Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Balkal
Cthulhu
Level 148
God Stats
17W - 12L
1,633 SR
Queue Stats
330W - 303L
1,530 Elo+
Solo
Ra
Ra
GSCelebi
Ra
Level 67
God Stats
11W - 10L
1,642 SR
Queue Stats
67W - 57L
1,547 Elo+
Solo
Bacchus
Bacchus
LilBabyCurls
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 286L
1,577 Elo+
Solo
Hou Yi
Hou Yi
birdmaniii_93
Hou Yi
Level 186
God Stats
10W - 12L
1,408 SR
Queue Stats
244W - 260L
1,468 Elo+
Solo
Team Averages
Level 141
1,537 SR
1,524 Elo+

VS

Team Averages
Level 77
1,537 SR
1,486 Elo+
Danzaburou
Danzaburou
EchoePrime
Danzaburou
Level 33
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 9L
1,479 Elo+
Party 1
Sobek
Sobek
ElNoisyboi
Sobek
Level 64
God Stats
0W - 1L
1,505 SR
Queue Stats
27W - 49L
1,371 Elo+
Solo
Nemesis
Nemesis
HispanicRanger
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
Memoho1
Agni
Level 127
God Stats
71W - 52L
1,692 SR
Queue Stats
151W - 147L
1,556 Elo+
Solo
Ra
Ra
USirHaveLost
Ra
Level 157
God Stats
0W - 3L
1,704 SR
Queue Stats
116W - 117L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 1 / 0
6,409
712
2,832
4,316
1,732
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Balkal
Cthulhu
8
2 / 1 / 1
5,238
582
1,897
4,310
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 0
5,627
625
1,847
3,489
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
LilBabyCurls
Bacchus
8
2 / 0 / 2
4,882
542
2,056
4,978
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
4,650
517
1,423
3,994
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EchoePrime
Danzaburou
9
2 / 2 / 0
5,093
566
3,398
5,623
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
1
0 / 0 / 0
1,754
195
0
0
0
6
0 / 1 / 2
4,174
464
1,039
4,464
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Memoho1
Agni
10
0 / 0 / 0
4,766
530
2,699
3,790
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,500
611
1,955
5,621
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
0
3
W
Cthulhu
Balkal
Cthulhu
2
1
1
2.5
L
Danzaburou
EchoePrime
Danzaburou
2
2
0
1
L
Sobek
0
0
0
0
W
0
0
0
0
L
0
1
2
1
W
Bacchus
LilBabyCurls
Bacchus
2
0
2
3
L
Agni
Memoho1
Agni
0
0
0
0
L
1
4
0
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,055
Damage
9,091
21,087
Taken
19,498
8,878
Mitigated
4,892
6,942
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,832
342
0
773
4,316
1,732
0
1,620
2,415
0
43,572
W
Cthulhu
Balkal
Cthulhu
1,897
239
62
1,016
4,310
2,330
0
0
4,310
20,885
0
L
Danzaburou
EchoePrime
Danzaburou
3,398
1,290
0
1,958
5,623
1,586
0
2,351
3,272
0
23,904
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
1,847
435
180
1,458
3,489
1,227
0
2,699
790
40,526
601
L
1,039
344
0
27
4,464
1,225
0
1,118
3,346
0
12,556
W
Bacchus
LilBabyCurls
Bacchus
2,056
260
0
2,410
4,978
2,243
0
31
4,924
22,304
0
L
Agni
Memoho1
Agni
2,699
0
0
625
3,790
804
0
1,601
1,977
34,128
0
L
1,955
153
0
1,857
5,621
1,277
0
493
5,128
34,171
679
W
1,423
604
0
1,043
3,994
1,346
0
0
3,994
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
21,287
264
Minions Killed
221
0
Camps Cleared
0
914,067
Distance Traveled
712,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,409
712
86
10
0
196,378
0
W
Cthulhu
5,238
582
13
1
0
172,948
1
L
Danzaburou
5,093
566
48
5
0
164,266
0
L
Sobek
1,754
195
0
0
0
0
0
W
Ra
5,627
625
80
9
0
202,963
0
L
Nemesis
4,174
464
30
3
0
191,214
0
W
Bacchus
4,882
542
42
5
0
181,408
0
L
Agni
4,766
530
71
8
0
177,156
0
L
Ra
5,500
611
72
8
0
179,758
0
W
Hou Yi
4,650
517
43
5
0
160,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role