
Charon
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 93L
1,436 Elo+
Party 2
Hera
Hera
kpshowinit11
Hera
Level 129
God Stats
10W - 9L
1,586 SR
Queue Stats
447W - 479L
1,481 Elo+
Party 2
Team Averages
Level 110
1,517 SR
1,390 Elo+

VS

Team Averages
Level 109
1,642 SR
1,451 Elo+
Ah Puch
Ah Puch
Bending Dolphin
Ah Puch
Level 108
God Stats
3W - 0L
1,896 SR
Queue Stats
122W - 131L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
BurningWolf23
Sun Wukong
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 1
Cupid
Cupid
Drakesfell
Cupid
Level 144
God Stats
1W - 0L
1,533 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 1
Izanami
Izanami
ShadowFDGV
Izanami
Level 121
God Stats
2W - 0L
1,501 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1
Chronos
Chronos
StazFor2020
Chronos
Level 118
God Stats
1W - 0L
1,782 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,629
848
6,716
7,022
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OP Gladis
Baron Samedi
8
0 / 2 / 2
5,925
658
1,562
2,841
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
Roderik91
Chiron
15
4 / 2 / 1
7,963
885
6,809
6,859
2,410
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Smith J13
Charon
14
0 / 4 / 6
7,853
873
8,796
12,715
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 5
7,703
856
9,894
7,652
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,053
895
11,483
7,011
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BurningWolf23
Sun Wukong
14
3 / 2 / 7
8,355
928
4,049
11,120
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
14
3 / 1 / 4
8,125
903
6,847
7,805
2,724
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ShadowFDGV
Izanami
15
5 / 2 / 2
8,712
968
6,020
7,527
2,757
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
StazFor2020
Chronos
14
2 / 2 / 7
8,024
892
6,561
9,049
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
14
14
Deaths
9
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Sun Wukong
BurningWolf23
Sun Wukong
3
2
7
3.25
L
3
3
4
1.67
W
Cupid
3
1
4
5
L
Baron Samedi
OP Gladis
Baron Samedi
0
2
2
0.5
L
Chiron
Roderik91
Chiron
4
2
1
2.25
W
Izanami
ShadowFDGV
Izanami
5
2
2
3
L
Charon
Smith J13
Charon
0
4
6
0.75
W
Chronos
StazFor2020
Chronos
2
2
7
2.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
34,960
37,089
Taken
42,512
21,546
Mitigated
20,353
10,612
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,483
253
576
1,431
7,011
2,468
114
2,759
4,149
21,457
0
W
Sun Wukong
BurningWolf23
Sun Wukong
4,049
455
166
1,913
11,120
9,204
0
3,441
7,613
0
11,508
L
6,716
2,607
609
1,457
7,022
2,456
0
2,684
4,338
0
13,684
W
Cupid
6,847
3,473
6,065
4,966
7,805
2,724
528
5,158
2,647
0
16,104
L
Baron Samedi
OP Gladis
Baron Samedi
1,562
0
386
312
2,841
1,331
0
1,328
1,513
5,913
0
L
Chiron
Roderik91
Chiron
6,809
1,386
1,767
2,394
6,859
2,410
25
4,939
1,920
0
18,418
W
Izanami
ShadowFDGV
Izanami
6,020
3,603
1,015
3,367
7,527
2,757
0
3,755
3,772
0
23,473
L
Charon
Smith J13
Charon
8,796
986
984
1,840
12,715
12,642
0
4,940
7,775
14,973
0
W
Chronos
StazFor2020
Chronos
6,561
3,295
216
511
9,049
3,200
613
4,970
4,079
14,744
0
L
9,894
1,271
395
468
7,652
2,707
0
4,153
3,499
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
41,269
127
Minions Killed
117
0
Camps Cleared
0
752,445
Distance Traveled
895,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,053
895
21
2
0
172,996
0
W
Sun Wukong
8,355
928
16
2
0
179,147
0
L
Hou Yi
7,629
848
31
3
0
150,209
0
W
Cupid
8,125
903
24
3
0
178,852
0
L
Baron Samedi
5,925
658
8
1
0
66,049
0
L
Chiron
7,963
885
43
5
0
171,217
0
W
Izanami
8,712
968
44
5
0
182,410
0
L
Charon
7,853
873
15
2
0
179,400
0
W
Chronos
8,024
892
12
1
0
181,766
0
L
Hera
7,703
856
30
3
0
185,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role